Player Matchup

Surtr
Surtr
Albertetes
Surtr
Level 157
God Stats
6W - 1L
2,029 SR
Queue Stats
91W - 49L
1,719 Elo+
Party 1
Jormungandr
Jormungandr
Vermillion262
Jormungandr
Level 106
God Stats
6W - 4L
1,283 SR
Queue Stats
200W - 203L
1,267 Elo+
Solo
Bakasura
Bakasura
mcsable
Bakasura
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 44L
1,719 Elo+
Party 1
Team Averages
Level 139
1,604 SR
1,568 Elo+

VS

Team Averages
Level 98
1,496 SR
1,312 Elo+
Janus
Janus
Granickas
Janus
Level 145
God Stats
13W - 8L
1,487 SR
Queue Stats
125W - 119L
1,370 Elo+
Solo
Horus
Horus
N367
Horus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,181 Elo+
Solo
Thanatos
Thanatos
elabueloturro
Thanatos
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
13
1 / 1 / 5
7,287
729
8,101
9,998
9,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Jormungandr
Vermillion262
Jormungandr
13
1 / 2 / 4
7,723
772
6,165
9,772
9,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
mcsable
Bakasura
13
4 / 1 / 1
7,911
791
5,720
6,635
3,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Granickas
Janus
12
0 / 1 / 3
7,065
707
6,251
6,131
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
N367
Horus
10
0 / 1 / 3
6,920
692
3,507
7,469
5,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
elabueloturro
Thanatos
10
4 / 4 / 0
7,488
749
3,288
9,352
3,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
6
Kills
4
4
Deaths
6
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Surtr
1
1
5
3.5
L
Janus
Granickas
Janus
0
1
3
1.5
L
Horus
N367
Horus
0
1
3
1.5
W
Jormungandr
Vermillion262
Jormungandr
1
2
4
1.5
L
Thanatos
elabueloturro
Thanatos
4
4
0
1
W
Bakasura
mcsable
Bakasura
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,986
Damage
13,046
26,405
Taken
22,952
22,920
Mitigated
10,643
7,647
Healing
7,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
8,101
1,867
0
2,553
9,998
9,975
662
1,770
8,228
865
23,471
L
Janus
Granickas
Janus
6,251
388
83
719
6,131
2,123
52
1,636
3,764
37,980
0
L
Horus
N367
Horus
3,507
1,372
1,912
2,869
7,469
5,390
0
3,142
4,263
0
10,426
W
Jormungandr
Vermillion262
Jormungandr
6,165
2,051
0
1,816
9,772
9,441
302
3,110
6,662
23,841
0
L
Thanatos
elabueloturro
Thanatos
3,288
834
0
2,233
9,352
3,130
0
1,746
6,543
0
8,854
W
Bakasura
mcsable
Bakasura
5,720
4,188
0
3,278
6,635
3,504
1,496
1,473
5,162
0
35,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,921
Gold Earned
21,473
132
Minions Killed
113
0
Camps Cleared
0
543,326
Distance Traveled
402,019
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,287
729
38
4
0
183,934
0
L
Janus
7,065
707
83
8
0
146,832
0
L
Horus
6,920
692
18
2
0
147,626
0
W
Jormungandr
7,723
772
33
3
0
170,374
2
L
Thanatos
7,488
749
12
1
0
107,561
0
W
Bakasura
7,911
791
61
6
0
189,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role