Player Matchup

Yu Huang
Yu Huang
BlueHesk
Yu Huang
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,415 Elo+
Party 2
Zeus
Zeus
GameSucksLmao
Zeus
Level 53
God Stats
3W - 0L
1,500 SR
Queue Stats
54W - 37L
1,661 Elo+
Party 3
Izanami
Izanami
Heaguer
Izanami
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 28L
1,691 Elo+
Solo
Baron Samedi
Baron Samedi
lapfoxs
Baron Samedi
Level 117
God Stats
3W - 0L
1,500 SR
Queue Stats
113W - 111L
1,661 Elo+
Party 3
Hun Batz
Hun Batz
treytree
Hun Batz
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 93
1,500 SR
1,585 Elo+

VS

Team Averages
Level 102
1,460 SR
1,658 Elo+
Olorun
Olorun
 
Olorun
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
AllAimReyna
Thanatos
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 76L
1,765 Elo+
Party 1
Xing Tian
Xing Tian
Fenrir831062
Xing Tian
Level 49
God Stats
0W - 2L
1,298 SR
Queue Stats
39W - 42L
1,545 Elo+
Solo
Medusa
Medusa
NoAimSlater
Medusa
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 52L
1,765 Elo+
Party 1
Neith
Neith
estemans
Neith
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BlueHesk
Yu Huang
16
4 / 4 / 8
10,280
734
10,154
11,044
4,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
4 / 2 / 10
10,709
765
26,368
11,152
3,870
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Heaguer
Izanami
18
2 / 4 / 16
10,704
765
10,276
25,111
11,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
lapfoxs
Baron Samedi
19
7 / 4 / 10
11,578
827
15,497
12,828
8,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
treytree
Hun Batz
19
3 / 5 / 9
11,130
795
15,346
15,121
7,212
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
1 / 5 / 12
9,291
664
14,592
17,864
8,692
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
AllAimReyna
Thanatos
17
7 / 4 / 9
10,600
757
14,043
14,176
6,404
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
Fenrir831062
Xing Tian
16
2 / 4 / 10
10,055
718
8,646
22,639
29,919
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
19
6 / 3 / 10
11,156
797
17,228
15,444
7,516
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Neith
estemans
Neith
17
2 / 5 / 9
10,052
718
9,937
18,164
8,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
68
20
Kills
18
19
Deaths
21
53
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
5
12
1.4
L
Thanatos
AllAimReyna
Thanatos
7
4
9
2.88
W
Yu Huang
BlueHesk
Yu Huang
4
4
8
2
L
Xing Tian
Fenrir831062
Xing Tian
2
4
10
1.75
W
4
2
10
4.5
W
Izanami
Heaguer
Izanami
2
4
16
2.5
L
Medusa
6
3
10
3.67
L
Neith
estemans
Neith
2
5
9
1.3
W
Baron Samedi
lapfoxs
Baron Samedi
7
4
10
3
W
Hun Batz
treytree
Hun Batz
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,641
Damage
64,446
75,256
Taken
88,287
34,906
Mitigated
61,337
28,255
Healing
42,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
14,592
5,411
4,803
6,393
17,864
8,692
2,206
11,000
6,864
23,327
0
L
Thanatos
AllAimReyna
Thanatos
14,043
3,903
2,434
8,522
14,176
6,404
728
7,812
6,364
0
17,009
W
Yu Huang
BlueHesk
Yu Huang
10,154
542
811
747
11,044
4,417
153
3,048
7,996
19,316
0
L
Xing Tian
Fenrir831062
Xing Tian
8,646
315
821
5,356
22,639
29,919
63
12,703
9,936
17,776
0
W
26,368
2,195
1,207
3,631
11,152
3,870
542
4,070
7,082
40,523
984
W
Izanami
Heaguer
Izanami
10,276
5,437
1,131
8,117
25,111
11,326
1,375
5,987
19,124
0
29,521
L
Medusa
17,228
5,799
2,042
4,242
15,444
7,516
1,461
8,255
7,189
0
44,700
L
Neith
estemans
Neith
9,937
4,537
1,757
6,430
18,164
8,806
70
11,349
6,815
0
26,131
W
Baron Samedi
lapfoxs
Baron Samedi
15,497
1,262
5,472
3,946
12,828
8,081
738
5,694
7,134
27,764
0
W
Hun Batz
treytree
Hun Batz
15,346
2,898
1,686
1,507
15,121
7,212
1,763
4,439
10,682
0
30,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,401
Gold Earned
51,154
158
Minions Killed
148
0
Camps Cleared
0
1,266,025
Distance Traveled
1,244,213
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,291
664
22
2
0
223,183
0
L
Thanatos
10,600
757
6
0
0
243,143
0
W
Yu Huang
10,280
734
22
2
0
255,982
0
L
Xing Tian
10,055
718
16
1
0
249,114
0
W
Zeus
10,709
765
30
2
0
236,908
0
W
Izanami
10,704
765
41
3
0
248,307
0
L
Medusa
11,156
797
67
5
0
275,881
0
L
Neith
10,052
718
37
3
0
252,892
0
W
Baron Samedi
11,578
827
37
3
0
254,507
0
W
Hun Batz
11,130
795
28
2
0
270,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role