Player Matchup

Chernobog
Chernobog
NuclearChicken12
Chernobog
Level 68
God Stats
2W - 3L
1,511 SR
Queue Stats
5W - 4L
1,461 Elo+
Party 2
Thor
Thor
Swimmking
Thor
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 118L
1,320 Elo+
Solo
Sobek
Sobek
TehSlyOne
Sobek
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,461 Elo+
Party 2
Hera
Hera
Wattson6954
Hera
Level 123
God Stats
6W - 2L
1,500 SR
Queue Stats
149W - 132L
1,560 Elo+
Solo
Surtr
Surtr
warumo3310-4
Surtr
Level 103
God Stats
7W - 8L
1,491 SR
Queue Stats
151W - 147L
1,620 Elo+
Solo
Team Averages
Level 87
1,501 SR
1,485 Elo+

VS

Team Averages
Level 100
1,511 SR
1,419 Elo+
Khepri
Khepri
Antboski707
Khepri
Level 125
God Stats
8W - 3L
1,724 SR
Queue Stats
621W - 608L
1,585 Elo+
Solo
Chang'e
Chang'e
ChrisFromStateFa
Chang'e
Level 156
God Stats
5W - 5L
1,500 SR
Queue Stats
419W - 411L
1,537 Elo+
Party 1
Surtr
Surtr
Cruel_Sun_Esco
Surtr
Level 124
God Stats
8W - 9L
1,365 SR
Queue Stats
196W - 208L
1,431 Elo+
Party 1
Artio
Artio
pedrolgarcia7
Artio
Level 61
God Stats
2W - 3L
1,694 SR
Queue Stats
144W - 154L
1,373 Elo+
Solo
Loki
Loki
swanekitty
Loki
Level 36
God Stats
1W - 1L
1,271 SR
Queue Stats
3W - 6L
1,170 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
13
2 / 0 / 2
7,244
483
6,227
4,358
1,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
14
1 / 0 / 1
8,710
581
9,751
12,972
5,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sobek
TehSlyOne
Sobek
13
1 / 0 / 3
7,857
524
3,836
10,686
8,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
1 / 0 / 5
9,232
615
8,342
7,220
2,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 1 / 2
8,044
536
7,245
10,878
5,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
0 / 1 / 0
6,773
452
3,016
5,953
5,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 3 / 0
7,348
490
4,403
12,162
4,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 2 / 0
6,610
441
4,991
11,861
6,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 3 / 0
7,578
505
8,029
16,052
10,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 1 / 1
6,306
420
627
6,404
2,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
9
Kills
1
1
Deaths
10
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
1
0
0
L
1
3
0
0.33
L
0
2
0
0
W
Chernobog
2
0
2
3
W
Thor
1
0
1
1.5
W
Sobek
TehSlyOne
Sobek
1
0
3
2.5
W
1
0
5
3.5
L
0
3
0
0
L
0
1
1
0.5
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,401
Damage
21,066
46,114
Taken
52,432
24,015
Mitigated
29,865
16,865
Healing
17,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
3,016
168
1,660
1,263
5,953
5,583
0
3,259
2,694
23,305
0
L
4,403
171
384
3,969
12,162
4,360
0
3,437
8,725
55,223
0
L
4,991
2,337
0
2,230
11,861
6,960
0
4,513
7,348
404
51,410
W
Chernobog
6,227
4,207
0
3,272
4,358
1,607
284
1,554
2,804
0
51,580
W
Thor
9,751
2,986
0
2,750
12,972
5,946
0
7,341
5,107
0
67,924
W
Sobek
TehSlyOne
Sobek
3,836
534
0
6,181
10,686
8,340
280
1,646
9,040
26,693
0
W
8,342
2,274
142
802
7,220
2,582
2,823
1,775
5,445
89,778
2,902
L
8,029
439
0
5,290
16,052
10,304
0
34
16,018
57,666
0
L
627
84
0
2,494
6,404
2,658
0
1,047
5,357
0
30,886
W
7,245
3,014
0
3,718
10,878
5,540
665
2,701
8,133
983
62,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,087
Gold Earned
34,615
510
Minions Killed
391
0
Camps Cleared
0
1,425,462
Distance Traveled
1,382,679
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,773
452
21
1
0
259,073
3
L
Chang'e
7,348
490
102
7
0
316,952
2
L
Surtr
6,610
441
93
6
0
296,431
1
W
Chernobog
7,244
483
97
6
0
274,050
2
W
Thor
8,710
581
129
9
0
283,357
2
W
Sobek
7,857
524
45
3
0
270,842
2
W
Hera
9,232
615
150
10
0
297,480
0
L
Artio
7,578
505
118
8
0
302,865
0
L
Loki
6,306
420
57
4
0
207,358
0
W
Surtr
8,044
536
89
6
0
299,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role