Player Matchup

Sylvanus
Sylvanus
Blayd0
Sylvanus
Level 45
God Stats
1W - 2L
1,467 SR
Queue Stats
14W - 21L
1,535 Elo+
Solo
Guan Yu
Guan Yu
Enzedd
Guan Yu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,576 Elo+
Solo
Kali
Kali
KbPTa
Kali
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,245 Elo+
Solo
Poseidon
Poseidon
KibaKingBM
Poseidon
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cernunnos
Cernunnos
SherWood42
Cernunnos
Level 37
God Stats
1W - 4L
1,333 SR
Queue Stats
7W - 12L
1,489 Elo+
Solo
Team Averages
Level 48
1,460 SR
1,469 Elo+

VS

Team Averages
Level 104
1,496 SR
1,532 Elo+
Mercury
Mercury
 
Mercury
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
 
Xbalanque
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
darg2405
Anubis
Level 41
God Stats
9W - 10L
1,303 SR
Queue Stats
114W - 114L
1,463 Elo+
Solo
Surtr
Surtr
我爱一根柴
Surtr
Level 206
God Stats
7W - 3L
1,677 SR
Queue Stats
65W - 61L
1,751 Elo+
Party 1
Bacchus
Bacchus
练习两年半の鸡
Bacchus
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
142W - 123L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Blayd0
Sylvanus
10
0 / 3 / 0
5,531
553
4,195
9,563
7,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
Enzedd
Guan Yu
8
1 / 2 / 1
5,198
520
3,882
10,196
8,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kali
KbPTa
Kali
10
3 / 1 / 1
6,086
609
5,131
7,557
2,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
KibaKingBM
Poseidon
11
3 / 2 / 2
6,724
672
5,298
5,866
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
SherWood42
Cernunnos
9
0 / 3 / 2
5,008
501
4,766
9,082
3,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
7 / 3 / 2
7,612
761
7,120
10,515
4,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
 
Xbalanque
9
0 / 1 / 2
5,308
531
5,376
7,216
2,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
darg2405
Anubis
9
1 / 2 / 0
5,275
528
1,888
4,634
1,899
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 0 / 1
6,525
653
5,658
9,398
8,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

8
1 / 1 / 3
5,465
547
5,042
8,905
7,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
7
Kills
11
11
Deaths
7
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
7
3
2
2.67
W
Xbalanque
 
Xbalanque
0
1
2
1
L
Sylvanus
Blayd0
Sylvanus
0
3
0
0
L
Guan Yu
Enzedd
Guan Yu
1
2
1
0.75
L
Kali
KbPTa
Kali
3
1
1
3.5
L
Poseidon
KibaKingBM
Poseidon
3
2
2
2
L
Cernunnos
SherWood42
Cernunnos
0
3
2
0.33
W
Anubis
darg2405
Anubis
1
2
0
0.5
W
2
0
1
2.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,272
Damage
25,084
42,264
Taken
40,668
24,034
Mitigated
24,266
13,678
Healing
11,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
7,120
2,579
0
1,410
10,515
4,110
24
1,849
8,666
0
59,819
W
Xbalanque
 
Xbalanque
5,376
1,910
0
2,270
7,216
2,278
0
0
7,216
0
38,671
L
Sylvanus
Blayd0
Sylvanus
4,195
1,706
210
3,463
9,563
7,789
0
181
9,382
33,569
9,502
L
Guan Yu
Enzedd
Guan Yu
3,882
981
780
3,129
10,196
8,376
0
2,064
8,132
0
20,610
L
Kali
KbPTa
Kali
5,131
2,248
0
1,627
7,557
2,908
0
1,103
6,454
0
42,064
L
Poseidon
KibaKingBM
Poseidon
5,298
1,493
0
1,180
5,866
1,516
31
1,350
4,516
44,984
276
L
Cernunnos
SherWood42
Cernunnos
4,766
1,983
0
3,289
9,082
3,445
0
2,440
6,642
0
30,788
W
Anubis
darg2405
Anubis
1,888
187
0
1,542
4,634
1,899
0
2,425
2,209
27,063
0
W
5,658
1,828
0
3,452
9,398
8,127
0
4,876
4,522
595
48,988
W
5,042
1,362
0
2,716
8,905
7,852
0
0
8,905
15,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,547
Gold Earned
30,185
302
Minions Killed
294
0
Camps Cleared
0
1,053,816
Distance Traveled
1,105,369
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,612
761
93
9
0
259,541
0
W
Xbalanque
5,308
531
69
7
0
205,289
0
L
Sylvanus
5,531
553
85
9
0
161,026
0
L
Guan Yu
5,198
520
11
1
0
241,384
3
L
Kali
6,086
609
64
6
0
248,211
0
L
Poseidon
6,724
672
84
8
0
226,293
0
L
Cernunnos
5,008
501
58
6
0
176,902
0
W
Anubis
5,275
528
36
4
0
189,233
0
W
Surtr
6,525
653
87
9
0
219,131
2
W
Bacchus
5,465
547
9
1
0
232,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role