Player Matchup

Discordia
Discordia
 
Discordia
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Exc4ly Burn
Kuzenbo
Level 77
God Stats
2W - 0L
1,715 SR
Queue Stats
64W - 79L
1,355 Elo+
Party 2
Hachiman
Hachiman
PummlEinhornFee
Hachiman
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,188 Elo+
Solo
Neith
Neith
XxBadlukaxX
Neith
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 61L
1,364 Elo+
Party 2
Zeus
Zeus
ubaltohned
Zeus
Level 107
God Stats
8W - 10L
1,500 SR
Queue Stats
252W - 279L
1,444 Elo+
Solo
Team Averages
Level 88
1,543 SR
1,370 Elo+

VS

Team Averages
Level 105
1,393 SR
1,431 Elo+
Morgan Le Fay
Morgan Le Fay
CCovenant
Morgan Le Fay
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 61L
1,493 Elo+
Solo
Arachne
Arachne
Returnofthedream
Arachne
Level 72
God Stats
8W - 8L
1,299 SR
Queue Stats
858W - 1,134L
1,320 Elo+
Party 1
Hades
Hades
doiknowyou1982
Hades
Level 158
God Stats
11W - 18L
1,285 SR
Queue Stats
1,291W - 1,679L
1,286 Elo+
Party 1
Bacchus
Bacchus
twitchPiruGamer
Bacchus
Level 123
God Stats
1W - 3L
1,383 SR
Queue Stats
153W - 155L
1,556 Elo+
Solo
Ravana
Ravana
едренавош
Ravana
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 26L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
5 / 3 / 5
10,636
709
14,853
10,505
4,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Exc4ly Burn
Kuzenbo
18
3 / 0 / 6
10,600
707
7,391
14,070
20,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hachiman
14
1 / 5 / 7
8,826
588
8,041
9,226
4,136
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 4 / 6
9,423
628
10,640
13,193
6,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
2 / 4 / 4
9,790
653
17,285
10,460
4,950
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CCovenant
Morgan Le Fay
17
1 / 2 / 8
9,463
631
14,398
9,940
4,449
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 3 / 5
8,657
577
5,541
8,754
4,160
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

15
2 / 3 / 7
9,449
630
6,122
14,126
6,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
8 / 2 / 6
11,234
749
15,972
15,654
22,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

18
3 / 3 / 8
9,922
661
10,244
19,087
15,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
50
12
Kills
16
16
Deaths
13
28
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
3
5
2.5
L
Morgan Le Fay
CCovenant
Morgan Le Fay
1
2
8
2.5
W
Kuzenbo
Exc4ly Burn
Kuzenbo
3
0
6
6
W
Hachiman
1
5
7
0.9
L
2
3
5
1.5
W
1
4
6
1
L
2
3
7
1.83
L
8
2
6
5.5
W
2
4
4
1
L
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,210
Damage
52,277
57,454
Taken
67,561
40,419
Mitigated
52,944
21,028
Healing
31,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
14,853
583
2,689
2,576
10,505
4,758
78
6,782
3,723
33,359
0
L
Morgan Le Fay
CCovenant
Morgan Le Fay
14,398
658
580
2,791
9,940
4,449
152
8,200
1,740
35,961
0
W
Kuzenbo
Exc4ly Burn
Kuzenbo
7,391
4,143
1,969
3,781
14,070
20,325
0
9,914
4,156
19,270
0
W
Hachiman
8,041
4,615
298
397
9,226
4,136
176
5,256
3,970
0
19,314
L
5,541
4,491
3,104
2,234
8,754
4,160
0
4,852
3,902
0
14,540
W
10,640
4,105
1,384
3,753
13,193
6,250
312
8,491
4,702
0
25,252
L
6,122
837
2,521
6,153
14,126
6,960
0
6,377
7,749
21,373
0
L
15,972
226
964
6,302
15,654
22,333
0
7,714
7,940
26,260
0
W
17,285
999
2,755
1,426
10,460
4,950
176
6,049
4,411
44,920
0
L
10,244
1,379
662
5,850
19,087
15,042
0
12,386
6,701
0
26,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,275
Gold Earned
48,725
195
Minions Killed
172
0
Camps Cleared
0
1,297,347
Distance Traveled
1,373,938
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,636
709
55
4
0
253,747
0
L
Morgan Le Fay
9,463
631
46
3
0
265,787
0
W
Kuzenbo
10,600
707
17
1
0
286,267
0
W
Hachiman
8,826
588
24
2
0
250,146
0
L
Arachne
8,657
577
33
2
0
259,124
0
W
Neith
9,423
628
39
3
0
250,198
0
L
Hades
9,449
630
36
2
0
253,139
0
L
Bacchus
11,234
749
24
2
0
308,218
0
W
Zeus
9,790
653
60
4
0
256,989
0
L
Ravana
9,922
661
33
2
0
287,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role