Player Matchup

Yu Huang
Yu Huang
Craftlove
Yu Huang
Level 123
God Stats
0W - 2L
1,297 SR
Queue Stats
330W - 317L
1,455 Elo+
Party 2
Amaterasu
Amaterasu
LaRocc1n
Amaterasu
Level 108
God Stats
14W - 16L
1,813 SR
Queue Stats
451W - 496L
1,480 Elo+
Solo
Bacchus
Bacchus
PinoChaos
Bacchus
Level 121
God Stats
55W - 36L
1,680 SR
Queue Stats
218W - 209L
1,463 Elo+
Party 2
Fenrir
Fenrir
Zmail
Fenrir
Level 108
God Stats
6W - 4L
1,809 SR
Queue Stats
23W - 21L
1,633 Elo+
Solo
Izanami
Izanami
saulvazq93
Izanami
Level 49
God Stats
13W - 9L
1,485 SR
Queue Stats
233W - 206L
1,361 Elo+
Solo
Team Averages
Level 102
1,617 SR
1,478 Elo+

VS

Team Averages
Level 69
1,474 SR
1,426 Elo+
Cu Chulainn
Cu Chulainn
ABigGorilla9557
Cu Chulainn
Level 72
God Stats
2W - 1L
1,464 SR
Queue Stats
11W - 12L
1,482 Elo+
Party 3
Ares
Ares
Edwin756
Ares
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 12L
1,199 Elo+
Solo
Thoth
Thoth
Maj0rSweatMJ
Thoth
Level 65
God Stats
8W - 2L
1,644 SR
Queue Stats
14W - 11L
1,605 Elo+
Party 3
Arachne
Arachne
Z3RO_elefantino
Arachne
Level 69
God Stats
2W - 3L
1,264 SR
Queue Stats
19W - 29L
1,445 Elo+
Party 1
Cupid
Cupid
zzBombo
Cupid
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 22L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Craftlove
Yu Huang
12
3 / 3 / 2
7,061
543
4,545
6,447
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
LaRocc1n
Amaterasu
12
0 / 0 / 0
5,845
450
1,495
7,928
4,605
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
PinoChaos
Bacchus
8
0 / 5 / 2
5,396
415
4,206
12,955
10,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Zmail
Fenrir
10
2 / 4 / 1
6,227
479
3,372
11,138
3,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
saulvazq93
Izanami
10
2 / 6 / 2
6,326
487
6,028
10,846
4,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ABigGorilla9557
Cu Chulainn
12
0 / 0 / 0
7,154
550
4,247
5,594
4,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ares
10
3 / 2 / 7
6,716
517
5,833
11,883
9,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
2 / 3 / 2
7,413
570
3,741
6,153
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
7 / 2 / 3
7,319
563
6,709
8,739
3,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Cupid
zzBombo
Cupid
12
6 / 1 / 5
7,282
560
11,140
8,675
3,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
7
Kills
18
18
Deaths
8
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
ABigGorilla9557
Cu Chulainn
0
0
0
0
L
Yu Huang
Craftlove
Yu Huang
3
3
2
1.33
W
Ares
3
2
7
3.25
L
Amaterasu
LaRocc1n
Amaterasu
0
0
0
0
W
2
3
2
1
L
Bacchus
PinoChaos
Bacchus
0
5
2
0.2
W
7
2
3
4.25
L
Fenrir
Zmail
Fenrir
2
4
1
0.63
L
Izanami
saulvazq93
Izanami
2
6
2
0.5
W
Cupid
zzBombo
Cupid
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,646
Damage
31,670
49,314
Taken
41,044
25,432
Mitigated
22,562
10,776
Healing
12,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
ABigGorilla9557
Cu Chulainn
4,247
783
0
1,339
5,594
4,273
0
0
5,594
0
57,004
L
Yu Huang
Craftlove
Yu Huang
4,545
607
0
494
6,447
2,065
0
2,716
3,731
47,409
0
W
Ares
5,833
575
400
3,895
11,883
9,612
76
1,859
10,024
20,813
0
L
Amaterasu
LaRocc1n
Amaterasu
1,495
881
0
2,081
7,928
4,605
0
0
7,928
0
37,186
W
3,741
79
0
745
6,153
2,110
0
2,599
3,554
54,199
0
L
Bacchus
PinoChaos
Bacchus
4,206
859
0
3,166
12,955
10,743
0
1,430
11,525
15,050
0
W
6,709
5,811
0
648
8,739
3,084
0
2,027
6,712
0
40,411
L
Fenrir
Zmail
Fenrir
3,372
500
0
2,121
11,138
3,923
0
1,986
9,152
0
37,888
L
Izanami
saulvazq93
Izanami
6,028
3,869
0
2,914
10,846
4,096
138
3,442
7,404
0
45,847
W
Cupid
zzBombo
Cupid
11,140
7,099
960
4,899
8,675
3,483
858
2,266
6,409
0
50,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,855
Gold Earned
35,884
299
Minions Killed
336
0
Camps Cleared
0
1,206,718
Distance Traveled
1,267,604
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,154
550
87
7
0
237,629
5
L
Yu Huang
7,061
543
79
6
0
237,031
0
W
Ares
6,716
517
22
2
0
258,687
4
L
Amaterasu
5,845
450
74
6
0
250,941
0
W
Thoth
7,413
570
88
7
0
236,027
6
L
Bacchus
5,396
415
18
1
0
238,229
0
W
Arachne
7,319
563
59
5
0
301,115
0
L
Fenrir
6,227
479
53
4
0
269,549
0
L
Izanami
6,326
487
75
6
0
210,968
0
W
Cupid
7,282
560
80
6
0
234,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role