Player Matchup

Baron Samedi
Baron Samedi
FFStalki
Baron Samedi
Level 31
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 15L
1,500 Elo+
Solo
Cernunnos
Cernunnos
MHARCUS
Cernunnos
Level 29
God Stats
2W - 0L
1,710 SR
Queue Stats
25W - 30L
1,373 Elo+
Party 2
Zeus
Zeus
Merlin21
Zeus
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,299 Elo+
Solo
Jormungandr
Jormungandr
Nivesx
Jormungandr
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 4L
1,211 Elo+
Solo
Arachne
Arachne
PanMaras
Arachne
Level 48
God Stats
3W - 1L
1,594 SR
Queue Stats
34W - 37L
1,400 Elo+
Party 2
Team Averages
Level 42
1,561 SR
1,357 Elo+

VS

Team Averages
Level 45
1,356 SR
1,256 Elo+
Arachne
Arachne
BloodSharkzz
Arachne
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 42L
1,424 Elo+
Solo
Amaterasu
Amaterasu
Ligisnik
Amaterasu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,543 Elo+
Solo
Bacchus
Bacchus
Niori1
Bacchus
Level 25
God Stats
4W - 8L
1,160 SR
Queue Stats
26W - 65L
973 Elo+
Party 1
Persephone
Persephone
TIMMZOMB
Persephone
Level 46
God Stats
1W - 7L
1,122 SR
Queue Stats
59W - 117L
1,157 Elo+
Party 1
Neith
Neith
nikzomb
Neith
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 116L
1,184 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FFStalki
Baron Samedi
10
2 / 1 / 2
6,581
506
4,004
6,195
3,971
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
MHARCUS
Cernunnos
11
4 / 1 / 1
6,879
529
7,341
9,445
3,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
11
2 / 5 / 1
6,895
530
5,237
8,414
3,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
Nivesx
Jormungandr
11
1 / 1 / 0
6,858
528
6,037
6,914
3,629
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
PanMaras
Arachne
13
1 / 2 / 2
7,642
588
3,379
11,280
4,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BloodSharkzz
Arachne
13
6 / 2 / 2
8,057
620
8,318
10,630
3,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
Ligisnik
Amaterasu
11
1 / 0 / 0
6,312
486
3,468
9,564
5,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
Niori1
Bacchus
8
0 / 2 / 1
5,231
402
2,615
7,854
5,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Persephone
TIMMZOMB
Persephone
12
3 / 4 / 2
7,600
585
7,693
10,168
3,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
nikzomb
Neith
9
0 / 3 / 1
5,230
402
2,945
6,138
2,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
10
Kills
10
10
Deaths
11
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
BloodSharkzz
Arachne
6
2
2
3.5
W
Baron Samedi
FFStalki
Baron Samedi
2
1
2
3
L
Amaterasu
Ligisnik
Amaterasu
1
0
0
1
W
Cernunnos
MHARCUS
Cernunnos
4
1
1
4.5
W
Zeus
2
5
1
0.5
L
Bacchus
Niori1
Bacchus
0
2
1
0.25
W
Jormungandr
Nivesx
Jormungandr
1
1
0
1
W
Arachne
PanMaras
Arachne
1
2
2
1
L
Persephone
TIMMZOMB
Persephone
3
4
2
1
L
Neith
nikzomb
Neith
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,998
Damage
25,039
42,248
Taken
44,354
19,465
Mitigated
21,013
13,228
Healing
12,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BloodSharkzz
Arachne
8,318
6,737
0
2,792
10,630
3,852
0
1,990
8,640
0
56,854
W
Baron Samedi
FFStalki
Baron Samedi
4,004
565
421
2,384
6,195
3,971
141
1,058
5,137
17,793
0
L
Amaterasu
Ligisnik
Amaterasu
3,468
1,832
0
2,588
9,564
5,269
0
5,311
4,253
0
37,442
W
Cernunnos
MHARCUS
Cernunnos
7,341
3,899
0
5,104
9,445
3,959
534
1,461
7,984
0
47,297
W
Zeus
5,237
158
0
500
8,414
3,273
675
5,504
2,847
43,141
706
L
Bacchus
Niori1
Bacchus
2,615
279
247
2,091
7,854
5,923
0
1,547
6,307
10,340
0
W
Jormungandr
Nivesx
Jormungandr
6,037
1,567
0
1,603
6,914
3,629
285
0
6,914
46,375
0
W
Arachne
PanMaras
Arachne
3,379
2,061
0
3,216
11,280
4,633
0
2,203
9,058
0
69,329
L
Persephone
TIMMZOMB
Persephone
7,693
392
0
3,418
10,168
3,341
24
4,676
5,489
51,272
0
L
Neith
nikzomb
Neith
2,945
945
0
1,623
6,138
2,628
0
1,684
4,454
0
23,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,855
Gold Earned
32,430
335
Minions Killed
302
0
Camps Cleared
0
1,107,957
Distance Traveled
1,276,077
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,057
620
86
7
0
290,040
0
W
Baron Samedi
6,581
506
19
1
0
211,530
5
L
Amaterasu
6,312
486
68
5
0
233,580
0
W
Cernunnos
6,879
529
69
5
0
201,280
0
W
Zeus
6,895
530
74
6
0
192,599
1
L
Bacchus
5,231
402
13
1
0
250,909
9
W
Jormungandr
6,858
528
65
5
0
219,791
2
W
Arachne
7,642
588
108
8
0
282,757
0
L
Persephone
7,600
585
94
7
0
262,062
2
L
Neith
5,230
402
41
3
0
239,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role