Player Matchup

Artio
Artio
ARASBellona
Artio
Level 142
God Stats
1W - 4L
1,500 SR
Queue Stats
159W - 142L
1,476 Elo+
Solo
Surtr
Surtr
Cmbraz
Surtr
Level 68
God Stats
4W - 1L
1,967 SR
Queue Stats
30W - 34L
1,634 Elo+
Party 2
Hera
Hera
Major Autumn
Hera
Level 89
God Stats
1W - 7L
1,312 SR
Queue Stats
13W - 25L
1,141 Elo+
Party 1
Artemis
Artemis
RatWithWAP
Artemis
Level 81
God Stats
1W - 2L
1,744 SR
Queue Stats
12W - 18L
1,571 Elo+
Party 2
Tsukuyomi
Tsukuyomi
knaavel
Tsukuyomi
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,106 Elo+
Party 1
Team Averages
Level 92
1,605 SR
1,386 Elo+

VS

Team Averages
Level 78
1,410 SR
1,534 Elo+
Kumbhakarna
Kumbhakarna
J0sebacan10144
Kumbhakarna
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,484 Elo+
Party 3
Neith
Neith
LordFeárles21
Neith
Level 105
God Stats
4W - 1L
1,284 SR
Queue Stats
29W - 24L
1,493 Elo+
Solo
Ah Puch
Ah Puch
Runord
Ah Puch
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,713 Elo+
Solo
Hun Batz
Hun Batz
TSGH Ez
Hun Batz
Level 67
God Stats
3W - 5L
1,267 SR
Queue Stats
436W - 522L
1,494 Elo+
Solo
Chaac
Chaac
franciscoae02
Chaac
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 6
7,964
468
6,985
18,410
17,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Surtr
Cmbraz
Surtr
13
4 / 6 / 1
8,550
503
13,527
16,460
13,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

12
1 / 9 / 2
7,342
432
4,705
13,190
4,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Artemis
RatWithWAP
Artemis
12
3 / 4 / 3
7,699
453
12,063
16,865
6,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
knaavel
Tsukuyomi
13
4 / 5 / 2
8,299
488
10,285
17,361
6,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
J0sebacan10144
Kumbhakarna
13
1 / 2 / 12
8,792
517
6,195
15,995
13,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 4 / 6
8,385
493
8,344
12,844
5,223
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Ah Puch
Runord
Ah Puch
17
14 / 1 / 2
10,913
642
25,133
11,033
5,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hun Batz
TSGH Ez
Hun Batz
14
4 / 1 / 5
9,132
537
7,268
11,671
4,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 5 / 4
9,265
545
10,408
20,502
15,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
53
13
Kills
24
25
Deaths
13
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
1
6
4
L
Surtr
Cmbraz
Surtr
4
6
1
0.75
W
Kumbhakarna
J0sebacan10144
Kumbhakarna
1
2
12
3.5
W
2
4
6
1.25
L
1
9
2
0.22
L
Artemis
RatWithWAP
Artemis
3
4
3
1.13
W
Ah Puch
Runord
Ah Puch
14
1
2
15
W
Hun Batz
TSGH Ez
Hun Batz
4
1
5
6.5
W
3
5
4
1
L
Tsukuyomi
knaavel
Tsukuyomi
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,565
Damage
57,348
82,286
Taken
72,045
48,346
Mitigated
43,858
21,644
Healing
21,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,985
951
3,617
7,207
18,410
17,062
0
5,873
12,537
27,493
0
L
Surtr
Cmbraz
Surtr
13,527
6,511
0
2,181
16,460
13,523
20
3,776
12,684
839
58,868
W
Kumbhakarna
J0sebacan10144
Kumbhakarna
6,195
1,284
0
2,735
15,995
13,161
0
2,276
13,520
28,487
0
W
8,344
4,265
303
4,023
12,844
5,223
2,260
976
11,868
0
59,373
L
4,705
1,905
0
170
13,190
4,707
0
8,741
4,449
44,333
0
L
Artemis
RatWithWAP
Artemis
12,063
5,714
0
4,488
16,865
6,149
0
4,971
11,894
0
46,861
W
Ah Puch
Runord
Ah Puch
25,133
1,053
0
6,382
11,033
5,242
541
3,913
7,118
82,537
5,017
W
Hun Batz
TSGH Ez
Hun Batz
7,268
1,793
0
2,249
11,671
4,567
0
1,937
9,734
0
57,494
W
10,408
3,176
0
6,076
20,502
15,665
173
2,985
17,508
0
69,761
L
Tsukuyomi
knaavel
Tsukuyomi
10,285
2,546
0
3,981
17,361
6,905
0
7,184
10,177
0
57,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,854
Gold Earned
46,487
336
Minions Killed
470
0
Camps Cleared
0
1,581,867
Distance Traveled
1,614,641
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,964
468
27
2
0
362,886
0
L
Surtr
8,550
503
92
5
0
300,902
0
W
Kumbhakarna
8,792
517
31
2
0
346,407
2
W
Neith
8,385
493
91
5
0
298,737
2
L
Hera
7,342
432
82
5
0
278,919
0
L
Artemis
7,699
453
56
3
0
277,714
0
W
Ah Puch
10,913
642
137
8
0
334,877
0
W
Hun Batz
9,132
537
83
5
0
310,119
0
W
Chaac
9,265
545
128
8
0
324,501
3
L
Tsukuyomi
8,299
488
79
5
0
361,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role