Player Matchup

Mercury
Mercury
 
Mercury
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Firestaff10
Ganesha
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 3L
2,019 Elo+
Party 1
Surtr
Surtr
Fitztoxic
Surtr
Level 28
God Stats
9W - 1L
2,031 SR
Queue Stats
14W - 4L
2,013 Elo+
Party 1
Anhur
Anhur
TheEnvenom
Anhur
Level 171
God Stats
5W - 0L
1,500 SR
Queue Stats
156W - 107L
1,920 Elo+
Party 1
Tiamat
Tiamat
Xavindy
Tiamat
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,920 Elo+
Party 1
Team Averages
Level 62
1,606 SR
1,874 Elo+

VS

Team Averages
Level 86
1,576 SR
1,557 Elo+
Surtr
Surtr
BoboDLegend
Surtr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
Elfimand
Izanami
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Da Ji
Da Ji
ledut
Da Ji
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
zaif3366
Kukulkan
Level 128
God Stats
18W - 12L
1,882 SR
Queue Stats
141W - 175L
1,445 Elo+
Solo
Aphrodite
Aphrodite
zolaxxxkiller
Aphrodite
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
236W - 236L
1,838 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
9 / 2 / 4
8,460
846
10,225
9,451
4,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Firestaff10
Ganesha
14
0 / 3 / 13
7,494
749
7,956
12,968
11,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Surtr
Fitztoxic
Surtr
15
3 / 1 / 6
7,978
798
9,689
13,518
12,612
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
15
4 / 2 / 8
8,420
842
10,542
12,739
5,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Xavindy
Tiamat
15
2 / 1 / 6
7,869
787
6,955
6,409
4,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 4
7,074
707
6,897
12,080
6,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Izanami
Elfimand
Izanami
13
2 / 3 / 2
7,259
726
6,002
10,179
3,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
ledut
Da Ji
14
2 / 6 / 2
7,616
762
8,469
13,450
5,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
zaif3366
Kukulkan
11
0 / 3 / 2
6,338
634
3,935
6,336
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Aphrodite
zolaxxxkiller
Aphrodite
15
4 / 2 / 4
8,240
824
10,905
11,130
5,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
18
Kills
9
9
Deaths
18
37
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
9
2
4
5.5
L
1
4
4
0.75
L
Izanami
Elfimand
Izanami
2
3
2
1
W
Ganesha
Firestaff10
Ganesha
0
3
13
2.17
W
Surtr
Fitztoxic
Surtr
3
1
6
6
W
Anhur
4
2
8
4
W
Tiamat
Xavindy
Tiamat
2
1
6
5
L
Da Ji
ledut
Da Ji
2
6
2
0.5
L
Kukulkan
zaif3366
Kukulkan
0
3
2
0.33
L
Aphrodite
zolaxxxkiller
Aphrodite
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,367
Damage
36,208
55,085
Taken
53,175
37,943
Mitigated
22,622
14,493
Healing
15,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
10,225
2,604
0
581
9,451
4,358
620
2,153
7,298
0
16,432
L
6,897
2,638
0
1,842
12,080
6,314
200
4,880
7,072
247
15,434
L
Izanami
Elfimand
Izanami
6,002
3,239
0
1,476
10,179
3,405
261
2,183
7,947
0
17,417
W
Ganesha
Firestaff10
Ganesha
7,956
356
0
1,314
12,968
11,244
45
3,875
9,093
20,125
0
W
Surtr
Fitztoxic
Surtr
9,689
2,979
0
5,503
13,518
12,612
819
2,778
10,740
663
30,284
W
Anhur
10,542
5,666
0
5,792
12,739
5,345
296
4,264
8,475
0
34,667
W
Tiamat
Xavindy
Tiamat
6,955
432
0
1,303
6,409
4,384
270
1,435
4,974
24,688
0
L
Da Ji
ledut
Da Ji
8,469
1,914
0
298
13,450
5,429
0
3,704
9,357
0
22,818
L
Kukulkan
zaif3366
Kukulkan
3,935
525
0
168
6,336
1,890
0
860
5,399
11,460
0
L
Aphrodite
zolaxxxkiller
Aphrodite
10,905
1,240
4,360
6,878
11,130
5,584
155
2,832
8,000
32,575
878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,221
Gold Earned
36,527
202
Minions Killed
160
0
Camps Cleared
0
1,025,519
Distance Traveled
885,723
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,460
846
18
2
0
233,081
0
L
Surtr
7,074
707
15
2
0
179,763
0
L
Izanami
7,259
726
37
4
0
178,838
0
W
Ganesha
7,494
749
6
1
0
198,481
0
W
Surtr
7,978
798
48
5
0
206,157
0
W
Anhur
8,420
842
71
7
0
181,941
0
W
Tiamat
7,869
787
59
6
0
205,859
0
L
Da Ji
7,616
762
28
3
0
199,793
0
L
Kukulkan
6,338
634
21
2
0
128,613
0
L
Aphrodite
8,240
824
59
6
0
198,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role