Player Matchup

Discordia
Discordia
Forcce
Discordia
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 94L
1,386 Elo+
Party 2
Nu Wa
Nu Wa
Natalyy26
Nu Wa
Level 4
God Stats
1W - 1L
1,668 SR
Queue Stats
4W - 16L
1,450 Elo+
Party 2
Horus
Horus
Ngamahu
Horus
Level 113
God Stats
7W - 2L
1,849 SR
Queue Stats
99W - 97L
1,386 Elo+
Party 2
Team Averages
Level 60
1,672 SR
1,407 Elo+

VS

Team Averages
Level 124
1,602 SR
1,746 Elo+
Susano
Susano
Mixcrank
Susano
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 100L
1,657 Elo+
Solo
Ao Kuang
Ao Kuang
ivanštimac
Ao Kuang
Level 145
God Stats
16W - 0L
1,806 SR
Queue Stats
255W - 16L
1,791 Elo+
Party 1
Erlang Shen
Erlang Shen
matija0352
Erlang Shen
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
262W - 16L
1,791 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Forcce
Discordia
12
1 / 6 / 3
8,531
656
11,827
9,325
3,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Natalyy26
Nu Wa
11
0 / 8 / 1
7,563
582
3,369
11,364
4,639
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
Ngamahu
Horus
13
2 / 6 / 3
9,361
720
4,017
19,758
17,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Mixcrank
Susano
15
5 / 3 / 10
10,082
776
9,230
10,594
4,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
ivanštimac
Ao Kuang
17
13 / 1 / 7
11,769
905
19,142
12,939
5,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
matija0352
Erlang Shen
16
2 / 1 / 15
10,063
774
9,521
13,347
10,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
3
Kills
20
20
Deaths
5
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Discordia
Forcce
Discordia
1
6
3
0.42
W
Susano
Mixcrank
Susano
5
3
10
3.33
L
Nu Wa
Natalyy26
Nu Wa
0
8
1
0.06
L
Horus
Ngamahu
Horus
2
6
3
0.58
W
Ao Kuang
ivanštimac
Ao Kuang
13
1
7
16.5
W
Erlang Shen
matija0352
Erlang Shen
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,213
Damage
37,893
40,447
Taken
36,880
26,003
Mitigated
20,297
7,290
Healing
11,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Forcce
Discordia
11,827
428
0
320
9,325
3,679
0
4,611
4,486
37,167
0
W
Susano
Mixcrank
Susano
9,230
1,433
0
1,744
10,594
4,395
242
4,333
6,261
0
41,098
L
Nu Wa
Natalyy26
Nu Wa
3,369
1,284
0
0
11,364
4,639
0
3,843
7,347
14,250
0
L
Horus
Ngamahu
Horus
4,017
1,821
1,946
5,024
19,758
17,685
0
10,700
8,600
0
10,782
W
Ao Kuang
ivanštimac
Ao Kuang
19,142
2,762
100
5,906
12,939
5,453
1,152
5,512
7,427
61,834
0
W
Erlang Shen
matija0352
Erlang Shen
9,521
3,359
0
4,057
13,347
10,449
791
5,743
7,604
0
33,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,455
Gold Earned
31,914
103
Minions Killed
184
0
Camps Cleared
0
598,603
Distance Traveled
736,089
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,531
656
59
5
0
219,467
0
W
Susano
10,082
776
62
5
0
244,048
0
L
Nu Wa
7,563
582
25
2
0
142,560
0
L
Horus
9,361
720
19
1
0
236,576
0
W
Ao Kuang
11,769
905
77
6
0
236,692
0
W
Erlang Shen
10,063
774
45
3
0
255,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role