Player Matchup

Hera
Hera
Major Autumn
Hera
Level 89
God Stats
1W - 7L
1,500 SR
Queue Stats
13W - 25L
1,162 Elo+
Party 1
Geb
Geb
Migaso
Geb
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,204 Elo+
Party 2
Thanatos
Thanatos
goyslop
Thanatos
Level 116
God Stats
1W - 4L
1,500 SR
Queue Stats
62W - 53L
1,410 Elo+
Solo
Surtr
Surtr
knaavel
Surtr
Level 79
God Stats
1W - 10L
1,070 SR
Queue Stats
5W - 16L
1,129 Elo+
Party 1
Danzaburou
Danzaburou
lYuzuru
Danzaburou
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,322 Elo+
Party 2
Team Averages
Level 114
1,414 SR
1,245 Elo+

VS

Team Averages
Level 108
1,586 SR
1,547 Elo+
Ares
Ares
 
Ares
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Ferocidon
Horus
Level 104
God Stats
7W - 10L
1,500 SR
Queue Stats
100W - 105L
1,251 Elo+
Solo
Fenrir
Fenrir
Liveforever3883
Fenrir
Level 102
God Stats
11W - 6L
1,636 SR
Queue Stats
367W - 334L
1,665 Elo+
Party 3
Janus
Janus
Mittt
Janus
Level 109
God Stats
3W - 0L
1,796 SR
Queue Stats
92W - 88L
1,645 Elo+
Solo
Izanami
Izanami
Optify-Swegger
Izanami
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 10L
1,673 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
6,544
503
3,245
8,308
2,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Geb
Migaso
Geb
9
0 / 2 / 0
5,747
442
3,100
11,159
7,156
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
goyslop
Thanatos
12
4 / 5 / 1
8,128
625
8,073
13,634
5,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Surtr
knaavel
Surtr
14
3 / 3 / 1
8,174
629
10,343
15,130
8,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
lYuzuru
Danzaburou
11
0 / 3 / 0
6,221
479
6,184
10,187
3,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
1 / 1 / 10
6,702
516
6,115
10,536
8,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
Ferocidon
Horus
11
1 / 3 / 3
6,766
520
8,255
13,625
8,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
12 / 1 / 3
8,387
645
13,056
13,409
6,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+35
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Mittt
Janus
13
5 / 1 / 6
8,383
645
6,612
4,922
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

12
0 / 1 / 5
7,062
543
3,977
9,065
3,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
7
Kills
19
19
Deaths
7
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
1
10
6
W
Horus
Ferocidon
Horus
1
3
3
0.83
W
12
1
3
13.5
L
0
6
2
0.17
L
Geb
Migaso
Geb
0
2
0
0
W
Janus
Mittt
Janus
5
1
6
8
W
0
1
5
2.5
L
Thanatos
goyslop
Thanatos
4
5
1
0.9
L
Surtr
knaavel
Surtr
3
3
1
1.17
L
Danzaburou
lYuzuru
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,945
Damage
38,015
58,418
Taken
51,557
26,336
Mitigated
28,028
24,488
Healing
17,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,115
474
515
3,595
10,536
8,280
0
2,748
7,788
29,973
0
W
Horus
Ferocidon
Horus
8,255
2,916
435
3,242
13,625
8,687
0
298
13,327
0
45,679
W
13,056
4,723
0
3,812
13,409
6,091
0
1,604
11,805
0
52,527
L
3,245
677
0
510
8,308
2,170
0
3,065
5,243
40,321
0
L
Geb
Migaso
Geb
3,100
932
0
2,363
11,159
7,156
0
3,678
7,481
14,128
0
W
Janus
Mittt
Janus
6,612
607
220
1,149
4,922
1,682
586
1,115
3,807
56,320
0
W
3,977
3,095
0
4,982
9,065
3,288
0
1,413
7,652
0
55,432
L
Thanatos
goyslop
Thanatos
8,073
2,489
0
9,919
13,634
5,542
0
3,181
10,453
0
54,790
L
Surtr
knaavel
Surtr
10,343
2,311
0
7,244
15,130
8,147
39
901
14,229
1,389
70,873
L
Danzaburou
lYuzuru
Danzaburou
6,184
2,403
0
4,452
10,187
3,321
0
1,902
8,285
0
54,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,814
Gold Earned
37,300
380
Minions Killed
374
0
Camps Cleared
0
1,268,761
Distance Traveled
1,313,861
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,702
516
28
2
0
259,403
3
W
Horus
6,766
520
82
6
0
249,103
0
W
Fenrir
8,387
645
61
5
0
303,002
0
L
Hera
6,544
503
76
6
0
216,215
0
L
Geb
5,747
442
19
1
0
286,222
3
W
Janus
8,383
645
104
8
0
266,871
1
W
Izanami
7,062
543
99
8
0
235,482
0
L
Thanatos
8,128
625
77
6
0
273,822
0
L
Surtr
8,174
629
128
10
0
241,129
0
L
Danzaburou
6,221
479
80
6
0
251,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role