Player Matchup

Chronos
Chronos
Dulli__Schnulli
Chronos
Level 127
God Stats
5W - 3L
1,489 SR
Queue Stats
91W - 83L
1,422 Elo+
Party 1
Cernunnos
Cernunnos
FoX Kappa Ix
Cernunnos
Level 107
God Stats
30W - 21L
1,792 SR
Queue Stats
163W - 163L
1,773 Elo+
Party 2
Baron Samedi
Baron Samedi
Kami no Dodo
Baron Samedi
Level 108
God Stats
3W - 0L
1,869 SR
Queue Stats
42W - 44L
1,447 Elo+
Solo
Cthulhu
Cthulhu
Opa Rudiger
Cthulhu
Level 71
God Stats
6W - 3L
1,715 SR
Queue Stats
210W - 222L
1,559 Elo+
Party 2
Cliodhna
Cliodhna
TheGodofPenguin
Cliodhna
Level 112
God Stats
4W - 5L
1,576 SR
Queue Stats
27W - 29L
1,365 Elo+
Party 1
Team Averages
Level 105
1,688 SR
1,513 Elo+

VS

Team Averages
Level 67
1,647 SR
1,510 Elo+
The Morrigan
The Morrigan
Fortiethgg
The Morrigan
Level 101
God Stats
4W - 6L
1,432 SR
Queue Stats
110W - 107L
1,545 Elo+
Party 3
King Arthur
King Arthur
Jan_Jon254
King Arthur
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
92W - 96L
1,397 Elo+
Solo
Cerberus
Cerberus
chirpy_lava0
Cerberus
Level 29
God Stats
14W - 7L
1,743 SR
Queue Stats
580W - 568L
1,545 Elo+
Party 3
Ao Kuang
Ao Kuang
knight_donbass
Ao Kuang
Level 69
God Stats
16W - 7L
1,853 SR
Queue Stats
96W - 85L
1,545 Elo+
Party 3
Artemis
Artemis
shadow_scope_010
Artemis
Level 49
God Stats
3W - 2L
1,706 SR
Queue Stats
13W - 12L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 5
8,634
617
6,381
8,127
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
FoX Kappa Ix
Cernunnos
12
8 / 2 / 3
7,965
569
9,695
10,077
3,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Baron Samedi
Kami no Dodo
Baron Samedi
13
3 / 3 / 0
7,751
554
6,040
9,780
5,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Opa Rudiger
Cthulhu
11
2 / 1 / 9
7,161
512
8,262
8,851
5,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cliodhna
13
9 / 1 / 6
8,344
596
8,867
6,705
2,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Fortiethgg
The Morrigan
13
3 / 6 / 0
7,762
554
6,375
8,970
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Jan_Jon254
King Arthur
14
3 / 4 / 0
8,155
583
7,319
13,400
10,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
chirpy_lava0
Cerberus
10
2 / 7 / 1
6,481
463
4,394
17,260
11,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
11
0 / 4 / 0
6,140
439
2,576
12,778
4,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 6 / 1
6,133
438
5,475
13,306
4,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
25
Kills
9
9
Deaths
27
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
W
Cernunnos
FoX Kappa Ix
Cernunnos
8
2
3
4.75
L
The Morrigan
Fortiethgg
The Morrigan
3
6
0
0.5
L
King Arthur
Jan_Jon254
King Arthur
3
4
0
0.75
W
Baron Samedi
Kami no Dodo
Baron Samedi
3
3
0
1
W
Cthulhu
Opa Rudiger
Cthulhu
2
1
9
6.5
W
Cliodhna
9
1
6
12
L
Cerberus
chirpy_lava0
Cerberus
2
7
1
0.36
L
Ao Kuang
0
4
0
0
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,245
Damage
26,139
43,540
Taken
65,714
20,516
Mitigated
34,292
10,365
Healing
13,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,381
1,472
0
1,928
8,127
3,472
641
6,085
2,042
67,059
0
W
Cernunnos
FoX Kappa Ix
Cernunnos
9,695
4,794
0
4,739
10,077
3,757
75
3,172
6,905
0
49,022
L
The Morrigan
Fortiethgg
The Morrigan
6,375
1,123
0
960
8,970
3,472
0
5,008
3,796
61,929
0
L
King Arthur
Jan_Jon254
King Arthur
7,319
628
0
2,985
13,400
10,471
0
5,377
8,023
1,103
62,620
W
Baron Samedi
Kami no Dodo
Baron Samedi
6,040
353
44
2,219
9,780
5,022
0
636
9,144
50,294
0
W
Cthulhu
Opa Rudiger
Cthulhu
8,262
796
322
0
8,851
5,730
0
1,895
6,956
34,469
0
W
Cliodhna
8,867
328
0
1,113
6,705
2,535
0
1,881
4,824
0
34,506
L
Cerberus
chirpy_lava0
Cerberus
4,394
629
0
4,453
17,260
11,728
0
4,253
12,527
23,554
0
L
Ao Kuang
2,576
371
0
881
12,778
4,068
0
1,965
10,773
43,413
0
L
5,475
3,048
0
3,939
13,306
4,553
0
3,110
9,912
0
29,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,855
Gold Earned
34,671
381
Minions Killed
335
0
Camps Cleared
0
1,387,617
Distance Traveled
1,404,939
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,634
617
120
9
0
243,298
2
W
Cernunnos
7,965
569
78
6
0
243,244
7
L
The Morrigan
7,762
554
95
7
0
258,189
0
L
King Arthur
8,155
583
108
8
0
285,063
0
W
Baron Samedi
7,751
554
93
7
0
254,938
0
W
Cthulhu
7,161
512
41
3
0
301,642
0
W
Cliodhna
8,344
596
49
4
0
344,495
4
L
Cerberus
6,481
463
28
2
0
278,310
1
L
Ao Kuang
6,140
439
64
5
0
335,926
0
L
Artemis
6,133
438
40
3
0
247,451
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role