Player Matchup

Athena
Athena
BBoy13
Athena
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
152W - 117L
1,795 Elo+
Party 2
Sun Wukong
Sun Wukong
IdairaAroha
Sun Wukong
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 9L
1,869 Elo+
Solo
Bacchus
Bacchus
Stjerne2
Bacchus
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
97W - 102L
1,540 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Ya_boi_Junkers
Tsukuyomi
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,289 Elo+
Solo
Hades
Hades
merl1--78
Hades
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,240 Elo+
Solo
Team Averages
Level 62
1,500 SR
1,547 Elo+

VS

Team Averages
Level 65
1,500 SR
1,446 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
ChevalierMagique
Rama
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
223W - 197L
1,502 Elo+
Party 1
Chronos
Chronos
QueenYeet
Chronos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,328 Elo+
Solo
Hachiman
Hachiman
Zpiked
Hachiman
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 103L
1,614 Elo+
Solo
Tyr
Tyr
rpoMMoA
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 34L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BBoy13
Athena
18
8 / 1 / 30
11,710
1,065
13,679
15,634
22,772
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
IdairaAroha
Sun Wukong
19
14 / 2 / 25
11,307
1,028
24,039
20,608
22,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Stjerne2
Bacchus
15
4 / 1 / 26
10,043
913
9,897
14,965
19,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Ya_boi_Junkers
Tsukuyomi
16
8 / 3 / 22
9,935
903
18,025
14,661
8,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
merl1--78
Hades
15
7 / 4 / 16
9,558
869
8,815
11,611
8,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
3 / 9 / 5
9,153
832
11,290
16,326
7,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
3 / 5 / 5
8,632
785
14,618
12,150
5,678
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
QueenYeet
Chronos
14
1 / 7 / 5
7,963
724
8,393
14,840
6,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Zpiked
Hachiman
14
3 / 7 / 3
8,346
759
11,655
13,804
5,424
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tyr
9
0 / 13 / 3
6,533
594
3,171
20,480
16,571
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
31
41
Kills
10
11
Deaths
41
119
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
9
5
0.61
W
Athena
BBoy13
Athena
8
1
30
23
L
3
5
5
1.1
W
Sun Wukong
IdairaAroha
Sun Wukong
14
2
25
13.25
L
Chronos
QueenYeet
Chronos
1
7
5
0.5
W
Bacchus
Stjerne2
Bacchus
4
1
26
17
W
Tsukuyomi
Ya_boi_Junkers
Tsukuyomi
8
3
22
6.33
L
Hachiman
Zpiked
Hachiman
3
7
3
0.64
W
Hades
merl1--78
Hades
7
4
16
3.75
L
Tyr
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,455
Damage
49,127
77,479
Taken
77,600
81,175
Mitigated
41,455
31,089
Healing
10,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
11,290
1,062
634
1,539
16,326
7,551
0
7,843
8,483
0
22,255
W
Athena
BBoy13
Athena
13,679
2,922
1,252
3,412
15,634
22,772
955
2,523
13,111
26,346
0
L
14,618
7,225
0
2,497
12,150
5,678
0
2,965
9,185
0
26,872
W
Sun Wukong
IdairaAroha
Sun Wukong
24,039
3,582
1,565
7,608
20,608
22,279
1,878
1,845
18,763
496
44,804
L
Chronos
QueenYeet
Chronos
8,393
1,893
351
2,367
14,840
6,231
0
5,501
9,339
16,871
0
W
Bacchus
Stjerne2
Bacchus
9,897
1,161
2,153
5,037
14,965
19,068
641
1,374
13,591
16,962
0
W
Tsukuyomi
Ya_boi_Junkers
Tsukuyomi
18,025
3,550
2,376
4,568
14,661
8,717
2,479
780
13,881
0
34,744
L
Hachiman
Zpiked
Hachiman
11,655
4,257
839
2,024
13,804
5,424
0
4,095
9,709
0
21,528
W
Hades
merl1--78
Hades
8,815
1,065
797
2,321
11,611
8,339
1,097
1,871
9,740
15,935
0
L
Tyr
3,171
749
0
355
20,480
16,571
0
12,483
7,997
0
5,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,553
Gold Earned
40,627
120
Minions Killed
89
0
Camps Cleared
0
1,128,382
Distance Traveled
775,132
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,153
832
24
2
0
155,233
0
W
Athena
11,710
1,065
29
3
0
242,575
0
L
Rama
8,632
785
28
3
0
179,586
0
W
Sun Wukong
11,307
1,028
40
4
0
239,880
0
L
Chronos
7,963
724
17
2
0
143,802
0
W
Bacchus
10,043
913
10
1
0
234,719
0
W
Tsukuyomi
9,935
903
23
2
0
215,109
0
L
Hachiman
8,346
759
18
2
0
154,412
0
W
Hades
9,558
869
18
2
0
196,099
0
L
Tyr
6,533
594
2
0
0
142,099
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role