Player Matchup

Ymir
Ymir
Dzbejnos
Ymir
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 20L
1,459 Elo+
Party 2
Scylla
Scylla
FeederJoinsSmite
Scylla
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 55L
1,465 Elo+
Solo
Fenrir
Fenrir
GoodGuyFlemi
Fenrir
Level 80
God Stats
6W - 4L
1,742 SR
Queue Stats
45W - 33L
1,549 Elo+
Party 2
Team Averages
Level 59
1,581 SR
1,491 Elo+

VS

Team Averages
Level 68
1,500 SR
1,500 Elo+
Chaac
Chaac
 
Chaac
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Minnostos
Guan Yu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
2 / 1 / 3
8,265
751
5,197
14,254
17,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
2 / 7 / 2
7,179
653
5,416
9,778
3,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
11
2 / 6 / 3
7,314
665
8,671
14,510
11,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
9 / 2 / 5
9,931
903
16,736
11,621
7,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
 
Discordia
15
5 / 0 / 9
8,924
811
14,211
5,234
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Minnostos
Guan Yu
10
0 / 4 / 6
6,851
623
2,962
9,997
8,467
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
6
Kills
14
14
Deaths
6
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
9
2
5
5.75
W
Discordia
 
Discordia
5
0
9
9.5
L
Ymir
2
1
3
3.5
L
2
7
2
0.43
L
Fenrir
2
6
3
0.58
W
Guan Yu
Minnostos
Guan Yu
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,284
Damage
33,909
38,542
Taken
26,852
32,493
Mitigated
17,824
3,371
Healing
6,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
16,736
4,161
0
4,415
11,621
7,283
1,357
4,330
7,291
0
55,384
W
Discordia
 
Discordia
14,211
366
0
1,148
5,234
2,074
385
1,175
4,059
38,147
1,190
L
Ymir
5,197
1,746
0
1,037
14,254
17,876
0
5,509
8,745
15,650
0
L
5,416
618
0
206
9,778
3,456
0
3,195
6,583
21,809
1,597
L
Fenrir
8,671
3,136
0
2,128
14,510
11,161
0
5,266
9,244
0
19,698
W
Guan Yu
Minnostos
Guan Yu
2,962
351
246
733
9,997
8,467
17
4,654
5,343
0
7,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,758
Gold Earned
25,706
86
Minions Killed
146
0
Camps Cleared
0
565,204
Distance Traveled
609,966
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,931
903
83
8
0
217,163
0
W
Discordia
8,924
811
54
5
0
221,299
3
L
Ymir
8,265
751
19
2
0
202,648
0
L
Scylla
7,179
653
45
4
0
168,858
0
L
Fenrir
7,314
665
22
2
0
193,698
4
W
Guan Yu
6,851
623
9
1
0
171,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role