Player Matchup

Artio
Artio
DevorAhkur
Artio
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 90L
1,500 Elo+
Solo
Shiva
Shiva
GHOSTRUNN3R
Shiva
Level 156
God Stats
0W - 4L
1,324 SR
Queue Stats
139W - 144L
1,505 Elo+
Solo
Danzaburou
Danzaburou
Storm3382
Danzaburou
Level 103
God Stats
7W - 2L
1,500 SR
Queue Stats
666W - 675L
1,334 Elo+
Solo
Thoth
Thoth
VaNadal
Thoth
Level 25
God Stats
1W - 1L
1,733 SR
Queue Stats
14W - 11L
1,689 Elo+
Party 2
Medusa
Medusa
blacklabel1015
Medusa
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 43L
1,691 Elo+
Party 2
Team Averages
Level 101
1,511 SR
1,544 Elo+

VS

Team Averages
Level 103
1,543 SR
1,474 Elo+
Vamana
Vamana
FixYourLag
Vamana
Level 107
God Stats
3W - 8L
1,500 SR
Queue Stats
369W - 359L
1,180 Elo+
Party 1
Chernobog
Chernobog
MISFIT5722
Chernobog
Level 27
God Stats
5W - 4L
1,715 SR
Queue Stats
218W - 198L
1,482 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Plo Zillo
Tsukuyomi
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 164L
1,463 Elo+
Party 1
Persephone
Persephone
PureBloodE3
Persephone
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,569 Elo+
Solo
Shiva
Shiva
T1EMP0
Shiva
Level 175
God Stats
6W - 3L
1,500 SR
Queue Stats
380W - 397L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
12
1 / 5 / 3
7,248
725
5,214
24,077
19,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
5 / 2 / 3
8,791
879
11,309
11,440
14,934
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
Storm3382
Danzaburou
13
1 / 7 / 3
7,315
732
6,647
13,933
6,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
VaNadal
Thoth
15
0 / 4 / 5
7,833
783
12,380
10,034
4,200
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 5 / 4
7,803
780
8,368
11,826
5,475
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
FixYourLag
Vamana
16
3 / 1 / 14
9,496
950
11,772
16,601
18,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chernobog
MISFIT5722
Chernobog
13
3 / 4 / 9
8,399
840
11,484
11,993
6,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
Plo Zillo
Tsukuyomi
15
6 / 3 / 11
8,627
863
17,904
12,673
6,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
PureBloodE3
Persephone
14
1 / 1 / 12
8,497
850
10,838
7,909
3,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
T1EMP0
Shiva
17
9 / 1 / 13
9,665
967
13,221
15,942
16,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
81
10
Kills
22
23
Deaths
10
18
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Artio
1
5
3
0.5
W
Vamana
FixYourLag
Vamana
3
1
14
10
L
5
2
3
3.25
W
Chernobog
MISFIT5722
Chernobog
3
4
9
1.88
W
Tsukuyomi
Plo Zillo
Tsukuyomi
6
3
11
3.83
W
Persephone
PureBloodE3
Persephone
1
1
12
7
L
Danzaburou
Storm3382
Danzaburou
1
7
3
0.36
W
Shiva
T1EMP0
Shiva
9
1
13
15.5
L
Thoth
VaNadal
Thoth
0
4
5
0.63
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,918
Damage
65,219
71,310
Taken
65,118
50,589
Mitigated
50,974
26,393
Healing
23,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
5,214
1,077
1,600
8,331
24,077
19,754
0
2,529
21,548
7,895
0
W
Vamana
FixYourLag
Vamana
11,772
4,539
4,068
4,550
16,601
18,749
184
4,090
12,511
0
23,173
L
11,309
470
3,450
4,253
11,440
14,934
70
2,531
8,909
0
19,153
W
Chernobog
MISFIT5722
Chernobog
11,484
4,570
1,290
1,712
11,993
6,152
425
3,289
8,704
0
19,567
W
Tsukuyomi
Plo Zillo
Tsukuyomi
17,904
3,231
1,227
2,210
12,673
6,588
1,009
2,563
10,110
0
25,636
W
Persephone
PureBloodE3
Persephone
10,838
714
1,483
2,217
7,909
3,459
345
3,495
4,413
24,135
0
L
Danzaburou
Storm3382
Danzaburou
6,647
1,326
746
2,002
13,933
6,226
0
2,024
11,909
0
14,154
W
Shiva
T1EMP0
Shiva
13,221
2,247
2,253
2,665
15,942
16,026
70
4,157
11,785
0
24,147
L
Thoth
VaNadal
Thoth
12,380
376
885
2,468
10,034
4,200
0
2,046
7,988
28,476
0
L
8,368
2,529
1,111
1,547
11,826
5,475
0
1,708
10,118
0
17,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,990
Gold Earned
44,684
99
Minions Killed
124
0
Camps Cleared
0
869,449
Distance Traveled
1,025,210
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,248
725
3
0
0
177,160
0
W
Vamana
9,496
950
31
3
0
218,360
0
L
Shiva
8,791
879
21
2
0
217,330
0
W
Chernobog
8,399
840
17
2
0
199,471
0
W
Tsukuyomi
8,627
863
12
1
0
210,800
0
W
Persephone
8,497
850
33
3
0
183,846
0
L
Danzaburou
7,315
732
9
1
0
156,735
0
W
Shiva
9,665
967
31
3
0
212,733
0
L
Thoth
7,833
783
43
4
0
139,433
0
L
Medusa
7,803
780
23
2
0
178,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role