Player Matchup

Neith
Neith
Astrocat2012
Neith
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
PalmaChibi
Merlin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,388 Elo+
Solo
Sol
Sol
mihaiadam
Sol
Level 55
God Stats
2W - 8L
1,294 SR
Queue Stats
176W - 198L
1,323 Elo+
Solo
Achilles
Achilles
robert102jd
Achilles
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,488 Elo+
Solo
Tiamat
Tiamat
srdemono666
Tiamat
Level 62
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 5L
1,228 Elo+
Solo
Team Averages
Level 44
1,459 SR
1,385 Elo+

VS

Team Averages
Level 67
1,465 SR
1,371 Elo+
Discordia
Discordia
Dark2018
Discordia
Level 69
God Stats
1W - 0L
1,730 SR
Queue Stats
9W - 12L
1,180 Elo+
Solo
Jormungandr
Jormungandr
JackTheRеaper
Jormungandr
Level 102
God Stats
4W - 1L
1,500 SR
Queue Stats
41W - 30L
1,311 Elo+
Solo
Ravana
Ravana
Sajky
Ravana
Level 24
God Stats
9W - 10L
1,500 SR
Queue Stats
78W - 57L
1,579 Elo+
Solo
Olorun
Olorun
ZyClonE
Olorun
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 45L
1,458 Elo+
Solo
Cliodhna
Cliodhna
iMauro4427
Cliodhna
Level 40
God Stats
21W - 16L
1,095 SR
Queue Stats
80W - 79L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 0
8,613
663
908
8,053
3,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Merlin
PalmaChibi
Merlin
18
1 / 0 / 0
10,157
781
9,382
3,898
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 3 / 0
8,367
644
5,867
10,445
3,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
robert102jd
Achilles
14
0 / 3 / 0
8,196
630
8,344
16,246
16,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tiamat
15
0 / 4 / 0
8,842
680
8,330
11,588
9,457
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dark2018
Discordia
18
1 / 1 / 0
9,894
761
5,851
7,200
3,176
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
JackTheRеaper
Jormungandr
16
3 / 0 / 5
9,484
730
7,874
13,739
18,806
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Sajky
Ravana
17
4 / 0 / 8
9,949
765
12,941
7,490
4,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Olorun
ZyClonE
Olorun
16
4 / 0 / 5
9,588
738
8,537
10,354
5,269
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cliodhna
iMauro4427
Cliodhna
16
2 / 0 / 4
9,714
747
8,651
9,416
4,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
36
1
Kills
14
14
Deaths
1
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Discordia
Dark2018
Discordia
1
1
0
1
W
Jormungandr
JackTheRеaper
Jormungandr
3
0
5
5.5
L
Merlin
PalmaChibi
Merlin
1
0
0
1
W
Ravana
Sajky
Ravana
4
0
8
8
W
Olorun
ZyClonE
Olorun
4
0
5
6.5
W
Cliodhna
iMauro4427
Cliodhna
2
0
4
4
L
0
3
0
0
L
Achilles
robert102jd
Achilles
0
3
0
0
L
Tiamat
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,831
Damage
43,854
50,230
Taken
48,199
34,446
Mitigated
36,031
8,167
Healing
11,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
908
416
0
467
8,053
3,296
0
2,079
5,974
0
8,971
W
Discordia
Dark2018
Discordia
5,851
365
0
70
7,200
3,176
0
3,843
3,357
37,623
0
W
Jormungandr
JackTheRеaper
Jormungandr
7,874
2,258
539
3,469
13,739
18,806
763
6,058
7,681
33,075
0
L
Merlin
PalmaChibi
Merlin
9,382
43
0
2,083
3,898
1,698
0
2,167
1,731
50,029
1,300
W
Ravana
Sajky
Ravana
12,941
4,142
0
1,315
7,490
4,297
159
3,060
4,430
0
29,623
W
Olorun
ZyClonE
Olorun
8,537
2,702
1,497
2,787
10,354
5,269
934
6,526
3,828
28,482
0
W
Cliodhna
iMauro4427
Cliodhna
8,651
453
0
1,643
9,416
4,483
0
3,855
5,561
0
35,861
L
5,867
1,160
0
2,101
10,445
3,697
0
3,288
7,157
23,582
1,738
L
Achilles
robert102jd
Achilles
8,344
980
0
945
16,246
16,298
0
9,016
7,230
271
22,407
L
Tiamat
8,330
936
0
2,571
11,588
9,457
0
5,712
5,876
36,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,175
Gold Earned
48,629
276
Minions Killed
276
0
Camps Cleared
0
1,276,690
Distance Traveled
1,352,700
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,613
663
12
1
0
211,443
0
W
Discordia
9,894
761
78
6
0
211,118
0
W
Jormungandr
9,484
730
42
3
0
278,413
0
L
Merlin
10,157
781
113
9
0
276,579
0
W
Ravana
9,949
765
40
3
0
306,052
0
W
Olorun
9,588
738
54
4
0
258,205
5
W
Cliodhna
9,714
747
62
5
0
298,912
0
L
Sol
8,367
644
44
3
0
234,386
0
L
Achilles
8,196
630
33
3
0
285,089
0
L
Tiamat
8,842
680
74
6
0
269,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role