Player Matchup

Neith
Neith
 
Neith
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
almironcriado
Zeus
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
96W - 159L
1,328 Elo+
Party 1
Pele
Pele
furia-violeta3
Pele
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 17L
1,295 Elo+
Party 1
Ravana
Ravana
milo__galo
Ravana
Level 49
God Stats
15W - 16L
1,502 SR
Queue Stats
289W - 369L
1,433 Elo+
Party 1
Chang'e
Chang'e
saboisaias123
Chang'e
Level 109
God Stats
4W - 4L
1,500 SR
Queue Stats
133W - 195L
1,389 Elo+
Party 1
Team Averages
Level 96
1,500 SR
1,389 Elo+

VS

Team Averages
Level 99
1,588 SR
1,511 Elo+
Ullr
Ullr
 
Ullr
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Darkligthss
Sol
Level 146
God Stats
6W - 8L
1,500 SR
Queue Stats
80W - 83L
1,343 Elo+
Solo
Yemoja
Yemoja
DeniAlmeida
Yemoja
Level 146
God Stats
14W - 19L
1,813 SR
Queue Stats
271W - 274L
1,518 Elo+
Solo
Hun Batz
Hun Batz
DyPlOMonster
Hun Batz
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 17L
1,713 Elo+
Solo
Surtr
Surtr
WarSiLke
Surtr
Level 87
God Stats
5W - 5L
1,625 SR
Queue Stats
25W - 26L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 0 / 1
7,078
590
4,328
5,780
2,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 2 / 2
6,412
534
6,814
8,348
2,549
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 0 / 0
7,290
608
6,839
12,459
8,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ravana
milo__galo
Ravana
11
0 / 1 / 1
6,378
532
2,927
6,628
2,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
13
4 / 1 / 1
7,758
647
6,321
7,983
2,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
1 / 1 / 0
6,371
531
4,420
5,755
1,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 4 / 1
6,078
507
5,926
8,986
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
8
0 / 1 / 3
5,235
436
1,731
7,214
4,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
DyPlOMonster
Hun Batz
12
1 / 2 / 1
6,591
549
3,773
9,253
3,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Surtr
WarSiLke
Surtr
11
0 / 2 / 0
5,873
489
8,817
13,477
6,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
10
Kills
4
4
Deaths
10
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
1
1.5
L
Ullr
 
Ullr
1
1
0
1
L
2
4
1
0.63
L
Yemoja
0
1
3
1.5
L
Hun Batz
DyPlOMonster
Hun Batz
1
2
1
0.75
L
Surtr
WarSiLke
Surtr
0
2
0
0
W
3
2
2
2
W
2
0
0
2
W
Ravana
milo__galo
Ravana
0
1
1
0.5
W
Chang'e
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,229
Damage
24,667
41,198
Taken
44,685
18,236
Mitigated
19,428
16,709
Healing
14,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,328
2,385
0
4,744
5,780
2,241
0
550
5,230
0
49,648
L
Ullr
 
Ullr
4,420
1,475
0
1,503
5,755
1,999
0
749
5,006
0
45,395
L
5,926
1,001
0
3,174
8,986
2,966
0
4,728
4,257
48,247
0
L
Yemoja
1,731
648
519
1,011
7,214
4,431
0
3,729
3,485
9,319
0
L
Hun Batz
DyPlOMonster
Hun Batz
3,773
1,112
0
3,523
9,253
3,491
0
3,925
5,325
0
38,857
L
Surtr
WarSiLke
Surtr
8,817
3,178
0
4,377
13,477
6,541
0
0
13,477
534
48,633
W
6,814
1,402
0
3,580
8,348
2,549
514
3,090
5,258
41,473
0
W
6,839
1,614
0
3,182
12,459
8,117
216
197
12,262
0
59,899
W
Ravana
milo__galo
Ravana
2,927
619
0
828
6,628
2,535
0
843
5,785
0
49,279
W
Chang'e
6,321
289
726
3,649
7,983
2,794
371
3,174
4,809
55,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,916
Gold Earned
30,148
431
Minions Killed
320
0
Camps Cleared
0
1,193,405
Distance Traveled
1,226,867
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,078
590
83
7
0
204,120
2
L
Ullr
6,371
531
91
8
0
229,055
1
L
Sol
6,078
507
73
6
0
225,133
3
L
Yemoja
5,235
436
13
1
0
223,469
4
L
Hun Batz
6,591
549
70
6
0
313,878
2
L
Surtr
5,873
489
73
6
0
235,332
0
W
Zeus
6,412
534
57
5
0
222,486
2
W
Pele
7,290
608
97
8
0
233,737
0
W
Ravana
6,378
532
72
6
0
292,086
0
W
Chang'e
7,758
647
122
10
0
240,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role