Player Matchup

Izanami
Izanami
Falfitoelfurrito
Izanami
Level 7
God Stats
3W - 2L
1,561 SR
Queue Stats
3W - 9L
1,715 Elo+
Party 1
Xing Tian
Xing Tian
Gorka02Z
Xing Tian
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,893 Elo+
Party 1
Scylla
Scylla
LainoaReio
Scylla
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,893 Elo+
Party 1
Team Averages
Level 50
1,520 SR
1,834 Elo+

VS

Team Averages
Level 52
1,483 SR
1,504 Elo+
Scylla
Scylla
Nazala33
Scylla
Level 38
God Stats
3W - 6L
1,162 SR
Queue Stats
37W - 41L
1,424 Elo+
Solo
Sol
Sol
taskmaster17778
Sol
Level 69
God Stats
8W - 8L
1,571 SR
Queue Stats
141W - 151L
1,588 Elo+
Solo
Nox
Nox
ynggold
Nox
Level 49
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 4
9,102
650
4,504
7,597
3,468
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
Gorka02Z
Xing Tian
13
2 / 1 / 3
9,664
690
3,442
13,160
18,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
LainoaReio
Scylla
16
3 / 2 / 0
9,398
671
7,005
6,970
3,179
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Nazala33
Scylla
9
1 / 0 / 3
8,103
579
2,981
1,398
423
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 0 / 2
10,221
730
12,433
7,356
3,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nox
14
1 / 5 / 4
8,947
639
5,031
8,562
3,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
5
Kills
5
5
Deaths
5
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
2
4
1
W
Xing Tian
Gorka02Z
Xing Tian
2
1
3
3.5
W
Scylla
LainoaReio
Scylla
3
2
0
1.5
L
Scylla
Nazala33
Scylla
1
0
3
2.5
L
3
0
2
4
L
Nox
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,951
Damage
20,445
27,727
Taken
17,316
25,219
Mitigated
7,481
2,094
Healing
4,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,504
2,354
0
150
7,597
3,468
845
5,729
1,798
0
44,556
W
Xing Tian
Gorka02Z
Xing Tian
3,442
232
0
1,944
13,160
18,572
305
8,790
4,034
10,721
0
W
Scylla
LainoaReio
Scylla
7,005
515
0
0
6,970
3,179
120
4,970
1,896
43,806
0
L
Scylla
Nazala33
Scylla
2,981
436
0
410
1,398
423
252
265
1,133
16,805
0
L
12,433
2,817
0
4,189
7,356
3,257
816
3,664
3,692
49,085
3,613
L
Nox
5,031
372
0
0
8,562
3,801
390
6,560
2,002
22,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,164
Gold Earned
27,271
180
Minions Killed
146
0
Camps Cleared
0
733,739
Distance Traveled
601,927
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,102
650
82
6
0
252,495
6
W
Xing Tian
9,664
690
13
1
0
241,322
3
W
Scylla
9,398
671
85
6
0
239,922
2
L
Scylla
8,103
579
28
2
0
122,573
2
L
Sol
10,221
730
76
5
0
255,813
0
L
Nox
8,947
639
42
3
0
223,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role