Player Matchup

King Arthur
King Arthur
Caferizgi
King Arthur
Level 36
God Stats
31W - 28L
1,500 SR
Queue Stats
317W - 321L
1,470 Elo+
Solo
Izanami
Izanami
Corsu2b2b2b
Izanami
Level 129
God Stats
67W - 56L
1,665 SR
Queue Stats
350W - 369L
1,472 Elo+
Solo
Sobek
Sobek
Garner6
Sobek
Level 145
God Stats
1W - 0L
1,759 SR
Queue Stats
65W - 58L
1,836 Elo+
Solo
Hades
Hades
RubDogg51
Hades
Level 48
God Stats
89W - 73L
1,636 SR
Queue Stats
94W - 82L
1,605 Elo+
Party 2
Tsukuyomi
Tsukuyomi
zec676
Tsukuyomi
Level 46
God Stats
23W - 15L
1,538 SR
Queue Stats
26W - 29L
1,412 Elo+
Party 2
Team Averages
Level 81
1,620 SR
1,559 Elo+

VS

Team Averages
Level 83
1,556 SR
1,531 Elo+
Nemesis
Nemesis
 
Nemesis
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Oh Its Dale
Scylla
Level 108
God Stats
5W - 6L
1,618 SR
Queue Stats
179W - 151L
1,549 Elo+
Solo
Ullr
Ullr
TTV_KATZE
Ullr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,564 Elo+
Party 1
Sun Wukong
Sun Wukong
mariojancic
Sun Wukong
Level 38
God Stats
2W - 1L
1,660 SR
Queue Stats
10W - 11L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Caferizgi
King Arthur
12
2 / 0 / 2
7,364
614
7,383
7,800
4,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Corsu2b2b2b
Izanami
15
4 / 0 / 0
8,573
714
5,863
6,429
2,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
Garner6
Sobek
10
1 / 0 / 4
6,690
558
3,658
11,133
10,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hades
RubDogg51
Hades
10
1 / 2 / 1
6,616
551
7,022
7,360
3,892
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
zec676
Tsukuyomi
11
0 / 0 / 2
6,411
534
3,331
8,409
3,107
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
0 / 2 / 2
5,867
489
4,710
8,974
3,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
 
Kumbhakarna
9
0 / 1 / 2
5,479
457
2,854
14,253
7,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
11
2 / 0 / 0
5,876
490
6,427
4,885
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
10
0 / 4 / 0
5,518
460
1,750
7,858
2,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
mariojancic
Sun Wukong
9
0 / 2 / 0
5,434
453
3,025
10,734
5,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
8
Kills
2
2
Deaths
9
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
2
2
0.5
L
Kumbhakarna
 
Kumbhakarna
0
1
2
1
W
King Arthur
Caferizgi
King Arthur
2
0
2
3
W
Izanami
Corsu2b2b2b
Izanami
4
0
0
4
W
Sobek
Garner6
Sobek
1
0
4
3
L
Scylla
2
0
0
2
W
Hades
RubDogg51
Hades
1
2
1
0.75
L
Ullr
0
4
0
0
L
Sun Wukong
mariojancic
Sun Wukong
0
2
0
0
W
Tsukuyomi
zec676
Tsukuyomi
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,257
Damage
18,766
41,131
Taken
46,704
24,410
Mitigated
20,736
19,852
Healing
8,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,710
1,009
0
658
8,974
3,170
0
796
8,178
0
41,552
L
Kumbhakarna
 
Kumbhakarna
2,854
367
502
4,160
14,253
7,791
0
5,889
8,364
22,178
0
W
King Arthur
Caferizgi
King Arthur
7,383
1,246
0
3,165
7,800
4,189
430
387
7,413
0
59,417
W
Izanami
Corsu2b2b2b
Izanami
5,863
3,984
0
4,784
6,429
2,474
734
653
5,776
0
88,390
W
Sobek
Garner6
Sobek
3,658
626
0
4,186
11,133
10,748
81
4,081
7,052
14,027
0
L
Scylla
6,427
614
0
625
4,885
1,707
0
2,529
2,356
51,588
0
W
Hades
RubDogg51
Hades
7,022
1,496
568
2,511
7,360
3,892
329
3,000
4,360
45,550
0
L
Ullr
1,750
438
137
522
7,858
2,689
0
1,410
6,448
0
31,570
L
Sun Wukong
mariojancic
Sun Wukong
3,025
398
0
2,109
10,734
5,379
0
56
10,678
0
36,052
W
Tsukuyomi
zec676
Tsukuyomi
3,331
440
0
4,638
8,409
3,107
0
1,160
7,249
0
46,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,654
Gold Earned
28,174
435
Minions Killed
291
0
Camps Cleared
0
1,238,633
Distance Traveled
1,277,057
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,867
489
62
5
0
291,508
0
L
Kumbhakarna
5,479
457
25
2
0
245,907
0
W
King Arthur
7,364
614
104
9
0
255,941
0
W
Izanami
8,573
714
162
14
0
222,122
6
W
Sobek
6,690
558
16
1
0
237,456
2
L
Scylla
5,876
490
85
7
0
239,215
1
W
Hades
6,616
551
76
6
0
226,622
0
L
Ullr
5,518
460
59
5
0
243,263
0
L
Sun Wukong
5,434
453
60
5
0
257,164
0
W
Tsukuyomi
6,411
534
77
6
0
296,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role