Player Matchup

Ares
Ares
Bhivs
Ares
Level 125
God Stats
6W - 1L
1,829 SR
Queue Stats
125W - 132L
1,490 Elo+
Solo
Erlang Shen
Erlang Shen
BlckJsus69
Erlang Shen
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Shiva
Shiva
CookyGaming
Shiva
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
267W - 267L
1,558 Elo+
Solo
Bacchus
Bacchus
XxDonGermanYxX
Bacchus
Level 149
God Stats
5W - 4L
1,285 SR
Queue Stats
644W - 625L
1,493 Elo+
Solo
Ullr
Ullr
zachdaddy
Ullr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 74L
1,618 Elo+
Solo
Team Averages
Level 112
1,523 SR
1,532 Elo+

VS

Team Averages
Level 51
1,500 SR
1,577 Elo+
Gilgamesh
Gilgamesh
BigBootyDad
Gilgamesh
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,673 Elo+
Party 1
Hera
Hera
DetteredTTV
Hera
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 11L
1,696 Elo+
Solo
Merlin
Merlin
HalalModeOn
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,589 Elo+
Party 1
Shiva
Shiva
Lord Marciano
Shiva
Level 89
God Stats
2W - 4L
1,500 SR
Queue Stats
329W - 347L
1,416 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sandnoodles
Cu Chulainn
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Bhivs
Ares
18
4 / 3 / 15
10,537
811
14,385
19,376
25,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
BlckJsus69
Erlang Shen
17
7 / 2 / 17
10,507
808
15,355
16,856
18,200
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

17
6 / 4 / 16
10,183
783
12,586
17,564
13,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 2 / 17
11,130
856
14,291
18,014
22,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
16
5 / 3 / 13
9,564
736
13,628
13,548
7,039
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigBootyDad
Gilgamesh
17
2 / 6 / 7
9,521
732
12,677
19,420
21,854
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

18
6 / 3 / 5
10,482
806
19,997
8,368
4,129
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Merlin
16
3 / 7 / 7
9,776
752
15,326
13,088
6,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 7 / 7
8,938
688
12,224
18,019
14,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cu Chulainn
Sandnoodles
Cu Chulainn
14
0 / 5 / 6
8,030
618
14,721
19,991
19,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
45
28
Kills
13
14
Deaths
28
78
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ares
Bhivs
Ares
4
3
15
3.83
L
Gilgamesh
BigBootyDad
Gilgamesh
2
6
7
0.92
W
Erlang Shen
BlckJsus69
Erlang Shen
7
2
17
7.75
W
6
4
16
3.5
L
6
3
5
2.83
L
Merlin
3
7
7
0.93
L
2
7
7
0.79
L
Cu Chulainn
Sandnoodles
Cu Chulainn
0
5
6
0.6
W
6
2
17
7.25
W
Ullr
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,245
Damage
74,945
85,358
Taken
78,886
86,725
Mitigated
66,878
41,543
Healing
16,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Bhivs
Ares
14,385
668
2,216
5,840
19,376
25,071
0
7,621
11,428
21,527
0
L
Gilgamesh
BigBootyDad
Gilgamesh
12,677
2,797
0
686
19,420
21,854
0
3,986
15,434
147
22,798
W
Erlang Shen
BlckJsus69
Erlang Shen
15,355
6,053
4,299
5,461
16,856
18,200
515
5,217
11,428
0
27,109
W
12,586
1,922
6,361
4,759
17,564
13,956
579
7,051
10,376
117
30,634
L
19,997
3,950
492
1,661
8,368
4,129
303
3,253
5,115
34,350
3,079
L
Merlin
15,326
602
283
2,125
13,088
6,305
0
6,609
6,479
26,381
2,047
L
12,224
1,881
2,379
4,942
18,019
14,895
0
5,687
12,332
0
24,647
L
Cu Chulainn
Sandnoodles
Cu Chulainn
14,721
2,654
603
2,970
19,991
19,695
0
9,165
10,826
0
20,583
W
14,291
640
2,026
7,346
18,014
22,459
271
6,600
11,152
25,375
0
W
Ullr
13,628
6,926
1,505
1,730
13,548
7,039
227
5,867
7,467
0
27,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,921
Gold Earned
46,747
135
Minions Killed
133
0
Camps Cleared
0
1,308,775
Distance Traveled
1,114,369
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,537
811
23
2
0
259,265
0
L
Gilgamesh
9,521
732
21
2
0
216,272
0
W
Erlang Shen
10,507
808
19
1
0
278,866
0
W
Shiva
10,183
783
41
3
0
248,807
0
L
Hera
10,482
806
47
4
0
251,826
0
L
Merlin
9,776
752
31
2
0
222,748
0
L
Shiva
8,938
688
23
2
0
180,841
0
L
Cu Chulainn
8,030
618
11
1
0
242,682
0
W
Bacchus
11,130
856
24
2
0
288,988
0
W
Ullr
9,564
736
28
2
0
232,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role