Player Matchup

Odin
Odin
Bronze III
Actima
Odin
Bronze III
Level 186
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,354 MMR
Solo
Maui
Maui
Gold IV
Benjioro95
Maui
Gold IV
Level 122
God Stats
1W - 3L
1,352 SR
Queue Stats
61W - 84L
1,349 MMR
Solo
Yu Huang
Yu Huang
Bronze III
RsJereymm
Yu Huang
Bronze III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,351 MMR
Solo
Hercules
Hercules
Bronze III
poxypringle57
Hercules
Bronze III
Level 169
God Stats
6W - 5L
1,272 SR
Queue Stats
50W - 62L
1,354 MMR
Solo
Rama
Rama
Gold IV
xVxVenenoxVx
Rama
Gold IV
Level 148
God Stats
6W - 3L
1,463 SR
Queue Stats
254W - 249L
1,352 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 150
1,417 SR
1,352 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,492 SR
1,350 MMR
Serqet
Serqet
Bronze III
Elite_scxpes
Serqet
Bronze III
Level 80
God Stats
2W - 7L
1,448 SR
Queue Stats
64W - 93L
1,354 MMR
Solo
Chernobog
Chernobog
Silver III
ItzChucky
Chernobog
Silver III
Level 78
God Stats
21W - 14L
1,520 SR
Queue Stats
45W - 50L
1,350 MMR
Party 2
Hades
Hades
Gold IV
Moooneh
Hades
Gold IV
Level 143
God Stats
19W - 10L
1,499 SR
Queue Stats
326W - 313L
1,461 MMR
Party 1
He Bo
He Bo
Gold V
O19R
He Bo
Gold V
Level 131
God Stats
16W - 11L
1,491 SR
Queue Stats
297W - 297L
1,254 MMR
Party 1
Athena
Athena
Bronze III
Rhinozh
Athena
Bronze III
Level 84
God Stats
4W - 4L
1,500 SR
Queue Stats
38W - 33L
1,328 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Actima
Odin
13
0 / 3 / 1
7,748
430
2,296
13,690
7,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 2 / 0
8,022
446
3,912
16,984
15,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
RsJereymm
Yu Huang
12
2 / 8 / 0
7,997
444
6,769
14,133
5,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
poxypringle57
Hercules
15
0 / 2 / 0
8,987
499
6,304
20,346
21,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 2 / 1
9,522
529
10,520
14,483
7,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
ThorIshtarNe ZhaGilgamesh

VS

Bans
FenrirAo KuangPoseidonLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
3 / 2 / 4
9,597
533
5,672
10,079
4,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
ItzChucky
Chernobog
16
3 / 2 / 3
10,622
590
11,239
15,463
7,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hades
Moooneh
Hades
18
2 / 0 / 2
11,369
632
14,611
11,925
12,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

He Bo
O19R
He Bo
18
5 / 0 / 3
11,131
618
16,796
7,708
3,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Rhinozh
Athena
15
3 / 0 / 7
9,920
551
6,016
11,137
11,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
4
Kills
16
17
Deaths
4
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Odin
Actima
Odin
0
3
1
0.17
L
1
2
0
0.5
W
Serqet
3
2
4
2.5
W
Chernobog
ItzChucky
Chernobog
3
2
3
2.25
W
Hades
Moooneh
Hades
2
0
2
3
W
He Bo
O19R
He Bo
5
0
3
6.5
W
Athena
Rhinozh
Athena
3
0
7
6.5
L
Yu Huang
RsJereymm
Yu Huang
2
8
0
0.25
L
Hercules
poxypringle57
Hercules
0
2
0
0
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,801
Damage
54,334
79,636
Taken
56,312
56,524
Mitigated
39,577
24,119
Healing
19,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Actima
Odin
2,296
342
0
3,030
13,690
7,439
0
7,161
5,792
0
51,192
L
3,912
904
2,107
3,329
16,984
15,049
0
7,281
9,703
32,444
0
W
Serqet
5,672
538
0
530
10,079
4,634
0
2,188
7,891
0
66,970
W
Chernobog
ItzChucky
Chernobog
11,239
7,989
0
6,413
15,463
7,662
2,068
1,081
14,382
0
91,295
W
Hades
Moooneh
Hades
14,611
3,055
189
8,676
11,925
12,327
733
0
11,925
109,237
0
W
He Bo
O19R
He Bo
16,796
630
0
1,473
7,708
3,526
1,362
3,713
3,995
105,211
3,656
W
Athena
Rhinozh
Athena
6,016
1,618
0
1,861
11,137
11,428
245
3,806
7,331
31,786
0
L
Yu Huang
RsJereymm
Yu Huang
6,769
317
0
433
14,133
5,444
0
8,048
6,085
57,686
810
L
Hercules
poxypringle57
Hercules
6,304
2,837
0
7,163
20,346
21,530
0
12,535
6,411
0
86,641
L
10,520
8,769
0
8,057
14,483
7,062
859
960
13,523
0
95,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,276
Gold Earned
52,639
539
Minions Killed
649
0
Camps Cleared
0
1,663,535
Distance Traveled
1,918,815
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,748
430
92
5
0
390,034
0
L
Maui
8,022
446
41
2
0
305,675
2
W
Serqet
9,597
533
93
5
0
399,396
0
W
Chernobog
10,622
590
138
8
0
377,178
4
W
Hades
11,369
632
196
11
0
331,302
1
W
He Bo
11,131
618
178
10
0
404,060
4
W
Athena
9,920
551
44
2
0
406,879
5
L
Yu Huang
7,997
444
89
5
0
306,171
1
L
Hercules
8,987
499
165
9
0
326,953
4
L
Rama
9,522
529
152
8
0
334,702
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role