Player Matchup

Ares
Ares
 
Ares
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
StanKubrick
Charybdis
Level 170
God Stats
9W - 9L
1,702 SR
Queue Stats
724W - 738L
1,501 Elo+
Solo
Chaac
Chaac
devaastaator
Chaac
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
56W - 83L
1,207 Elo+
Party 1
Fenrir
Fenrir
xxsweetdreamsxx
Fenrir
Level 152
God Stats
2W - 1L
1,339 SR
Queue Stats
60W - 86L
1,207 Elo+
Party 1
Team Averages
Level 129
1,508 SR
1,383 Elo+

VS

Team Averages
Level 110
1,500 SR
1,459 Elo+
Cupid
Cupid
 
Cupid
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
AnnaRavenna
Artemis
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 118L
1,570 Elo+
Solo
Jing Wei
Jing Wei
WlmShk
Jing Wei
Level 154
God Stats
11W - 14L
1,500 SR
Queue Stats
1,007W - 1,021L
1,512 Elo+
Solo
Zeus
Zeus
kareteiker98
Zeus
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
104W - 99L
1,249 Elo+
Solo
Chaac
Chaac
ultrastyle89
Chaac
Level 139
God Stats
22W - 15L
1,500 SR
Queue Stats
800W - 827L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
0 / 0 / 6
6,328
904
3,410
5,779
5,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
 
Olorun
11
0 / 0 / 5
5,694
813
2,154
4,619
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Charybdis
StanKubrick
Charybdis
12
1 / 0 / 5
6,654
951
5,606
4,202
2,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 0 / 5
5,861
837
3,541
3,695
3,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
4 / 0 / 2
6,246
892
3,210
4,370
3,018
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
0 / 1 / 0
5,720
817
1,545
4,113
1,895
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Artemis
AnnaRavenna
Artemis
10
0 / 3 / 0
5,619
803
4,608
6,120
2,542
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jing Wei
WlmShk
Jing Wei
5
0 / 0 / 0
4,696
671
0
0
0
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 2 / 0
5,775
825
5,520
4,126
1,493
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 0 / 0
6,110
873
5,687
5,102
4,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
6
Kills
0
0
Deaths
6
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
0
6
3
W
Olorun
 
Olorun
0
0
5
2.5
L
Cupid
 
Cupid
0
1
0
0
L
Artemis
AnnaRavenna
Artemis
0
3
0
0
W
Charybdis
StanKubrick
Charybdis
1
0
5
3.5
L
Jing Wei
WlmShk
Jing Wei
0
0
0
0
W
1
0
5
3.5
L
0
2
0
0
L
0
0
0
0
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,921
Damage
17,360
22,665
Taken
19,461
16,697
Mitigated
10,208
10,986
Healing
7,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,410
0
469
1,607
5,779
5,496
0
1,895
3,884
6,196
0
W
Olorun
 
Olorun
2,154
746
2,461
1,753
4,619
2,934
0
612
4,007
9,670
0
L
Cupid
 
Cupid
1,545
200
1,853
1,629
4,113
1,895
0
1,918
2,195
0
6,913
L
Artemis
AnnaRavenna
Artemis
4,608
637
336
831
6,120
2,542
0
1,253
4,867
0
13,699
W
Charybdis
StanKubrick
Charybdis
5,606
1,881
492
1,464
4,202
2,204
0
967
3,235
0
23,943
L
Jing Wei
WlmShk
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
3,541
50
0
425
3,695
3,045
0
883
2,812
0
5,032
L
5,520
84
0
415
4,126
1,493
0
1,070
3,056
10,540
1,027
L
5,687
0
320
1,817
5,102
4,278
0
1,323
3,779
0
15,278
W
3,210
153
1,305
1,010
4,370
3,018
0
658
3,712
0
4,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,783
Gold Earned
27,920
69
Minions Killed
66
0
Camps Cleared
0
709,944
Distance Traveled
536,686
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,328
904
1
0
0
155,903
0
W
Olorun
5,694
813
13
2
0
117,429
0
L
Cupid
5,720
817
13
2
0
125,320
0
L
Artemis
5,619
803
17
2
0
118,535
0
W
Charybdis
6,654
951
50
7
0
115,054
0
L
Jing Wei
4,696
671
0
0
0
8,306
0
W
Chaac
5,861
837
4
1
0
166,640
0
L
Zeus
5,775
825
28
4
0
127,348
0
L
Chaac
6,110
873
8
1
0
157,177
0
W
Fenrir
6,246
892
1
0
0
154,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role