Player Matchup

Sol
Sol
Bronze III
Khantrus
Sol
Bronze III
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,396 MMR
Party 2
Thanatos
Thanatos
Gold IV
Perry8421
Thanatos
Gold IV
Level 186
God Stats
17W - 9L
1,888 SR
Queue Stats
272W - 260L
1,430 MMR
Solo
Nike
Nike
Silver I
eX Novah
Nike
Silver I
Level 143
God Stats
6W - 4L
1,500 SR
Queue Stats
128W - 117L
1,409 MMR
Solo
Janus
Janus
Silver I
l-ScxR3CroW-x
Janus
Silver I
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
106W - 111L
1,433 MMR
Solo
Chaac
Chaac
Bronze III
lRubenPC
Chaac
Bronze III
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,424 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 140
1,578 SR
1,418 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 112
1,692 SR
1,442 MMR
Sobek
Sobek
Bronze III
 
Sobek
Bronze III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Gold V
Isdiregal
Xbalanque
Gold V
Level 129
God Stats
10W - 7L
1,854 SR
Queue Stats
311W - 311L
1,425 MMR
Solo
Ne Zha
Ne Zha
Bronze IV
TIRkOo
Ne Zha
Bronze IV
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 39L
1,408 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
ismax_play
Baron Samedi
Silver I
Level 89
God Stats
4W - 5L
1,881 SR
Queue Stats
179W - 209L
1,429 MMR
Solo
Tyr
Tyr
Bronze III
mauriiciio__8
Tyr
Bronze III
Level 129
God Stats
46W - 44L
1,727 SR
Queue Stats
238W - 246L
1,448 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 4
8,414
647
10,911
10,055
4,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Perry8421
Thanatos
14
6 / 0 / 1
8,298
638
7,013
8,930
4,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nike
11
1 / 0 / 5
7,162
551
4,427
9,256
6,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 0 / 2
8,614
663
4,026
3,745
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
lRubenPC
Chaac
14
1 / 0 / 2
8,220
632
8,948
15,015
13,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
NemesisHe BoMulanFenrir

VS

Bans
Morgan Le FayHerculesThorHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
0 / 1 / 0
5,427
417
2,407
9,160
6,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Isdiregal
Xbalanque
10
0 / 5 / 0
5,598
431
4,765
11,784
3,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
TIRkOo
Ne Zha
10
0 / 2 / 0
6,074
467
2,391
12,170
4,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Baron Samedi
ismax_play
Baron Samedi
8
0 / 4 / 0
5,114
393
4,363
7,571
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 3 / 0
6,902
531
6,598
14,826
13,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
15
Kills
0
0
Deaths
15
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
1
0
0
L
Xbalanque
Isdiregal
Xbalanque
0
5
0
0
W
4
0
4
6
W
Thanatos
Perry8421
Thanatos
6
0
1
6.5
L
Ne Zha
TIRkOo
Ne Zha
0
2
0
0
W
Nike
1
0
5
3.5
L
Baron Samedi
ismax_play
Baron Samedi
0
4
0
0
W
3
0
2
4
W
Chaac
lRubenPC
Chaac
1
0
2
2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,325
Damage
20,524
47,001
Taken
55,511
30,063
Mitigated
30,833
29,111
Healing
14,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,407
355
378
3,100
9,160
6,686
0
3,468
5,692
20,573
0
L
Xbalanque
Isdiregal
Xbalanque
4,765
1,416
0
3,884
11,784
3,734
0
5,384
6,400
0
38,423
W
10,911
4,495
0
6,932
10,055
4,948
3,334
1,653
8,402
70,376
8,301
W
Thanatos
Perry8421
Thanatos
7,013
1,731
0
13,376
8,930
4,284
0
1,584
7,346
0
63,754
L
Ne Zha
TIRkOo
Ne Zha
2,391
823
0
1,927
12,170
4,644
0
3,259
8,911
0
40,147
W
Nike
4,427
881
0
2,221
9,256
6,249
0
1,537
7,719
0
34,310
L
Baron Samedi
ismax_play
Baron Samedi
4,363
295
441
1,691
7,571
2,675
0
2,278
5,293
24,848
0
W
4,026
242
0
1,257
3,745
1,428
0
1,253
2,492
74,897
0
W
Chaac
lRubenPC
Chaac
8,948
2,170
0
5,325
15,015
13,154
51
1,259
13,756
0
70,259
L
6,598
991
0
3,406
14,826
13,094
0
0
14,826
83
61,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,708
Gold Earned
29,115
509
Minions Killed
306
0
Camps Cleared
0
1,448,310
Distance Traveled
1,259,073
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,427
417
25
2
0
249,087
0
L
Xbalanque
5,598
431
55
4
0
241,155
0
W
Sol
8,414
647
123
9
0
250,137
0
W
Thanatos
8,298
638
92
7
0
342,992
0
L
Ne Zha
6,074
467
64
5
0
277,069
3
W
Nike
7,162
551
45
3
0
290,363
0
L
Baron Samedi
5,114
393
45
3
0
230,486
4
W
Janus
8,614
663
133
10
0
292,273
4
W
Chaac
8,220
632
116
9
0
272,545
6
L
Tyr
6,902
531
117
9
0
261,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role