Player Matchup

Scylla
Scylla
CousinMikes
Scylla
Level 66
God Stats
6W - 1L
1,761 SR
Queue Stats
73W - 42L
1,985 Elo+
Party 1
Sylvanus
Sylvanus
DNA Deadman
Sylvanus
Level 173
God Stats
10W - 2L
1,557 SR
Queue Stats
182W - 171L
1,588 Elo+
Party 1
Anhur
Anhur
Jacaser
Anhur
Level 169
God Stats
12W - 5L
1,500 SR
Queue Stats
340W - 282L
1,749 Elo+
Party 1
Fenrir
Fenrir
TheJonesMeister
Fenrir
Level 122
God Stats
3W - 1L
1,723 SR
Queue Stats
43W - 26L
1,933 Elo+
Party 1
Surtr
Surtr
maxamillion890
Surtr
Level 28
God Stats
3W - 2L
1,490 SR
Queue Stats
116W - 80L
2,005 Elo+
Party 1
Team Averages
Level 112
1,606 SR
1,852 Elo+

VS

Team Averages
Level 41
1,544 SR
1,446 Elo+
Jormungandr
Jormungandr
ARK-NekroX21
Jormungandr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,373 Elo+
Solo
Izanami
Izanami
CheifHighon
Izanami
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,643 Elo+
Solo
Ares
Ares
IgranI
Ares
Level 31
God Stats
2W - 1L
1,718 SR
Queue Stats
69W - 55L
1,513 Elo+
Solo
Artio
Artio
Jax123-Jta123
Artio
Level 44
God Stats
3W - 3L
1,500 SR
Queue Stats
796W - 798L
1,512 Elo+
Solo
Aphrodite
Aphrodite
TheHobbitsDad
Aphrodite
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 97L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
3 / 0 / 2
7,061
706
4,509
3,786
1,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
DNA Deadman
Sylvanus
9
0 / 0 / 5
6,155
616
3,064
8,427
5,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anhur
Jacaser
Anhur
12
8 / 0 / 2
7,246
725
11,727
7,724
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 0 / 6
6,987
699
7,401
6,881
2,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
2 / 0 / 2
6,889
689
5,862
7,313
5,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ARK-NekroX21
Jormungandr
10
0 / 3 / 0
5,233
523
3,082
9,777
4,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
CheifHighon
Izanami
7
0 / 4 / 0
4,358
436
2,198
8,357
1,645
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
IgranI
Ares
8
0 / 4 / 0
5,132
513
4,492
12,720
7,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 5 / 0
4,152
415
3,186
11,621
4,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
TheHobbitsDad
Aphrodite
3
0 / 1 / 0
3,810
381
717
2,615
846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
17
Kills
0
0
Deaths
17
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ARK-NekroX21
Jormungandr
0
3
0
0
L
Izanami
CheifHighon
Izanami
0
4
0
0
W
Scylla
3
0
2
4
W
Sylvanus
DNA Deadman
Sylvanus
0
0
5
2.5
L
Ares
IgranI
Ares
0
4
0
0
W
Anhur
Jacaser
Anhur
8
0
2
9
L
0
5
0
0
L
Aphrodite
TheHobbitsDad
Aphrodite
0
1
0
0
W
4
0
6
7
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,563
Damage
13,675
34,131
Taken
45,090
17,413
Mitigated
19,270
13,730
Healing
10,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ARK-NekroX21
Jormungandr
3,082
1,431
0
1,500
9,777
4,809
0
1,123
8,654
37,560
0
L
Izanami
CheifHighon
Izanami
2,198
1,658
0
1,475
8,357
1,645
0
1,375
6,982
0
22,393
W
Scylla
4,509
833
0
1,279
3,786
1,182
583
741
3,009
52,888
63
W
Sylvanus
DNA Deadman
Sylvanus
3,064
1,424
763
3,465
8,427
5,395
156
2,269
5,787
18,614
0
L
Ares
IgranI
Ares
4,492
1,148
0
2,988
12,720
7,842
0
2,675
10,045
31,263
0
W
Anhur
Jacaser
Anhur
11,727
8,168
0
4,961
7,724
2,929
658
3,309
4,239
0
49,222
L
3,186
389
403
2,672
11,621
4,128
0
1,741
9,880
11,268
0
L
Aphrodite
TheHobbitsDad
Aphrodite
717
79
155
1,001
2,615
846
0
767
1,848
8,082
0
W
7,401
3,167
0
1,245
6,881
2,609
0
1,488
5,352
0
47,466
W
5,862
2,352
0
2,017
7,313
5,298
325
3,046
4,267
710
46,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,338
Gold Earned
22,685
339
Minions Killed
185
0
Camps Cleared
0
1,026,978
Distance Traveled
822,516
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,233
523
70
7
0
186,776
0
L
Izanami
4,358
436
40
4
0
190,871
1
W
Scylla
7,061
706
89
9
0
200,537
0
W
Sylvanus
6,155
616
23
2
0
183,312
4
L
Ares
5,132
513
58
6
0
211,408
0
W
Anhur
7,246
725
72
7
0
169,029
0
L
Artio
4,152
415
12
1
0
175,560
0
L
Aphrodite
3,810
381
5
1
0
57,901
0
W
Fenrir
6,987
699
71
7
0
253,331
0
W
Surtr
6,889
689
84
8
0
220,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role