Player Matchup

Vulcan
Vulcan
Dante2153
Vulcan
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 29L
1,271 Elo+
Solo
Surtr
Surtr
Emanquer
Surtr
Level 84
God Stats
27W - 22L
1,516 SR
Queue Stats
69W - 74L
1,502 Elo+
Solo
Cernunnos
Cernunnos
Semper
Cernunnos
Level 84
God Stats
6W - 14L
1,230 SR
Queue Stats
67W - 65L
1,459 Elo+
Solo
Team Averages
Level 86
1,415 SR
1,411 Elo+

VS

Team Averages
Level 83
1,522 SR
1,515 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Bifsteak
Freya
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 6L
1,526 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GARRANWEED
Tsukuyomi
Level 101
God Stats
6W - 7L
1,565 SR
Queue Stats
9W - 10L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Dante2153
Vulcan
17
4 / 3 / 12
11,336
810
17,590
10,211
4,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
Emanquer
Surtr
18
12 / 2 / 7
12,157
868
17,308
19,268
20,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
Semper
Cernunnos
16
6 / 3 / 11
11,128
795
14,607
11,760
5,056
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
16
4 / 7 / 3
11,164
797
7,986
21,942
26,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
Bifsteak
Freya
14
0 / 7 / 6
9,138
653
10,260
15,899
7,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
GARRANWEED
Tsukuyomi
15
4 / 8 / 2
10,526
752
13,513
18,141
8,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
22
Kills
8
8
Deaths
22
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
4
7
3
0.79
L
Freya
Bifsteak
Freya
0
7
6
0.43
W
Vulcan
Dante2153
Vulcan
4
3
12
3.33
W
Surtr
Emanquer
Surtr
12
2
7
7.75
L
Tsukuyomi
GARRANWEED
Tsukuyomi
4
8
2
0.63
W
Cernunnos
Semper
Cernunnos
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,505
Damage
31,759
41,239
Taken
55,982
29,807
Mitigated
41,266
9,012
Healing
7,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
7,986
874
0
1,692
21,942
26,080
0
8,962
12,980
10
34,972
L
Freya
Bifsteak
Freya
10,260
3,383
0
3,149
15,899
7,001
0
3,338
12,561
34,664
0
W
Vulcan
Dante2153
Vulcan
17,590
8,834
0
1,812
10,211
4,217
795
1,945
8,108
54,952
2,619
W
Surtr
Emanquer
Surtr
17,308
5,938
0
3,817
19,268
20,534
799
5,320
13,613
1,016
51,386
L
Tsukuyomi
GARRANWEED
Tsukuyomi
13,513
1,548
0
2,905
18,141
8,185
0
5,271
12,870
0
47,094
W
Cernunnos
Semper
Cernunnos
14,607
8,109
0
3,383
11,760
5,056
1,878
2,706
8,878
0
42,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,621
Gold Earned
30,828
185
Minions Killed
170
0
Camps Cleared
0
716,406
Distance Traveled
704,233
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,164
797
41
3
0
241,459
0
L
Freya
9,138
653
65
5
0
216,147
0
W
Vulcan
11,336
810
85
6
0
229,814
0
W
Surtr
12,157
868
53
4
0
254,740
0
L
Tsukuyomi
10,526
752
64
5
0
246,627
0
W
Cernunnos
11,128
795
47
3
0
231,852
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role