Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AlBo3lii
Sol
Level 146
God Stats
1W - 1L
1,280 SR
Queue Stats
7W - 13L
1,383 Elo+
Party 1
King Arthur
King Arthur
ELDABI
King Arthur
Level 164
God Stats
1W - 3L
1,696 SR
Queue Stats
9W - 25L
1,321 Elo+
Party 1
Ymir
Ymir
ibu3abed
Ymir
Level 88
God Stats
1W - 0L
1,715 SR
Queue Stats
18W - 26L
1,193 Elo+
Party 1
Anhur
Anhur
m1kw
Anhur
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 18L
1,149 Elo+
Party 1
Team Averages
Level 113
1,538 SR
1,309 Elo+

VS

Team Averages
Level 35
1,531 SR
1,543 Elo+
Cernunnos
Cernunnos
Furihzeck
Cernunnos
Level 17
God Stats
5W - 2L
1,500 SR
Queue Stats
24W - 25L
1,500 Elo+
Solo
Ymir
Ymir
Kirodrogata
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,652 Elo+
Party 2
Thanatos
Thanatos
Pr0wL2314
Thanatos
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 14L
1,449 Elo+
Solo
Yu Huang
Yu Huang
rTural
Yu Huang
Level 96
God Stats
6W - 4L
1,656 SR
Queue Stats
148W - 160L
1,462 Elo+
Solo
Anubis
Anubis
sixtin9nine
Anubis
Level 17
God Stats
5W - 3L
1,500 SR
Queue Stats
25W - 25L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
2 / 3 / 7
9,014
693
3,793
9,947
3,975
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
7 / 4 / 8
10,717
824
17,123
12,504
5,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
ELDABI
King Arthur
16
1 / 5 / 14
9,499
731
11,941
21,012
20,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
16
3 / 5 / 12
10,385
799
8,203
17,792
24,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anhur
m1kw
Anhur
19
11 / 2 / 8
11,447
881
16,278
16,293
7,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Furihzeck
Cernunnos
17
3 / 3 / 11
10,295
792
15,275
15,549
7,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 4 / 6
8,982
691
8,587
17,140
18,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
Pr0wL2314
Thanatos
15
3 / 11 / 6
9,186
707
10,340
18,250
9,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yu Huang
rTural
Yu Huang
17
4 / 3 / 6
9,910
762
13,241
9,073
4,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
15
6 / 3 / 7
9,548
734
10,869
7,649
4,509
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
55
24
Kills
19
19
Deaths
24
49
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
2
3
7
1.83
W
7
4
8
2.75
W
King Arthur
ELDABI
King Arthur
1
5
14
1.6
L
Cernunnos
Furihzeck
Cernunnos
3
3
11
2.83
L
3
4
6
1.5
L
Thanatos
Pr0wL2314
Thanatos
3
11
6
0.55
W
Ymir
3
5
12
1.8
W
Anhur
m1kw
Anhur
11
2
8
7.5
L
Yu Huang
rTural
Yu Huang
4
3
6
2.33
L
Anubis
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,338
Damage
58,312
77,548
Taken
67,661
62,193
Mitigated
44,953
17,048
Healing
15,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
3,793
434
0
1,139
9,947
3,975
534
5,067
4,880
0
15,831
W
17,123
7,266
0
4,845
12,504
5,939
3,191
4,573
7,931
49,124
3,195
W
King Arthur
ELDABI
King Arthur
11,941
1,841
622
1,540
21,012
20,164
320
7,716
13,296
0
33,758
L
Cernunnos
Furihzeck
Cernunnos
15,275
6,818
0
5,216
15,549
7,273
693
6,067
9,482
0
48,108
L
8,587
1,764
453
2,422
17,140
18,988
327
6,047
11,093
13,095
0
L
Thanatos
Pr0wL2314
Thanatos
10,340
2,855
0
5,242
18,250
9,830
0
6,732
11,518
0
23,265
W
Ymir
8,203
792
0
1,589
17,792
24,794
316
4,750
13,042
15,151
0
W
Anhur
m1kw
Anhur
16,278
10,449
0
7,313
16,293
7,321
1,270
9,698
6,595
0
40,268
L
Yu Huang
rTural
Yu Huang
13,241
956
0
150
9,073
4,353
441
2,304
6,769
43,878
1,741
L
Anubis
10,869
706
0
1,798
7,649
4,509
0
3,406
4,243
18,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,062
Gold Earned
47,921
204
Minions Killed
192
0
Camps Cleared
0
1,218,549
Distance Traveled
1,016,647
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,014
693
22
2
0
242,161
0
W
Sol
10,717
824
64
5
0
234,859
0
W
King Arthur
9,499
731
46
4
0
255,781
0
L
Cernunnos
10,295
792
62
5
0
206,925
0
L
Ymir
8,982
691
11
1
0
208,758
0
L
Thanatos
9,186
707
26
2
0
252,604
0
W
Ymir
10,385
799
12
1
0
240,886
0
W
Anhur
11,447
881
60
5
0
244,862
1
L
Yu Huang
9,910
762
71
5
0
240,182
0
L
Anubis
9,548
734
22
2
0
108,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role