Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
CallMePoppaPerc
Hou Yi
Level 108
God Stats
9W - 21L
1,434 SR
Queue Stats
414W - 382L
1,449 Elo+
Party 2
Nemesis
Nemesis
DrSky3017
Nemesis
Level 34
God Stats
0W - 2L
1,303 SR
Queue Stats
1W - 9L
1,240 Elo+
Solo
Surtr
Surtr
ZTruth21
Surtr
Level 159
God Stats
27W - 21L
1,717 SR
Queue Stats
433W - 444L
1,600 Elo+
Party 3
Janus
Janus
kidklutch808
Janus
Level 127
God Stats
27W - 30L
1,500 SR
Queue Stats
371W - 393L
1,164 Elo+
Party 3
Team Averages
Level 110
1,491 SR
1,390 Elo+

VS

Team Averages
Level 112
1,637 SR
1,843 Elo+
Surtr
Surtr
CousinMikes
Surtr
Level 66
God Stats
2W - 0L
1,715 SR
Queue Stats
73W - 42L
1,976 Elo+
Party 1
Maui
Maui
DNA Deadman
Maui
Level 173
God Stats
15W - 9L
1,661 SR
Queue Stats
182W - 171L
1,577 Elo+
Party 1
Heimdallr
Heimdallr
Jacaser
Heimdallr
Level 169
God Stats
12W - 5L
1,500 SR
Queue Stats
340W - 282L
1,744 Elo+
Party 1
Hun Batz
Hun Batz
TheJonesMeister
Hun Batz
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 26L
1,918 Elo+
Party 1
Ra
Ra
maxamillion890
Ra
Level 28
God Stats
4W - 1L
1,807 SR
Queue Stats
116W - 80L
2,002 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
8
0 / 3 / 0
4,785
479
4,008
10,132
5,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

6
0 / 5 / 0
4,105
411
2,194
10,330
3,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
DrSky3017
Nemesis
8
0 / 2 / 0
4,809
481
1,025
5,872
1,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Surtr
ZTruth21
Surtr
8
0 / 2 / 0
4,543
454
3,292
9,893
6,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 4 / 0
4,055
406
2,719
5,836
2,047
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,499
650
4,570
6,720
5,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
3 / 0 / 9
6,302
630
6,221
6,995
5,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
Jacaser
Heimdallr
12
4 / 0 / 2
6,798
680
5,623
4,024
1,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
11
4 / 0 / 3
6,608
661
4,068
6,110
2,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
4 / 0 / 3
6,692
669
7,257
4,950
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
16
16
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
3
0
0
L
0
5
0
0
W
1
0
1
1.5
W
3
0
9
7.5
L
Nemesis
DrSky3017
Nemesis
0
2
0
0
W
Heimdallr
Jacaser
Heimdallr
4
0
2
5
W
Hun Batz
4
0
3
5.5
L
Surtr
ZTruth21
Surtr
0
2
0
0
L
0
4
0
0
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,238
Damage
27,739
42,063
Taken
28,799
18,683
Mitigated
17,157
11,527
Healing
11,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
4,008
1,427
111
1,854
10,132
5,432
0
4,677
5,187
24,916
0
L
2,194
1,214
186
3,880
10,330
3,292
0
2,880
7,416
0
16,007
W
4,570
1,777
0
2,296
6,720
5,745
30
423
6,297
1,411
46,853
W
6,221
1,432
0
2,205
6,995
5,316
15
2,914
4,081
14,228
0
L
Nemesis
DrSky3017
Nemesis
1,025
444
117
801
5,872
1,751
0
1,304
4,568
0
24,554
W
Heimdallr
Jacaser
Heimdallr
5,623
4,063
0
3,214
4,024
1,568
710
722
3,302
0
50,607
W
Hun Batz
4,068
1,617
0
579
6,110
2,194
0
22
6,088
0
48,750
L
Surtr
ZTruth21
Surtr
3,292
970
0
3,179
9,893
6,161
0
655
9,238
689
28,479
L
2,719
275
66
1,333
5,836
2,047
0
4,016
1,820
19,390
0
W
7,257
1,447
1,054
2,516
4,950
2,334
0
3,121
1,829
57,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,297
Gold Earned
32,899
178
Minions Killed
350
0
Camps Cleared
0
874,373
Distance Traveled
983,598
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,785
479
39
4
0
175,618
2
L
Hou Yi
4,105
411
20
2
0
171,447
0
W
Surtr
6,499
650
94
9
0
175,900
0
W
Maui
6,302
630
7
1
0
186,794
1
L
Nemesis
4,809
481
47
5
0
216,102
0
W
Heimdallr
6,798
680
89
9
0
186,758
0
W
Hun Batz
6,608
661
77
8
0
231,978
2
L
Surtr
4,543
454
46
5
0
143,696
0
L
Janus
4,055
406
26
3
0
167,510
0
W
Ra
6,692
669
83
8
0
202,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role