Player Matchup

Achilles
Achilles
Aspenda
Achilles
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 125L
1,477 Elo+
Party 2
Aphrodite
Aphrodite
Gigafresh
Aphrodite
Level 98
God Stats
7W - 8L
1,500 SR
Queue Stats
185W - 168L
1,656 Elo+
Solo
Izanami
Izanami
Myreliana
Izanami
Level 51
God Stats
5W - 3L
1,285 SR
Queue Stats
47W - 56L
1,545 Elo+
Party 2
Guan Yu
Guan Yu
Nichavelii2
Guan Yu
Level 28
God Stats
1W - 2L
1,212 SR
Queue Stats
38W - 33L
1,428 Elo+
Party 2
Discordia
Discordia
Todlex
Discordia
Level 151
God Stats
4W - 6L
1,500 SR
Queue Stats
232W - 228L
1,435 Elo+
Solo
Team Averages
Level 83
1,399 SR
1,508 Elo+

VS

Team Averages
Level 96
1,629 SR
1,578 Elo+
Charybdis
Charybdis
GrumperWolf
Charybdis
Level 128
God Stats
8W - 4L
1,736 SR
Queue Stats
125W - 121L
1,385 Elo+
Solo
Bacchus
Bacchus
Meyrann
Bacchus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Shiva
Shiva
Rexy33221
Shiva
Level 114
God Stats
4W - 2L
1,783 SR
Queue Stats
28W - 26L
1,842 Elo+
Party 1
Kali
Kali
themitaka
Kali
Level 101
God Stats
3W - 2L
1,628 SR
Queue Stats
211W - 191L
1,613 Elo+
Party 1
Tiamat
Tiamat
xPukKo
Tiamat
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
314W - 325L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aspenda
Achilles
14
11 / 0 / 3
8,836
680
13,279
11,187
4,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
Gigafresh
Aphrodite
12
0 / 1 / 8
7,382
568
3,800
12,458
10,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Myreliana
Izanami
12
0 / 3 / 1
6,893
530
4,348
7,642
2,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Guan Yu
Nichavelii2
Guan Yu
12
1 / 1 / 4
7,330
564
5,318
8,789
9,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Todlex
Discordia
14
4 / 0 / 5
7,835
603
7,637
7,918
3,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GrumperWolf
Charybdis
13
3 / 2 / 1
7,977
614
7,384
9,029
3,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bacchus
Meyrann
Bacchus
8
1 / 2 / 3
6,177
475
3,609
8,451
5,756
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shiva
Rexy33221
Shiva
11
1 / 3 / 0
7,033
541
6,056
11,219
5,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
11
0 / 4 / 1
6,541
503
3,345
13,361
5,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
xPukKo
Tiamat
12
0 / 5 / 0
6,506
500
7,944
11,411
7,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
16
Kills
5
5
Deaths
16
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
Aspenda
Achilles
11
0
3
12.5
W
Aphrodite
Gigafresh
Aphrodite
0
1
8
4
L
Charybdis
GrumperWolf
Charybdis
3
2
1
1.75
L
Bacchus
Meyrann
Bacchus
1
2
3
1.25
W
Izanami
Myreliana
Izanami
0
3
1
0.17
W
Guan Yu
Nichavelii2
Guan Yu
1
1
4
3
L
Shiva
Rexy33221
Shiva
1
3
0
0.33
W
Discordia
Todlex
Discordia
4
0
5
6.5
L
Kali
0
4
1
0.13
L
Tiamat
xPukKo
Tiamat
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,382
Damage
28,338
47,994
Taken
53,471
30,543
Mitigated
26,955
21,888
Healing
17,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Aspenda
Achilles
13,279
5,895
0
4,895
11,187
4,985
0
2,237
8,950
0
64,699
W
Aphrodite
Gigafresh
Aphrodite
3,800
1,114
2,888
5,371
12,458
10,036
51
3,004
9,454
27,726
0
L
Charybdis
GrumperWolf
Charybdis
7,384
4,682
0
5,864
9,029
3,106
1,658
1,234
7,795
0
69,803
L
Bacchus
Meyrann
Bacchus
3,609
742
122
2,948
8,451
5,756
112
2,079
6,314
11,492
0
W
Izanami
Myreliana
Izanami
4,348
2,582
0
2,687
7,642
2,480
0
1,270
6,372
0
51,703
W
Guan Yu
Nichavelii2
Guan Yu
5,318
524
351
3,048
8,789
9,761
0
1,067
7,722
0
38,176
L
Shiva
Rexy33221
Shiva
6,056
1,463
0
2,216
11,219
5,438
0
0
10,585
0
40,941
W
Discordia
Todlex
Discordia
7,637
756
0
2,648
7,918
3,281
0
3,975
3,943
58,478
0
L
Kali
3,345
1,663
0
4,102
13,361
5,237
0
2,158
11,064
0
46,639
L
Tiamat
xPukKo
Tiamat
7,944
1,089
0
1,994
11,411
7,418
0
5,389
5,594
48,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,276
Gold Earned
34,234
429
Minions Killed
370
0
Camps Cleared
0
1,390,006
Distance Traveled
1,236,271
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,836
680
102
8
0
353,212
0
W
Aphrodite
7,382
568
39
3
0
230,755
4
L
Charybdis
7,977
614
135
10
0
224,984
0
L
Bacchus
6,177
475
7
1
0
218,350
2
W
Izanami
6,893
530
108
8
0
227,150
2
W
Guan Yu
7,330
564
75
6
0
309,137
2
L
Shiva
7,033
541
78
6
0
241,996
3
W
Discordia
7,835
603
105
8
0
269,752
3
L
Kali
6,541
503
73
6
0
301,213
0
L
Tiamat
6,506
500
77
6
0
249,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role