Player Matchup

Xing Tian
Xing Tian
Kizoku_08
Xing Tian
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
770W - 775L
1,370 Elo+
Solo
Xbalanque
Xbalanque
LaBearFoot
Xbalanque
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,459 Elo+
Solo
Zeus
Zeus
NuniShadow
Zeus
Level 146
God Stats
12W - 9L
1,500 SR
Queue Stats
573W - 597L
1,552 Elo+
Party 1
Ymir
Ymir
Thereyesbrexs53
Ymir
Level 64
God Stats
9W - 5L
1,481 SR
Queue Stats
340W - 332L
1,519 Elo+
Party 1
Chaac
Chaac
daniel_santa13
Chaac
Level 64
God Stats
7W - 4L
1,285 SR
Queue Stats
334W - 312L
1,417 Elo+
Solo
Team Averages
Level 104
1,453 SR
1,463 Elo+

VS

Team Averages
Level 98
1,543 SR
1,451 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Barchen9815
Jing Wei
Level 87
God Stats
1W - 2L
1,715 SR
Queue Stats
123W - 137L
1,466 Elo+
Party 2
Bastet
Bastet
Snefrid
Bastet
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 33L
1,463 Elo+
Solo
Xbalanque
Xbalanque
ZzCroniCzZ
Xbalanque
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
634W - 617L
1,384 Elo+
Solo
Nox
Nox
l xKakashi l622
Nox
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 79L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Kizoku_08
Xing Tian
16
4 / 4 / 16
10,149
923
5,824
17,672
16,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Xbalanque
LaBearFoot
Xbalanque
16
6 / 2 / 16
10,339
940
14,008
11,835
5,900
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

18
9 / 0 / 8
10,389
944
20,641
7,154
3,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 3 / 15
9,843
895
6,175
17,583
23,291
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 5 / 13
8,917
811
9,950
17,941
20,213
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
3 / 6 / 7
8,152
741
8,224
12,399
5,963
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
Barchen9815
Jing Wei
13
0 / 6 / 6
7,246
659
5,838
13,040
5,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Bastet
Snefrid
Bastet
15
5 / 2 / 6
8,526
775
6,932
9,789
4,579
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
ZzCroniCzZ
Xbalanque
13
1 / 5 / 4
7,266
661
6,301
12,829
6,023
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 8 / 3
8,016
729
10,199
12,270
6,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
38
27
Kills
12
14
Deaths
27
68
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
6
7
1.08
L
Jing Wei
Barchen9815
Jing Wei
0
6
6
0.5
W
Xing Tian
Kizoku_08
Xing Tian
4
4
16
3
W
Xbalanque
LaBearFoot
Xbalanque
6
2
16
7
W
9
0
8
13
L
Bastet
Snefrid
Bastet
5
2
6
4
W
4
3
15
3.83
L
Xbalanque
ZzCroniCzZ
Xbalanque
1
5
4
0.6
W
4
5
13
2.1
L
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,598
Damage
37,494
72,185
Taken
60,327
69,372
Mitigated
28,573
25,860
Healing
15,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
8,224
4,556
600
1,381
12,399
5,963
0
8,033
4,366
0
16,100
L
Jing Wei
Barchen9815
Jing Wei
5,838
2,898
841
2,158
13,040
5,904
0
6,412
6,628
0
12,942
W
Xing Tian
Kizoku_08
Xing Tian
5,824
404
1,609
4,407
17,672
16,671
935
1,151
16,521
16,574
0
W
Xbalanque
LaBearFoot
Xbalanque
14,008
6,201
1,500
4,034
11,835
5,900
4,670
2,302
9,533
0
36,103
W
20,641
1,014
3,884
2,947
7,154
3,297
2,654
1,181
5,973
38,648
0
L
Bastet
Snefrid
Bastet
6,932
1,628
717
3,116
9,789
4,579
0
4,413
5,376
0
14,625
W
6,175
300
1,206
2,382
17,583
23,291
852
2,813
14,770
11,480
0
L
Xbalanque
ZzCroniCzZ
Xbalanque
6,301
4,082
1,315
3,761
12,829
6,023
0
7,163
5,666
0
16,845
W
9,950
813
367
3,524
17,941
20,213
381
2,752
15,189
0
15,975
L
10,199
485
785
943
12,270
6,104
0
6,619
5,651
14,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,637
Gold Earned
39,206
143
Minions Killed
82
0
Camps Cleared
0
1,141,603
Distance Traveled
949,461
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,152
741
15
1
0
165,087
2
L
Jing Wei
7,246
659
16
1
0
195,321
0
W
Xing Tian
10,149
923
20
2
0
238,246
0
W
Xbalanque
10,339
940
49
4
0
227,813
0
W
Zeus
10,389
944
41
4
0
233,410
0
L
Bastet
8,526
775
10
1
0
224,220
0
W
Ymir
9,843
895
15
1
0
209,641
0
L
Xbalanque
7,266
661
25
2
0
203,978
0
W
Chaac
8,917
811
18
2
0
232,493
0
L
Nox
8,016
729
16
1
0
160,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role