Player Matchup

Bellona
Bellona
 
Bellona
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Diamondera
Ao Kuang
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,445 Elo+
Solo
Ullr
Ullr
Intervention
Ullr
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
120W - 137L
1,348 Elo+
Solo
Jing Wei
Jing Wei
hbg4321
Jing Wei
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 42L
1,408 Elo+
Solo
Team Averages
Level 135
1,500 SR
1,440 Elo+

VS

Team Averages
Level 117
1,500 SR
1,371 Elo+
Anubis
Anubis
Itrustn0Body
Anubis
Level 163
God Stats
8W - 4L
1,500 SR
Queue Stats
343W - 390L
1,428 Elo+
Solo
Anhur
Anhur
LordWaffIe
Anhur
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,547 Elo+
Solo
Ymir
Ymir
MariaInTheSky
Ymir
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,390 Elo+
Solo
Sun Wukong
Sun Wukong
ShadoVV01f
Sun Wukong
Level 158
God Stats
3W - 6L
1,500 SR
Queue Stats
571W - 585L
1,244 Elo+
Party 1
Odin
Odin
TheLuckless5968
Odin
Level 155
God Stats
3W - 0L
1,500 SR
Queue Stats
372W - 394L
1,244 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
2 / 7 / 12
10,527
752
13,225
29,985
27,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
 
Thanatos
12
0 / 10 / 2
8,264
590
4,813
14,326
5,946
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ao Kuang
Diamondera
Ao Kuang
19
6 / 6 / 7
11,226
802
16,791
20,051
14,051
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
5 / 4 / 5
10,699
764
14,178
11,552
5,682
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
hbg4321
Jing Wei
19
3 / 5 / 9
11,430
816
15,461
12,016
6,963
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
11 / 3 / 14
11,620
830
19,563
16,565
12,343
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
18
7 / 4 / 18
11,187
799
13,579
12,235
7,840
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
5 / 3 / 24
12,057
861
8,679
20,982
29,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
ShadoVV01f
Sun Wukong
17
4 / 4 / 25
10,866
776
20,948
18,675
29,514
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
5 / 2 / 20
11,672
834
8,629
20,064
28,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
133
16
Kills
32
32
Deaths
16
35
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
7
12
1.14
L
Thanatos
 
Thanatos
0
10
2
0.1
L
Ao Kuang
Diamondera
Ao Kuang
6
6
7
1.58
L
5
4
5
1.88
W
Anubis
11
3
14
6
W
Anhur
7
4
18
4
W
5
3
24
5.67
W
Sun Wukong
ShadoVV01f
Sun Wukong
4
4
25
4.13
W
5
2
20
7.5
L
Jing Wei
hbg4321
Jing Wei
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,468
Damage
71,398
87,930
Taken
88,521
59,756
Mitigated
107,676
27,113
Healing
31,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
13,225
1,687
510
8,904
29,985
27,114
0
10,288
19,697
2,172
18,455
L
Thanatos
 
Thanatos
4,813
813
279
2,820
14,326
5,946
886
5,603
8,723
0
9,155
L
Ao Kuang
Diamondera
Ao Kuang
16,791
4,665
2,050
7,423
20,051
14,051
2,312
7,565
12,486
27,847
0
L
14,178
5,322
385
1,606
11,552
5,682
1,168
5,256
6,296
0
29,821
W
Anubis
19,563
252
2,887
6,143
16,565
12,343
1,066
5,239
11,158
51,241
0
W
Anhur
13,579
7,863
2,002
1,914
12,235
7,840
2,480
2,690
9,400
0
30,266
W
8,679
883
1,323
3,053
20,982
29,790
580
3,288
17,325
16,042
0
W
Sun Wukong
ShadoVV01f
Sun Wukong
20,948
2,212
1,600
2,502
18,675
29,514
822
2,726
15,641
7,145
24,043
W
8,629
1,703
3,935
5,656
20,064
28,189
1,532
4,419
15,346
0
12,813
L
Jing Wei
hbg4321
Jing Wei
15,461
6,154
1,440
1,696
12,016
6,963
1,783
4,902
7,114
0
44,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,146
Gold Earned
57,402
144
Minions Killed
143
0
Camps Cleared
0
1,110,457
Distance Traveled
1,130,115
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,527
752
12
1
0
224,445
0
L
Thanatos
8,264
590
14
1
0
199,518
0
L
Ao Kuang
11,226
802
20
1
0
234,062
0
L
Ullr
10,699
764
40
3
0
216,478
0
W
Anubis
11,620
830
64
5
0
219,124
0
W
Anhur
11,187
799
38
3
0
230,305
0
W
Ymir
12,057
861
8
1
0
223,819
0
W
Sun Wukong
10,866
776
17
1
0
235,276
0
W
Odin
11,672
834
16
1
0
221,591
0
L
Jing Wei
11,430
816
58
4
0
235,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role