Player Matchup

Izanami
Izanami
BigBush619
Izanami
Level 106
God Stats
6W - 5L
1,306 SR
Queue Stats
45W - 43L
1,245 Elo+
Party 1
Baron Samedi
Baron Samedi
Crashuesitos
Baron Samedi
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 103L
1,328 Elo+
Solo
Da Ji
Da Ji
ItsParZval
Da Ji
Level 105
God Stats
3W - 5L
1,286 SR
Queue Stats
77W - 86L
1,450 Elo+
Solo
Surtr
Surtr
Maccy_Tobaccy
Surtr
Level 108
God Stats
8W - 11L
1,613 SR
Queue Stats
88W - 78L
1,448 Elo+
Party 1
Anubis
Anubis
Musiclover3321
Anubis
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 97L
1,591 Elo+
Solo
Team Averages
Level 104
1,441 SR
1,413 Elo+

VS

Team Averages
Level 55
1,452 SR
1,506 Elo+
Yemoja
Yemoja
NAWFR100XD
Yemoja
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 13L
1,632 Elo+
Party 2
Anubis
Anubis
Newbo4113
Anubis
Level 102
God Stats
4W - 1L
1,500 SR
Queue Stats
48W - 41L
1,515 Elo+
Party 3
Sun Wukong
Sun Wukong
Wake Me Up
Sun Wukong
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 26L
1,571 Elo+
Party 2
Izanami
Izanami
aWildFloridaMan
Izanami
Level 64
God Stats
31W - 17L
1,258 SR
Queue Stats
168W - 155L
1,371 Elo+
Solo
Thanatos
Thanatos
schneidz111
Thanatos
Level 36
God Stats
6W - 2L
1,500 SR
Queue Stats
76W - 85L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigBush619
Izanami
10
1 / 2 / 1
5,669
567
5,970
7,389
2,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Crashuesitos
Baron Samedi
8
1 / 4 / 1
5,288
529
4,812
9,872
4,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
8
1 / 5 / 2
5,272
527
7,715
10,783
3,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 0
5,212
521
5,101
9,054
4,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 4 / 0
5,282
528
3,996
6,730
2,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
NAWFR100XD
Yemoja
10
2 / 0 / 9
6,330
633
3,508
10,358
6,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anubis
Newbo4113
Anubis
9
2 / 1 / 4
5,616
562
7,170
6,422
2,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Wake Me Up
Sun Wukong
10
2 / 0 / 1
5,795
580
5,359
9,390
4,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
5 / 1 / 1
6,687
669
5,904
8,430
2,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
schneidz111
Thanatos
10
6 / 2 / 3
6,306
631
5,795
9,987
3,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
17
17
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
BigBush619
Izanami
1
2
1
0.75
L
Baron Samedi
Crashuesitos
Baron Samedi
1
4
1
0.38
L
Da Ji
1
5
2
0.4
L
0
2
0
0
L
1
4
0
0.25
W
Yemoja
NAWFR100XD
Yemoja
2
0
9
6.5
W
Anubis
Newbo4113
Anubis
2
1
4
4
W
Sun Wukong
Wake Me Up
Sun Wukong
2
0
1
2.5
W
5
1
1
5.5
W
Thanatos
schneidz111
Thanatos
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,594
Damage
27,736
43,828
Taken
44,587
16,283
Mitigated
19,949
14,937
Healing
23,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BigBush619
Izanami
5,970
3,794
0
3,381
7,389
2,180
56
715
6,674
0
43,342
L
Baron Samedi
Crashuesitos
Baron Samedi
4,812
947
402
2,621
9,872
4,225
0
2,053
7,741
17,040
0
L
Da Ji
7,715
1,792
0
2,763
10,783
3,261
0
3,148
7,455
0
30,480
L
5,101
1,949
40
3,943
9,054
4,067
0
0
9,054
221
39,316
L
3,996
47
0
1,787
6,730
2,550
47
4,196
2,226
31,236
0
W
Yemoja
NAWFR100XD
Yemoja
3,508
1,892
2,951
3,912
10,358
6,582
16
3,507
6,671
13,237
0
W
Anubis
Newbo4113
Anubis
7,170
138
0
1,809
6,422
2,362
0
2,086
4,032
36,307
0
W
Sun Wukong
Wake Me Up
Sun Wukong
5,359
1,418
0
4,436
9,390
4,474
0
331
9,059
0
38,807
W
5,904
4,558
0
3,458
8,430
2,869
1,067
1,198
7,232
0
54,533
W
Thanatos
schneidz111
Thanatos
5,795
1,341
0
6,442
9,987
3,662
0
1,229
8,726
0
32,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,723
Gold Earned
30,734
266
Minions Killed
309
0
Camps Cleared
0
961,494
Distance Traveled
951,480
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,669
567
77
8
0
186,578
2
L
Baron Samedi
5,288
529
18
2
0
182,931
0
L
Da Ji
5,272
527
48
5
0
208,919
2
L
Surtr
5,212
521
68
7
0
200,847
0
L
Anubis
5,282
528
55
6
0
182,219
0
W
Yemoja
6,330
633
20
2
0
180,520
1
W
Anubis
5,616
562
67
7
0
172,080
0
W
Sun Wukong
5,795
580
82
8
0
218,511
4
W
Izanami
6,687
669
89
9
0
166,262
0
W
Thanatos
6,306
631
51
5
0
214,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role