Player Matchup

Ne Zha
Ne Zha
DRAMSUS
Ne Zha
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,381 Elo+
Party 2
Tyr
Tyr
FlareFlux
Tyr
Level 125
God Stats
1W - 1L
1,202 SR
Queue Stats
4W - 3L
1,506 Elo+
Party 2
Ganesha
Ganesha
Harthfire102
Ganesha
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
152W - 155L
1,458 Elo+
Solo
Zeus
Zeus
ShawnXYZ
Zeus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,356 Elo+
Party 2
Susano
Susano
TheJokesOnU
Susano
Level 12
God Stats
3W - 2L
1,646 SR
Queue Stats
3W - 2L
1,429 Elo+
Party 2
Team Averages
Level 106
1,470 SR
1,426 Elo+

VS

Team Averages
Level 108
1,503 SR
1,533 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
CrucialAdditive
Maui
Level 157
God Stats
10W - 7L
1,500 SR
Queue Stats
365W - 358L
1,526 Elo+
Solo
Kukulkan
Kukulkan
HenTylerr
Kukulkan
Level 64
God Stats
25W - 18L
1,514 SR
Queue Stats
484W - 457L
1,581 Elo+
Party 1
The Morrigan
The Morrigan
NermGodofBees
The Morrigan
Level 61
God Stats
0W - 4L
1,500 SR
Queue Stats
243W - 221L
1,557 Elo+
Party 1
Surtr
Surtr
Royalguan yu
Surtr
Level 143
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DRAMSUS
Ne Zha
13
2 / 3 / 9
7,613
1,269
8,603
9,022
4,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
5 / 0 / 4
8,502
1,417
5,221
7,217
6,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ganesha
Harthfire102
Ganesha
13
0 / 0 / 11
7,901
1,317
3,015
6,136
6,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zeus
13
0 / 0 / 12
7,332
1,222
7,872
2,917
1,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Susano
13
5 / 3 / 5
8,125
1,354
5,713
6,797
3,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

337

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
2 / 4 / 2
7,556
1,259
6,587
9,286
6,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
1 / 2 / 4
7,815
1,303
3,128
9,339
9,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
HenTylerr
Kukulkan
13
3 / 2 / 2
8,150
1,358
9,134
3,411
1,523
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
NermGodofBees
The Morrigan
12
0 / 2 / 3
6,804
1,134
6,167
5,308
1,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

11
0 / 2 / 1
6,478
1,080
2,833
5,002
2,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
12
Kills
6
6
Deaths
12
41
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
4
2
0.75
L
1
2
4
1.5
W
Ne Zha
DRAMSUS
Ne Zha
2
3
9
2.17
W
5
0
4
7
W
Ganesha
Harthfire102
Ganesha
0
0
11
5.5
L
Kukulkan
HenTylerr
Kukulkan
3
2
2
2
L
The Morrigan
NermGodofBees
The Morrigan
0
2
3
0.75
L
0
2
1
0.25
W
Zeus
0
0
12
6
W
Susano
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,424
Damage
27,849
32,089
Taken
32,346
21,829
Mitigated
21,995
3,545
Healing
1,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
6,587
1,571
0
0
9,286
6,707
0
2,327
6,959
0
14,215
L
3,128
446
0
372
9,339
9,607
0
3,864
5,475
5,705
0
W
Ne Zha
DRAMSUS
Ne Zha
8,603
1,682
0
1,314
9,022
4,147
0
3,911
5,111
0
20,576
W
5,221
769
0
813
7,217
6,397
0
3,369
3,602
0
18,468
W
Ganesha
Harthfire102
Ganesha
3,015
330
0
982
6,136
6,786
0
4,416
1,720
8,256
0
L
Kukulkan
HenTylerr
Kukulkan
9,134
838
0
0
3,411
1,523
0
1,150
2,261
40,884
0
L
The Morrigan
NermGodofBees
The Morrigan
6,167
648
0
17
5,308
1,502
0
1,174
4,121
11,884
1,548
L
2,833
1,189
374
552
5,002
2,656
0
2,372
2,630
121
6,113
W
Zeus
7,872
1,585
0
206
2,917
1,080
0
1,364
1,553
29,693
0
W
Susano
5,713
1,439
0
230
6,797
3,419
0
3,942
2,855
0
12,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,473
Gold Earned
36,803
140
Minions Killed
114
7
Camps Cleared
5
691,216
Distance Traveled
556,217
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,556
1,259
16
3
3
133,498
0
L
Maui
7,815
1,303
8
1
1
123,298
0
W
Ne Zha
7,613
1,269
35
6
3
144,263
0
W
Tyr
8,502
1,417
46
8
2
147,350
0
W
Ganesha
7,901
1,317
0
0
0
133,517
0
L
Kukulkan
8,150
1,358
66
11
1
128,707
0
L
The Morrigan
6,804
1,134
14
2
0
117,730
0
L
Surtr
6,478
1,080
10
2
0
52,984
0
W
Zeus
7,332
1,222
51
9
1
138,790
0
W
Susano
8,125
1,354
8
1
1
127,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role