Player Matchup

Eset
Eset
AstarothDAce
Eset
Level 158
God Stats
0W - 3L
1,500 SR
Queue Stats
140W - 147L
1,403 Elo+
Solo
Skadi
Skadi
MrAyce
Skadi
Level 35
God Stats
4W - 3L
1,732 SR
Queue Stats
143W - 135L
1,537 Elo+
Solo
Danzaburou
Danzaburou
Strudelscu30
Danzaburou
Level 66
God Stats
6W - 3L
1,508 SR
Queue Stats
143W - 145L
1,458 Elo+
Solo
Nox
Nox
ThePinKiePunK
Nox
Level 79
God Stats
1W - 2L
1,316 SR
Queue Stats
39W - 43L
1,384 Elo+
Solo
Da Ji
Da Ji
Vova7751
Da Ji
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
422W - 420L
1,655 Elo+
Solo
Team Averages
Level 76
1,511 SR
1,487 Elo+

VS

Team Averages
Level 90
1,608 SR
1,472 Elo+
Ymir
Ymir
FeelingHaryMemo
Ymir
Level 149
God Stats
1W - 1L
1,308 SR
Queue Stats
176W - 151L
1,524 Elo+
Solo
Baron Samedi
Baron Samedi
Flippstur
Baron Samedi
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 32L
1,569 Elo+
Party 2
Surtr
Surtr
KingDarien
Surtr
Level 85
God Stats
8W - 4L
1,829 SR
Queue Stats
126W - 119L
1,268 Elo+
Party 1
Artio
Artio
Skorgamoar
Artio
Level 11
God Stats
3W - 3L
1,673 SR
Queue Stats
51W - 68L
1,268 Elo+
Party 1
Chronos
Chronos
attrower
Chronos
Level 116
God Stats
5W - 2L
1,730 SR
Queue Stats
56W - 41L
1,728 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,213
518
6,134
7,431
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
MrAyce
Skadi
11
0 / 4 / 2
6,455
538
8,173
9,855
3,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Danzaburou
Strudelscu30
Danzaburou
11
2 / 1 / 1
6,950
579
6,665
7,246
3,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
3 / 1 / 1
6,716
560
1,902
8,210
6,682
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Vova7751
Da Ji
9
0 / 3 / 1
5,472
456
1,209
6,744
2,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 3
6,564
547
4,314
10,379
6,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
Flippstur
Baron Samedi
11
4 / 2 / 2
6,727
561
5,851
7,176
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Surtr
12
5 / 1 / 0
7,393
616
6,880
10,320
6,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Artio
9
0 / 1 / 1
5,870
489
828
7,514
4,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chronos
attrower
Chronos
12
1 / 1 / 0
6,612
551
4,065
6,308
2,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
6
Kills
13
13
Deaths
6
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
3
1
3
4.5
W
Baron Samedi
Flippstur
Baron Samedi
4
2
2
2.5
W
Surtr
5
1
0
5
L
Skadi
MrAyce
Skadi
0
4
2
0.25
W
Artio
0
1
1
0.5
L
Danzaburou
Strudelscu30
Danzaburou
2
1
1
2.5
L
3
1
1
3.5
L
Da Ji
Vova7751
Da Ji
0
3
1
0.17
W
Chronos
attrower
Chronos
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,083
Damage
21,938
39,486
Taken
41,697
18,038
Mitigated
23,399
9,799
Healing
15,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,134
642
136
1,891
7,431
2,382
239
3,515
3,916
39,406
0
W
4,314
1,658
0
4,854
10,379
6,205
140
2,641
7,738
38,919
0
W
Baron Samedi
Flippstur
Baron Samedi
5,851
714
0
2,115
7,176
3,213
36
4,171
3,005
36,559
1,874
W
Surtr
6,880
2,626
0
3,976
10,320
6,986
0
317
10,003
784
46,146
L
Skadi
MrAyce
Skadi
8,173
3,563
0
791
9,855
3,576
0
1,254
8,601
0
53,985
W
Artio
828
175
120
2,372
7,514
4,910
0
383
7,131
10,529
0
L
Danzaburou
Strudelscu30
Danzaburou
6,665
2,559
0
3,987
7,246
3,051
0
3,078
4,168
0
53,350
L
1,902
625
0
1,329
8,210
6,682
0
4,445
3,765
21,336
0
L
Da Ji
Vova7751
Da Ji
1,209
300
0
1,665
6,744
2,347
0
2,553
4,191
0
21,386
W
Chronos
attrower
Chronos
4,065
1,590
0
2,364
6,308
2,085
0
524
5,784
59,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,806
Gold Earned
33,166
346
Minions Killed
350
0
Camps Cleared
0
1,148,854
Distance Traveled
1,232,732
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,213
518
74
6
0
209,949
0
W
Ymir
6,564
547
54
5
0
229,651
0
W
Baron Samedi
6,727
561
74
6
0
237,018
2
W
Surtr
7,393
616
86
7
0
238,108
0
L
Skadi
6,455
538
103
9
0
221,122
0
W
Artio
5,870
489
19
2
0
285,161
0
L
Danzaburou
6,950
579
85
7
0
230,450
4
L
Nox
6,716
560
40
3
0
237,209
0
L
Da Ji
5,472
456
44
4
0
250,124
0
W
Chronos
6,612
551
117
10
0
242,794
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role