Player Matchup

Surtr
Surtr
TrickoTect
Surtr
Level 124
God Stats
71W - 44L
1,626 SR
Queue Stats
134W - 96L
1,669 Elo+
Solo
Danzaburou
Danzaburou
Turbokick18
Danzaburou
Level 86
God Stats
159W - 171L
1,570 SR
Queue Stats
160W - 175L
1,552 Elo+
Solo
Mercury
Mercury
konyval007
Mercury
Level 33
God Stats
1W - 0L
1,256 SR
Queue Stats
5W - 9L
1,266 Elo+
Solo
Team Averages
Level 81
1,484 SR
1,496 Elo+

VS

Team Averages
Level 120
1,586 SR
1,421 Elo+
Achilles
Achilles
DeAz_Shot
Achilles
Level 131
God Stats
19W - 24L
1,355 SR
Queue Stats
494W - 507L
1,459 Elo+
Solo
Surtr
Surtr
SpadeTempa
Surtr
Level 109
God Stats
17W - 10L
1,561 SR
Queue Stats
182W - 182L
1,360 Elo+
Solo
Sol
Sol
T_k_12_7AU
Sol
Level 120
God Stats
14W - 6L
1,844 SR
Queue Stats
231W - 223L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
16
6 / 0 / 2
9,792
816
14,704
17,317
16,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Turbokick18
Danzaburou
13
3 / 2 / 3
9,108
759
6,458
10,179
4,180
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
konyval007
Mercury
13
0 / 5 / 5
7,935
661
3,408
9,144
3,835
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DeAz_Shot
Achilles
12
1 / 3 / 6
7,661
638
8,491
10,814
6,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
12
4 / 3 / 3
8,300
692
10,713
13,743
13,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 3 / 4
8,419
702
9,685
10,142
4,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
9
Kills
7
7
Deaths
9
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
DeAz_Shot
Achilles
1
3
6
1.33
L
Surtr
4
3
3
1.83
L
2
3
4
1.33
W
Surtr
6
0
2
7
W
Danzaburou
Turbokick18
Danzaburou
3
2
3
2.25
W
Mercury
konyval007
Mercury
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,570
Damage
28,889
36,640
Taken
34,699
24,406
Mitigated
23,583
11,147
Healing
6,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DeAz_Shot
Achilles
8,491
2,465
0
777
10,814
6,441
0
931
9,452
0
22,202
L
Surtr
10,713
3,162
0
2,157
13,743
13,115
70
1,023
12,244
1,483
30,899
L
9,685
1,402
0
3,686
10,142
4,027
327
854
9,081
42,164
0
W
Surtr
14,704
3,152
0
7,938
17,317
16,391
226
3,816
13,501
5,792
56,590
W
Danzaburou
Turbokick18
Danzaburou
6,458
3,274
184
2,251
10,179
4,180
2,550
4,395
5,784
0
31,139
W
Mercury
konyval007
Mercury
3,408
1,823
0
774
9,144
3,835
0
2,495
6,649
0
18,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,835
Gold Earned
24,380
163
Minions Killed
145
0
Camps Cleared
0
646,432
Distance Traveled
636,065
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,661
638
30
3
0
218,019
0
L
Surtr
8,300
692
59
5
0
220,062
0
L
Sol
8,419
702
56
5
0
197,984
5
W
Surtr
9,792
816
81
7
0
231,227
0
W
Danzaburou
9,108
759
58
5
0
194,201
0
W
Mercury
7,935
661
24
2
0
221,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role