Player Matchup

Gilgamesh
Gilgamesh
OPChilly
Gilgamesh
Level 89
God Stats
21W - 10L
1,843 SR
Queue Stats
302W - 278L
1,536 Elo+
Solo
Baba Yaga
Baba Yaga
Sinfoo
Baba Yaga
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
86W - 86L
1,750 Elo+
Solo
Thoth
Thoth
Vindicatorsix
Thoth
Level 129
God Stats
15W - 19L
1,715 SR
Queue Stats
362W - 366L
1,475 Elo+
Party 2
Scylla
Scylla
doomsdaymomo
Scylla
Level 107
God Stats
17W - 24L
1,265 SR
Queue Stats
20W - 30L
1,309 Elo+
Solo
Ao Kuang
Ao Kuang
elmonsterito
Ao Kuang
Level 151
God Stats
3W - 4L
1,298 SR
Queue Stats
373W - 386L
1,475 Elo+
Party 2
Team Averages
Level 108
1,524 SR
1,509 Elo+

VS

Team Averages
Level 155
1,500 SR
1,587 Elo+
Chernobog
Chernobog
 
Chernobog
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Faaabs
Ra
Level 145
God Stats
6W - 5L
1,500 SR
Queue Stats
97W - 95L
1,811 Elo+
Solo
Agni
Agni
Tora36
Agni
Level 159
God Stats
3W - 2L
1,500 SR
Queue Stats
436W - 184L
1,540 Elo+
Party 1
Hun Batz
Hun Batz
Zetth51
Hun Batz
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
375W - 363L
1,596 Elo+
Solo
Ganesha
Ganesha
warotas
Ganesha
Level 159
God Stats
3W - 3L
1,500 SR
Queue Stats
488W - 246L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
OPChilly
Gilgamesh
13
0 / 0 / 3
8,025
1,003
6,040
11,790
10,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Baba Yaga
Sinfoo
Baba Yaga
13
1 / 2 / 2
8,372
1,047
9,183
10,489
3,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 3 / 1
8,705
1,088
9,955
5,374
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Scylla
12
0 / 0 / 0
7,022
878
0
0
0
Ao Kuang
elmonsterito
Ao Kuang
13
1 / 5 / 1
7,962
995
5,837
9,946
3,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

247

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
3 / 1 / 6
8,974
1,122
5,952
7,598
3,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ra
14
3 / 0 / 5
9,281
1,160
6,196
3,693
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Agni
Tora36
Agni
14
2 / 1 / 3
8,322
1,040
9,349
4,935
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
Zetth51
Hun Batz
14
2 / 2 / 6
8,848
1,106
9,708
8,933
5,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
warotas
Ganesha
14
0 / 0 / 6
9,248
1,156
3,465
8,207
12,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
4
Kills
10
10
Deaths
4
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
3
1
6
6
W
Ra
3
0
5
5.5
L
Gilgamesh
OPChilly
Gilgamesh
0
0
3
1.5
L
Baba Yaga
Sinfoo
Baba Yaga
1
2
2
1
W
Agni
Tora36
Agni
2
1
3
3.5
L
2
3
1
0.83
W
Hun Batz
Zetth51
Hun Batz
2
2
6
2.5
L
Scylla
0
0
0
0
L
Ao Kuang
elmonsterito
Ao Kuang
1
5
1
0.3
W
Ganesha
warotas
Ganesha
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,015
Damage
34,670
37,599
Taken
33,366
20,162
Mitigated
24,776
2,654
Healing
6,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
5,952
3,833
0
892
7,598
3,015
0
4,814
2,477
0
17,030
W
Ra
6,196
396
1,874
1,201
3,693
1,602
0
2,968
635
37,342
0
L
Gilgamesh
OPChilly
Gilgamesh
6,040
662
0
1,117
11,790
10,995
0
6,788
5,002
0
20,605
L
Baba Yaga
Sinfoo
Baba Yaga
9,183
206
0
259
10,489
3,762
0
4,019
6,470
27,399
0
W
Agni
Tora36
Agni
9,349
646
0
270
4,935
2,519
0
3,176
1,624
21,521
1,443
L
9,955
170
0
20
5,374
1,595
0
1,564
3,810
31,106
834
W
Hun Batz
Zetth51
Hun Batz
9,708
1,637
0
383
8,933
5,186
0
7,178
1,717
0
21,825
L
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
Ao Kuang
elmonsterito
Ao Kuang
5,837
1,377
0
1,258
9,946
3,810
0
5,689
4,257
13,318
789
W
Ganesha
warotas
Ganesha
3,465
191
0
2,285
8,207
12,454
0
6,034
1,865
10,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,086
Gold Earned
44,673
154
Minions Killed
182
3
Camps Cleared
11
655,347
Distance Traveled
849,545
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,974
1,122
25
3
2
153,016
0
W
Ra
9,281
1,160
100
13
1
166,374
0
L
Gilgamesh
8,025
1,003
29
4
0
195,275
0
L
Baba Yaga
8,372
1,047
52
7
0
180,079
0
W
Agni
8,322
1,040
34
4
6
169,828
0
L
Thoth
8,705
1,088
48
6
1
135,366
0
W
Hun Batz
8,848
1,106
23
3
2
176,613
0
L
Scylla
7,022
878
0
0
0
0
0
L
Ao Kuang
7,962
995
25
3
2
144,627
0
W
Ganesha
9,248
1,156
0
0
0
183,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role