Player Matchup

Ymir
Ymir
 
Ymir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Antwonsan
Ganesha
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 24L
1,563 Elo+
Party 2
Xbalanque
Xbalanque
B2B A king
Xbalanque
Level 117
God Stats
1W - 2L
1,485 SR
Queue Stats
17W - 7L
1,714 Elo+
Party 2
Hel
Hel
MiniTism
Hel
Level 43
God Stats
0W - 3L
1,285 SR
Queue Stats
80W - 58L
1,777 Elo+
Solo
Horus
Horus
Trxth xV
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,456 Elo+
Party 2
Team Averages
Level 86
1,454 SR
1,602 Elo+

VS

Team Averages
Level 135
1,413 SR
1,404 Elo+
Ymir
Ymir
DarkParanoia
Ymir
Level 109
God Stats
4W - 4L
1,156 SR
Queue Stats
15W - 18L
1,233 Elo+
Party 3
Danzaburou
Danzaburou
JCKILLA69
Danzaburou
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 53L
1,327 Elo+
Party 3
Ne Zha
Ne Zha
Suddle Trout
Ne Zha
Level 150
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 37L
1,698 Elo+
Party 1
Chernobog
Chernobog
WILLYNILLYROB
Chernobog
Level 149
God Stats
3W - 2L
1,500 SR
Queue Stats
88W - 91L
1,489 Elo+
Party 1
Chang'e
Chang'e
bloodomen56
Chang'e
Level 128
God Stats
24W - 8L
1,407 SR
Queue Stats
39W - 44L
1,273 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
4 / 4 / 0
7,802
520
10,303
13,916
7,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Antwonsan
Ganesha
9
0 / 6 / 5
6,518
435
6,057
16,491
12,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
B2B A king
Xbalanque
11
3 / 3 / 2
7,657
510
13,657
10,760
3,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 1 / 1
7,850
523
3,528
5,952
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Trxth xV
Horus
14
1 / 2 / 0
8,061
537
8,009
14,199
16,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 11
7,162
477
5,008
12,609
12,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
JCKILLA69
Danzaburou
11
9 / 3 / 2
8,393
560
13,745
17,728
6,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
11
2 / 1 / 10
7,495
500
6,983
11,146
4,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
WILLYNILLYROB
Chernobog
15
2 / 1 / 2
8,688
579
9,232
13,191
5,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
bloodomen56
Chang'e
13
2 / 2 / 6
8,252
550
8,655
9,781
4,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
9
Kills
15
16
Deaths
9
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
4
4
0
1
L
Ganesha
Antwonsan
Ganesha
0
6
5
0.42
L
Xbalanque
B2B A king
Xbalanque
3
3
2
1.33
W
0
2
11
2.75
W
Danzaburou
JCKILLA69
Danzaburou
9
3
2
3.33
L
1
1
1
1.5
W
Ne Zha
2
1
10
7
L
Horus
Trxth xV
Horus
1
2
0
0.5
W
Chernobog
WILLYNILLYROB
Chernobog
2
1
2
3
W
Chang'e
bloodomen56
Chang'e
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,554
Damage
43,623
61,318
Taken
64,455
42,451
Mitigated
34,061
18,802
Healing
28,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
10,303
1,542
0
4,432
13,916
7,383
0
2,780
11,136
38,255
0
L
Ganesha
Antwonsan
Ganesha
6,057
1,082
0
2,990
16,491
12,821
0
5,530
10,961
13,362
0
L
Xbalanque
B2B A king
Xbalanque
13,657
7,295
0
3,902
10,760
3,930
0
2,763
7,997
0
58,131
W
5,008
1,265
0
2,393
12,609
12,753
50
3,005
9,604
18,570
0
W
Danzaburou
JCKILLA69
Danzaburou
13,745
8,507
0
8,230
17,728
6,939
1,239
8,991
8,737
0
43,699
L
3,528
0
381
2,231
5,952
2,198
0
1,702
4,250
57,391
0
W
Ne Zha
6,983
1,664
0
4,351
11,146
4,635
168
2,845
8,301
0
37,742
L
Horus
Trxth xV
Horus
8,009
3,060
0
4,866
14,199
16,119
0
0
14,199
3,409
52,717
W
Chernobog
WILLYNILLYROB
Chernobog
9,232
5,056
0
7,431
13,191
5,481
925
1,740
11,451
0
72,348
W
Chang'e
bloodomen56
Chang'e
8,655
707
2,266
3,632
9,781
4,253
66
4,630
5,151
54,320
2,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,888
Gold Earned
39,990
325
Minions Killed
348
0
Camps Cleared
0
1,418,959
Distance Traveled
1,458,438
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,802
520
47
3
0
309,764
0
L
Ganesha
6,518
435
1
0
0
304,659
0
L
Xbalanque
7,657
510
75
5
0
293,561
2
W
Ymir
7,162
477
16
1
0
298,720
0
W
Danzaburou
8,393
560
45
3
0
278,989
0
L
Hel
7,850
523
111
7
0
238,602
0
W
Ne Zha
7,495
500
63
4
0
319,883
0
L
Horus
8,061
537
91
6
0
272,373
0
W
Chernobog
8,688
579
120
8
0
273,225
0
W
Chang'e
8,252
550
104
7
0
287,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role