Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Mexi__23
Gilgamesh
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 37L
1,479 Elo+
Party 1
Atlas
Atlas
QUANTUM_WTRMLN
Atlas
Level 93
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 14L
1,459 Elo+
Party 1
Rama
Rama
rickzg77
Rama
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,598 Elo+
Party 1
Team Averages
Level 125
1,500 SR
1,507 Elo+

VS

Team Averages
Level 143
1,500 SR
1,513 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
DeathSights
Maui
Level 141
God Stats
4W - 8L
1,500 SR
Queue Stats
230W - 242L
1,534 Elo+
Solo
Bacchus
Bacchus
Funkndunk
Bacchus
Level 134
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 131L
1,548 Elo+
Party 2
Erlang Shen
Erlang Shen
Joee6pack
Erlang Shen
Level 128
God Stats
0W - 4L
1,500 SR
Queue Stats
313W - 328L
1,509 Elo+
Party 2
Tiamat
Tiamat
Suspenciaa
Tiamat
Level 167
God Stats
0W - 5L
1,500 SR
Queue Stats
189W - 174L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
2 / 1 / 2
6,357
1,271
6,324
6,209
2,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
 
Artemis
10
0 / 0 / 4
5,566
1,113
4,233
4,191
1,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
Mexi__23
Gilgamesh
10
2 / 1 / 4
5,904
1,181
3,524
6,529
6,335
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
2 / 0 / 3
6,286
1,257
3,686
5,156
4,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
10
0 / 0 / 5
5,644
1,129
3,529
3,380
1,374
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
5
0 / 0 / 0
4,388
878
0
0
0
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 1 / 1
5,370
1,074
2,423
5,015
5,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
Funkndunk
Bacchus
9
0 / 2 / 0
4,698
940
3,133
5,178
6,095
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
Joee6pack
Erlang Shen
10
0 / 2 / 0
4,844
969
3,560
7,684
7,323
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
Suspenciaa
Tiamat
12
1 / 1 / 0
5,453
1,091
8,841
5,174
5,505
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
6
Kills
1
2
Deaths
6
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
1
2
3
W
Artemis
 
Artemis
0
0
4
2
L
Hou Yi
 
Hou Yi
0
0
0
0
L
0
1
1
0.5
L
Bacchus
Funkndunk
Bacchus
0
2
0
0
L
Erlang Shen
Joee6pack
Erlang Shen
0
2
0
0
W
Gilgamesh
Mexi__23
Gilgamesh
2
1
4
4
W
2
0
3
3.5
L
Tiamat
Suspenciaa
Tiamat
1
1
0
1
W
Rama
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,296
Damage
17,957
25,465
Taken
23,051
16,379
Mitigated
24,147
12,607
Healing
7,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
6,324
712
754
1,395
6,209
2,766
31
3,497
2,712
0
12,612
W
Artemis
 
Artemis
4,233
1,831
2,560
1,973
4,191
1,688
0
2,626
1,565
0
11,630
L
Hou Yi
 
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
L
2,423
298
415
909
5,015
5,224
0
961
4,054
4,071
0
L
Bacchus
Funkndunk
Bacchus
3,133
50
1,093
668
5,178
6,095
0
475
4,703
4,767
0
L
Erlang Shen
Joee6pack
Erlang Shen
3,560
1,237
660
2,321
7,684
7,323
0
1,303
6,381
0
7,114
W
Gilgamesh
Mexi__23
Gilgamesh
3,524
897
606
831
6,529
6,335
162
3,752
2,777
0
6,925
W
3,686
1,373
1,246
1,401
5,156
4,216
29
2,496
2,660
8,145
0
L
Tiamat
Suspenciaa
Tiamat
8,841
193
447
966
5,174
5,505
0
947
4,227
20,565
0
W
Rama
3,529
2,076
1,233
608
3,380
1,374
1,344
2,026
1,354
0
8,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,757
Gold Earned
24,753
68
Minions Killed
39
0
Camps Cleared
0
600,220
Distance Traveled
376,416
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,357
1,271
14
3
0
140,575
0
W
Artemis
5,566
1,113
17
3
0
118,714
0
L
Hou Yi
4,388
878
0
0
0
3,517
0
L
Maui
5,370
1,074
5
1
0
84,416
0
L
Bacchus
4,698
940
2
0
0
90,729
0
L
Erlang Shen
4,844
969
4
1
0
86,287
0
W
Gilgamesh
5,904
1,181
9
2
0
122,933
0
W
Atlas
6,286
1,257
12
2
0
112,545
0
L
Tiamat
5,453
1,091
28
6
0
111,467
0
W
Rama
5,644
1,129
16
3
0
105,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role