Player Matchup

Thanatos
Thanatos
EddyPed
Thanatos
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 112L
1,097 Elo+
Solo
Osiris
Osiris
Zacniator
Osiris
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
156W - 192L
1,254 Elo+
Solo
Ratatoskr
Ratatoskr
kochacsesje
Ratatoskr
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,259 Elo+
Solo
Medusa
Medusa
llapua
Medusa
Level 157
God Stats
3W - 1L
1,824 SR
Queue Stats
49W - 51L
1,472 Elo+
Solo
Cupid
Cupid
sgt-Te4-BaggeR--
Cupid
Level 148
God Stats
6W - 4L
1,500 SR
Queue Stats
775W - 752L
1,533 Elo+
Solo
Team Averages
Level 96
1,565 SR
1,323 Elo+

VS

Team Averages
Level 114
1,503 SR
1,422 Elo+
Ishtar
Ishtar
Enddelesman
Ishtar
Level 67
God Stats
1W - 0L
1,515 SR
Queue Stats
22W - 19L
1,500 Elo+
Solo
Tyr
Tyr
Le_MalFrouill3
Tyr
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
277W - 300L
1,500 Elo+
Solo
Fafnir
Fafnir
R35P3CT3R
Fafnir
Level 162
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 113L
1,201 Elo+
Solo
Cupid
Cupid
ZlaX_ic3
Cupid
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,500 Elo+
Solo
Agni
Agni
smrtka666
Agni
Level 128
God Stats
7W - 4L
1,500 SR
Queue Stats
301W - 323L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EddyPed
Thanatos
13
1 / 8 / 6
8,636
617
5,895
16,109
7,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
Zacniator
Osiris
17
1 / 3 / 6
9,658
690
9,086
16,564
20,798
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ratatoskr
kochacsesje
Ratatoskr
14
1 / 6 / 3
8,895
635
3,990
14,362
7,540
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Medusa
llapua
Medusa
20
5 / 3 / 5
11,481
820
36,566
17,856
9,732
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

17
4 / 5 / 4
10,326
738
10,253
15,517
8,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
16
2 / 3 / 15
10,134
724
12,327
13,116
6,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

17
3 / 3 / 15
10,189
728
11,333
16,856
24,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fafnir
R35P3CT3R
Fafnir
17
3 / 3 / 18
11,273
805
10,930
20,618
26,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cupid
ZlaX_ic3
Cupid
19
7 / 1 / 13
11,224
802
12,422
11,646
6,361
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
19
10 / 4 / 15
12,035
860
28,512
15,085
7,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
101
12
Kills
25
25
Deaths
14
24
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Thanatos
EddyPed
Thanatos
1
8
6
0.5
W
Ishtar
2
3
15
3.17
W
3
3
15
3.5
W
Fafnir
R35P3CT3R
Fafnir
3
3
18
4
L
Osiris
Zacniator
Osiris
1
3
6
1.33
W
Cupid
ZlaX_ic3
Cupid
7
1
13
13.5
L
Ratatoskr
kochacsesje
Ratatoskr
1
6
3
0.42
L
Medusa
llapua
Medusa
5
3
5
2.5
L
4
5
4
1.2
W
Agni
10
4
15
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,790
Damage
75,524
80,408
Taken
77,321
54,424
Mitigated
70,881
32,364
Healing
36,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
EddyPed
Thanatos
5,895
163
383
5,245
16,109
7,586
0
8,855
7,254
0
11,854
W
Ishtar
12,327
5,126
0
1,710
13,116
6,530
1,001
0
13,116
0
26,474
W
11,333
384
1,721
2,827
16,856
24,094
253
0
16,856
0
26,323
W
Fafnir
R35P3CT3R
Fafnir
10,930
2,938
2,467
5,372
20,618
26,484
514
0
20,618
12,878
0
L
Osiris
Zacniator
Osiris
9,086
1,912
1,299
2,605
16,564
20,798
0
7,317
9,247
0
20,999
W
Cupid
ZlaX_ic3
Cupid
12,422
7,689
10,337
5,557
11,646
6,361
1,589
0
11,646
0
24,716
L
Ratatoskr
kochacsesje
Ratatoskr
3,990
783
1,467
3,344
14,362
7,540
0
6,117
8,245
0
9,860
L
Medusa
llapua
Medusa
36,566
14,554
946
6,218
17,856
9,732
1,522
8,148
9,708
0
66,741
L
10,253
3,774
5,569
5,288
15,517
8,768
122
7,726
7,791
0
21,860
W
Agni
28,512
1,446
2,382
3,959
15,085
7,412
594
0
15,085
49,471
2,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,996
Gold Earned
54,855
151
Minions Killed
153
0
Camps Cleared
0
1,273,236
Distance Traveled
1,338,290
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,636
617
15
1
0
257,262
0
W
Ishtar
10,134
724
41
3
0
230,461
0
W
Tyr
10,189
728
34
2
0
278,349
0
W
Fafnir
11,273
805
2
0
0
279,403
0
L
Osiris
9,658
690
30
2
0
267,390
0
W
Cupid
11,224
802
29
2
0
299,196
0
L
Ratatoskr
8,895
635
12
1
0
232,463
0
L
Medusa
11,481
820
56
4
0
271,437
0
L
Cupid
10,326
738
38
3
0
244,684
0
W
Agni
12,035
860
47
3
0
250,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role