Player Matchup

Baba Yaga
Baba Yaga
FVHAG_Crimson
Baba Yaga
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 31L
1,119 Elo+
Solo
Neith
Neith
LilChili4
Neith
Level 69
God Stats
44W - 30L
1,726 SR
Queue Stats
81W - 86L
1,370 Elo+
Party 1
Hel
Hel
Netsua101
Hel
Level 47
God Stats
6W - 5L
1,853 SR
Queue Stats
143W - 145L
1,540 Elo+
Party 1
Da Ji
Da Ji
Ph0sph0rus
Da Ji
Level 26
God Stats
4W - 0L
1,500 SR
Queue Stats
13W - 14L
1,553 Elo+
Party 1
Cerberus
Cerberus
llllWaterlllll
Cerberus
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 25L
1,434 Elo+
Party 1
Team Averages
Level 46
1,616 SR
1,403 Elo+

VS

Team Averages
Level 41
1,382 SR
1,525 Elo+
Scylla
Scylla
HavokTG
Scylla
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,724 Elo+
Solo
Mercury
Mercury
adrianmezag
Mercury
Level 40
God Stats
12W - 17L
1,299 SR
Queue Stats
19W - 31L
1,391 Elo+
Solo
Guan Yu
Guan Yu
kaifromdogtown
Guan Yu
Level 24
God Stats
9W - 13L
1,076 SR
Queue Stats
18W - 18L
1,468 Elo+
Party 2
Hou Yi
Hou Yi
m1ggy_smallzz_
Hou Yi
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,507 Elo+
Party 2
Kukulkan
Kukulkan
temp-310597
Kukulkan
Level 39
God Stats
55W - 48L
1,535 SR
Queue Stats
200W - 187L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
FVHAG_Crimson
Baba Yaga
18
4 / 2 / 25
11,340
1,134
16,183
11,447
5,520
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
LilChili4
Neith
19
8 / 0 / 24
12,618
1,262
16,271
9,319
3,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
13 / 0 / 15
12,217
1,222
22,735
11,581
5,128
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Da Ji
18
13 / 3 / 15
12,857
1,286
21,955
13,259
6,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
19
2 / 1 / 30
12,849
1,285
12,827
17,568
23,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

284

VS

Team 2 Tickets

7

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
HavokTG
Scylla
15
1 / 9 / 5
10,334
1,033
18,359
17,738
6,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
adrianmezag
Mercury
15
2 / 7 / 2
10,231
1,023
6,757
19,556
6,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 14 / 4
9,570
957
5,633
32,882
15,830
14
0 / 4 / 3
8,868
887
1,977
4,532
1,398
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
temp-310597
Kukulkan
16
3 / 6 / 2
11,089
1,109
24,101
21,241
7,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
22
40
Kills
6
6
Deaths
40
109
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
FVHAG_Crimson
Baba Yaga
4
2
25
8.25
L
Scylla
HavokTG
Scylla
1
9
5
0.39
W
Neith
LilChili4
Neith
8
0
24
20
W
13
0
15
20.5
W
Da Ji
13
3
15
6.83
L
Mercury
adrianmezag
Mercury
2
7
2
0.43
L
0
14
4
0.14
W
Cerberus
2
1
30
17
L
0
4
3
0.38
L
Kukulkan
temp-310597
Kukulkan
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,971
Damage
56,827
63,174
Taken
95,949
44,444
Mitigated
38,346
21,055
Healing
3,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
FVHAG_Crimson
Baba Yaga
16,183
3,321
1,085
2,325
11,447
5,520
0
8,214
3,233
31,485
0
L
Scylla
HavokTG
Scylla
18,359
1,415
0
417
17,738
6,465
0
9,885
7,853
25,530
2,050
W
Neith
LilChili4
Neith
16,271
7,062
0
2,470
9,319
3,575
0
7,095
2,224
0
42,148
W
22,735
1,928
5,677
4,477
11,581
5,128
0
6,838
4,743
36,571
0
W
Da Ji
21,955
6,131
0
668
13,259
6,451
0
7,421
5,838
0
41,356
L
Mercury
adrianmezag
Mercury
6,757
2,780
0
149
19,556
6,818
0
6,652
12,904
0
21,516
L
5,633
560
670
1,574
32,882
15,830
0
17,387
15,495
0
17,315
W
Cerberus
12,827
909
0
4,353
17,568
23,770
0
11,589
5,979
35,040
0
L
1,977
535
0
0
4,532
1,398
0
2,123
2,409
0
3,604
L
Kukulkan
temp-310597
Kukulkan
24,101
3,175
130
607
21,241
7,835
0
15,698
5,543
61,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,881
Gold Earned
50,092
256
Minions Killed
172
10
Camps Cleared
4
1,038,742
Distance Traveled
732,326
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
11,340
1,134
32
3
1
192,655
0
L
Scylla
10,334
1,033
28
3
0
160,979
0
W
Neith
12,618
1,262
73
7
0
189,740
0
W
Hel
12,217
1,222
43
4
0
236,962
0
W
Da Ji
12,857
1,286
37
4
8
191,422
0
L
Mercury
10,231
1,023
27
3
2
202,128
0
L
Guan Yu
9,570
957
14
1
0
185,455
2
W
Cerberus
12,849
1,285
71
7
1
227,963
0
L
Hou Yi
8,868
887
4
0
1
22,927
0
L
Kukulkan
11,089
1,109
99
10
1
160,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role