Player Matchup

Yemoja
Yemoja
DoNoUgHtZ22
Yemoja
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 37L
1,720 Elo+
Party 1
Anhur
Anhur
Independent4758
Anhur
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
PGGrenedier
Ymir
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 45L
1,870 Elo+
Party 1
Serqet
Serqet
PissedPlatipus
Serqet
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
329W - 339L
1,319 Elo+
Solo
Arachne
Arachne
Pyradapyro
Arachne
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 52L
1,500 Elo+
Solo
Team Averages
Level 89
1,500 SR
1,582 Elo+

VS

Team Averages
Level 79
1,455 SR
1,394 Elo+
Apollo
Apollo
CoachHanna42
Apollo
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 87L
1,306 Elo+
Solo
Hel
Hel
F4lconBoyy
Hel
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,263 Elo+
Solo
Poseidon
Poseidon
Frodobaginns420
Poseidon
Level 133
God Stats
9W - 3L
1,500 SR
Queue Stats
277W - 287L
1,420 Elo+
Solo
Nu Wa
Nu Wa
Quality Gamer38
Nu Wa
Level 88
God Stats
5W - 1L
1,500 SR
Queue Stats
388W - 408L
1,697 Elo+
Party 2
Eset
Eset
SpiritBear35
Eset
Level 132
God Stats
1W - 0L
1,276 SR
Queue Stats
25W - 17L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
3 / 2 / 5
9,166
764
7,230
14,191
15,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
0 / 8 / 6
7,582
632
5,168
18,892
9,252
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
4 / 5 / 3
8,315
693
11,178
18,873
12,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 4 / 5
7,450
621
4,196
14,121
16,659
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
Pyradapyro
Arachne
14
1 / 1 / 6
7,488
624
4,732
13,760
12,647
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
7 / 2 / 10
10,669
889
14,514
10,787
6,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 1 / 10
9,860
822
8,143
8,645
4,177
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
17
2 / 2 / 13
9,780
815
14,864
7,231
3,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 1 / 13
9,145
762
20,793
8,590
4,502
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
2 / 3 / 13
9,445
787
15,389
9,720
8,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
79
9
Kills
20
20
Deaths
9
25
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Apollo
7
2
10
6
L
Yemoja
3
2
5
2.75
W
7
1
10
12
W
Poseidon
2
2
13
4.25
L
0
8
6
0.38
L
4
5
3
1.1
L
1
4
5
0.88
L
Arachne
Pyradapyro
Arachne
1
1
6
4
W
2
1
13
8.5
W
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,504
Damage
73,703
79,837
Taken
44,973
65,792
Mitigated
27,246
31,887
Healing
18,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
14,514
6,658
0
2,139
10,787
6,268
3,446
4,931
5,574
0
37,017
L
Yemoja
7,230
1,428
12,513
4,819
14,191
15,140
0
10,525
3,666
22,926
0
W
8,143
1,505
5,862
4,919
8,645
4,177
1,897
3,986
4,659
14,540
0
W
Poseidon
14,864
1,637
815
363
7,231
3,656
450
3,203
3,860
36,153
0
L
5,168
3,660
798
3,092
18,892
9,252
0
14,799
4,093
0
19,516
L
11,178
2,850
1,960
3,060
18,873
12,094
0
12,738
6,135
21,554
400
L
4,196
577
535
361
14,121
16,659
0
10,056
4,065
0
8,519
L
Arachne
Pyradapyro
Arachne
4,732
2,805
1,951
2,798
13,760
12,647
0
9,989
3,771
0
8,980
W
20,793
6,517
1,267
1,286
8,590
4,502
1,810
3,753
4,837
30,934
1,562
W
15,389
1,310
1,027
782
9,720
8,643
64
2,294
7,192
26,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,001
Gold Earned
48,899
103
Minions Killed
194
0
Camps Cleared
0
1,005,016
Distance Traveled
1,123,048
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,669
889
68
6
0
205,089
0
L
Yemoja
9,166
764
24
2
0
182,785
0
W
Hel
9,860
822
8
1
0
240,662
0
W
Poseidon
9,780
815
53
4
0
219,054
0
L
Anhur
7,582
632
29
2
0
170,988
0
L
Ymir
8,315
693
32
3
0
189,805
0
L
Serqet
7,450
621
12
1
0
200,071
0
L
Arachne
7,488
624
6
1
0
261,367
0
W
Nu Wa
9,145
762
30
3
0
244,265
0
W
Eset
9,445
787
35
3
0
213,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role