Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
 
Nox
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BruhwAsgooD
Bacchus
Level 123
God Stats
6W - 15L
1,319 SR
Queue Stats
408W - 415L
1,422 Elo+
Party 1
Guan Yu
Guan Yu
Jewfro_94
Guan Yu
Level 27
God Stats
1W - 3L
1,331 SR
Queue Stats
24W - 23L
1,538 Elo+
Party 1
Jing Wei
Jing Wei
Razzorsharp_22
Jing Wei
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,425 Elo+
Solo
Team Averages
Level 114
1,430 SR
1,477 Elo+

VS

Team Averages
Level 86
1,505 SR
1,397 Elo+
Ne Zha
Ne Zha
ColtTheRooster
Ne Zha
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 91L
1,549 Elo+
Party 3
Danzaburou
Danzaburou
Dieginski_10
Danzaburou
Level 124
God Stats
2W - 2L
1,311 SR
Queue Stats
186W - 179L
1,557 Elo+
Party 2
Ares
Ares
GuruKutter
Ares
Level 89
God Stats
5W - 2L
1,500 SR
Queue Stats
97W - 83L
1,190 Elo+
Solo
Baron Samedi
Baron Samedi
SolemnJudgment69
Baron Samedi
Level 96
God Stats
2W - 1L
1,715 SR
Queue Stats
158W - 147L
1,544 Elo+
Party 3
Surtr
Surtr
bgonza01
Surtr
Level 55
God Stats
6W - 2L
1,500 SR
Queue Stats
20W - 18L
1,147 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
8
1 / 1 / 1
5,326
533
3,533
6,210
2,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nox
 
Nox
9
0 / 0 / 0
5,041
504
172
2,120
763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
BruhwAsgooD
Bacchus
5
0 / 6 / 2
4,176
418
2,297
9,912
5,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
Jewfro_94
Guan Yu
11
5 / 1 / 0
6,504
650
8,130
9,751
8,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
6
0 / 3 / 2
4,111
411
1,496
5,989
1,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,335
534
1,229
7,392
2,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Dieginski_10
Danzaburou
10
8 / 0 / 1
6,825
683
7,853
6,422
2,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 2 / 8
5,370
537
4,382
7,412
3,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
SolemnJudgment69
Baron Samedi
11
1 / 0 / 1
6,350
635
2,885
3,499
1,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Surtr
bgonza01
Surtr
9
1 / 4 / 0
5,218
522
3,490
8,899
2,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
6
Kills
11
11
Deaths
7
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
1
1
1.5
L
Nox
 
Nox
0
0
0
0
L
Bacchus
BruhwAsgooD
Bacchus
0
6
2
0.17
W
0
1
1
0.5
W
Danzaburou
Dieginski_10
Danzaburou
8
0
1
8.5
W
1
2
8
2.5
L
Guan Yu
Jewfro_94
Guan Yu
5
1
0
5
L
Jing Wei
0
3
2
0.33
W
Baron Samedi
SolemnJudgment69
Baron Samedi
1
0
1
1.5
W
Surtr
bgonza01
Surtr
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,628
Damage
19,839
33,982
Taken
33,624
18,892
Mitigated
12,820
8,679
Healing
12,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
3,533
755
0
2,986
6,210
2,242
0
1,430
4,677
0
31,212
L
Nox
 
Nox
172
49
0
375
2,120
763
0
918
1,092
26,040
0
L
Bacchus
BruhwAsgooD
Bacchus
2,297
549
0
1,113
9,912
5,900
0
1,617
8,044
11,186
0
W
1,229
438
0
1,686
7,392
2,219
0
0
7,392
0
29,345
W
Danzaburou
Dieginski_10
Danzaburou
7,853
5,014
0
5,147
6,422
2,441
308
1,465
4,957
0
49,742
W
4,382
763
0
2,032
7,412
3,633
49
832
6,580
8,722
0
L
Guan Yu
Jewfro_94
Guan Yu
8,130
846
0
2,554
9,751
8,339
0
1,134
8,558
0
42,835
L
Jing Wei
1,496
1,424
0
1,651
5,989
1,648
0
1,614
4,228
0
12,242
W
Baron Samedi
SolemnJudgment69
Baron Samedi
2,885
219
0
1,574
3,499
1,552
172
172
3,327
42,852
0
W
Surtr
bgonza01
Surtr
3,490
1,639
0
1,818
8,899
2,975
0
0
8,899
310
23,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,158
Gold Earned
29,098
223
Minions Killed
258
0
Camps Cleared
0
948,208
Distance Traveled
1,018,333
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,326
533
55
6
0
252,922
1
L
Nox
5,041
504
63
6
0
144,838
0
L
Bacchus
4,176
418
14
1
0
180,179
1
W
Ne Zha
5,335
534
55
6
0
246,783
0
W
Danzaburou
6,825
683
79
8
0
181,035
0
W
Ares
5,370
537
8
1
0
197,886
2
L
Guan Yu
6,504
650
72
7
0
205,850
2
L
Jing Wei
4,111
411
19
2
0
164,419
0
W
Baron Samedi
6,350
635
86
9
0
199,908
0
W
Surtr
5,218
522
30
3
0
192,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role