Player Matchup

Surtr
Surtr
BOB MARLY055900
Surtr
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 21L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Joza blind
Nu Wa
Level 109
God Stats
12W - 13L
1,500 SR
Queue Stats
837W - 870L
1,484 Elo+
Solo
Bellona
Bellona
Yeet Chungus
Bellona
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 21L
1,500 Elo+
Party 2
Team Averages
Level 62
1,500 SR
1,495 Elo+

VS

Team Averages
Level 100
1,632 SR
1,372 Elo+
Kuzenbo
Kuzenbo
Migiidoodle
Kuzenbo
Level 34
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 10L
1,223 Elo+
Party 1
Olorun
Olorun
PrematurePeak
Olorun
Level 142
God Stats
3W - 2L
1,790 SR
Queue Stats
24W - 26L
1,488 Elo+
Party 1
Surtr
Surtr
diab3ticninja
Surtr
Level 125
God Stats
9W - 7L
1,606 SR
Queue Stats
28W - 31L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 0
6,707
559
6,655
15,423
11,612
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nu Wa
13
0 / 5 / 0
7,640
637
6,296
9,123
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Yeet Chungus
Bellona
11
0 / 3 / 0
6,859
572
4,952
11,432
10,702
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Migiidoodle
Kuzenbo
12
0 / 0 / 10
7,811
651
3,703
7,536
8,095
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
6 / 0 / 9
9,953
829
10,702
8,494
5,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
9 / 0 / 6
10,082
840
17,414
13,913
10,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
40
0
Kills
15
15
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
Nu Wa
0
5
0
0
W
Kuzenbo
Migiidoodle
Kuzenbo
0
0
10
5
W
6
0
9
10.5
L
Bellona
Yeet Chungus
Bellona
0
3
0
0
W
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,903
Damage
31,819
35,978
Taken
29,943
25,353
Mitigated
23,515
6,714
Healing
13,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,655
2,638
213
4,200
15,423
11,612
0
6,800
8,150
269
19,820
L
Nu Wa
6,296
1,750
0
280
9,123
3,039
0
2,828
6,045
42,437
0
W
Kuzenbo
Migiidoodle
Kuzenbo
3,703
1,804
201
292
7,536
8,095
629
2,197
5,339
15,062
140
W
10,702
5,628
1,317
5,525
8,494
5,101
1,852
1,826
6,668
45,645
3,588
L
Bellona
Yeet Chungus
Bellona
4,952
1,729
0
2,021
11,432
10,702
0
4,676
6,388
0
21,546
W
17,414
8,252
567
5,556
13,913
10,319
1,128
2,568
11,345
1,089
58,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,206
Gold Earned
27,846
150
Minions Killed
198
0
Camps Cleared
0
572,275
Distance Traveled
657,240
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,707
559
37
3
0
180,819
0
L
Nu Wa
7,640
637
82
7
0
187,490
3
W
Kuzenbo
7,811
651
19
2
0
216,269
0
W
Olorun
9,953
829
93
8
0
211,186
0
L
Bellona
6,859
572
31
3
0
203,966
0
W
Surtr
10,082
840
86
7
0
229,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role