Player Matchup

Olorun
Olorun
Baneroson
Olorun
Level 18
God Stats
0W - 2L
1,421 SR
Queue Stats
0W - 6L
1,231 Elo+
Party 1
Charybdis
Charybdis
BigDaddyOtter
Charybdis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,231 Elo+
Party 1
Hercules
Hercules
Sickness410
Hercules
Level 107
God Stats
3W - 5L
1,500 SR
Queue Stats
48W - 45L
1,231 Elo+
Party 1
Team Averages
Level 50
1,474 SR
1,231 Elo+

VS

Team Averages
Level 114
1,592 SR
1,391 Elo+
Nu Wa
Nu Wa
Larricus029
Nu Wa
Level 109
God Stats
37W - 28L
1,713 SR
Queue Stats
250W - 265L
1,344 Elo+
Party 2
Ares
Ares
MasterWater07
Ares
Level 81
God Stats
6W - 1L
1,563 SR
Queue Stats
25W - 19L
1,486 Elo+
Solo
Cernunnos
Cernunnos
choasdj19888
Cernunnos
Level 153
God Stats
2W - 2L
1,500 SR
Queue Stats
365W - 409L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Baneroson
Olorun
14
0 / 3 / 1
8,957
597
8,550
15,590
8,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Charybdis
BigDaddyOtter
Charybdis
13
1 / 5 / 0
8,813
588
9,102
15,097
6,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
Sickness410
Hercules
12
0 / 4 / 1
8,204
547
6,277
20,876
18,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 10
10,313
688
16,613
6,198
3,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 0 / 9
10,770
718
8,289
13,147
18,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
choasdj19888
Cernunnos
16
8 / 1 / 3
11,122
741
21,323
14,468
8,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
12
12
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Olorun
Baneroson
Olorun
0
3
1
0.17
L
Charybdis
BigDaddyOtter
Charybdis
1
5
0
0.2
W
2
0
10
7
W
2
0
9
6.5
L
Hercules
Sickness410
Hercules
0
4
1
0.13
W
Cernunnos
choasdj19888
Cernunnos
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,929
Damage
46,225
51,563
Taken
33,813
32,765
Mitigated
30,416
15,301
Healing
8,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Baneroson
Olorun
8,550
3,913
1,657
5,848
15,590
8,165
0
6,454
8,866
56,571
2,980
L
Charybdis
BigDaddyOtter
Charybdis
9,102
3,309
0
1,650
15,097
6,162
0
5,273
9,390
0
31,180
W
16,613
5,602
508
801
6,198
3,544
914
2,686
3,383
49,951
0
W
8,289
393
0
3,090
13,147
18,233
0
1,843
11,050
21,670
0
L
Hercules
Sickness410
Hercules
6,277
1,200
0
6,146
20,876
18,438
0
12,053
8,339
0
22,273
W
Cernunnos
choasdj19888
Cernunnos
21,323
8,673
0
3,888
14,468
8,639
1,827
3,635
10,483
0
68,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,974
Gold Earned
32,205
165
Minions Killed
166
0
Camps Cleared
0
770,096
Distance Traveled
804,726
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,957
597
102
7
0
271,448
0
L
Charybdis
8,813
588
40
3
0
209,585
0
W
Nu Wa
10,313
688
64
4
0
241,706
0
W
Ares
10,770
718
17
1
0
290,007
1
L
Hercules
8,204
547
23
2
0
289,063
6
W
Cernunnos
11,122
741
85
6
0
273,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role