Player Matchup

Bakasura
Bakasura
Deerizen
Bakasura
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,403 Elo+
Party 1
Terra
Terra
NovaS3npai
Terra
Level 116
God Stats
10W - 12L
1,513 SR
Queue Stats
427W - 422L
1,515 Elo+
Party 1
Janus
Janus
Rekt234
Janus
Level 83
God Stats
3W - 1L
1,836 SR
Queue Stats
11W - 7L
1,743 Elo+
Solo
Anubis
Anubis
SkittlesSenpaii
Anubis
Level 86
God Stats
9W - 5L
1,399 SR
Queue Stats
162W - 144L
1,490 Elo+
Party 1
Neith
Neith
SkittlesSpamsL2
Neith
Level 68
God Stats
0W - 3L
1,015 SR
Queue Stats
125W - 119L
1,498 Elo+
Party 1
Team Averages
Level 92
1,453 SR
1,530 Elo+

VS

Team Averages
Level 110
1,588 SR
1,500 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
MrZombie529
Nike
Level 105
God Stats
6W - 2L
1,710 SR
Queue Stats
261W - 235L
1,497 Elo+
Solo
Bakasura
Bakasura
Skyleh
Bakasura
Level 66
God Stats
4W - 0L
1,711 SR
Queue Stats
320W - 263L
1,632 Elo+
Solo
Janus
Janus
alaskito
Janus
Level 141
God Stats
8W - 8L
1,522 SR
Queue Stats
499W - 446L
1,538 Elo+
Solo
Hachiman
Hachiman
itzsirexodia
Hachiman
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Deerizen
Bakasura
9
1 / 2 / 0
5,542
504
3,855
10,062
3,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
10
1 / 1 / 0
6,031
548
1,910
9,786
6,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Janus
Rekt234
Janus
8
0 / 8 / 1
4,997
454
2,651
9,484
2,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 5 / 0
5,303
482
7,191
10,123
4,240
10
0 / 0 / 0
5,178
471
1,478
5,235
2,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
3 / 1 / 6
6,466
588
3,547
8,271
2,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 0 / 2
7,292
663
8,873
11,452
5,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
Skyleh
Bakasura
12
2 / 0 / 2
6,315
574
5,132
7,426
3,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Janus
alaskito
Janus
12
7 / 1 / 2
7,756
705
9,052
5,286
2,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
itzsirexodia
Hachiman
11
0 / 0 / 0
6,232
567
5,233
5,185
1,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
16
16
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
1
6
6
L
Bakasura
Deerizen
Bakasura
1
2
0
0.5
W
4
0
2
5
L
Terra
1
1
0
1
L
Janus
Rekt234
Janus
0
8
1
0.06
L
0
5
0
0
L
0
0
0
0
W
Bakasura
Skyleh
Bakasura
2
0
2
3
W
Janus
alaskito
Janus
7
1
2
8
W
Hachiman
itzsirexodia
Hachiman
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,085
Damage
31,837
44,690
Taken
37,620
18,782
Mitigated
15,073
15,099
Healing
15,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
3,547
1,639
0
1,260
8,271
2,832
0
2,149
6,012
0
36,356
L
Bakasura
Deerizen
Bakasura
3,855
2,847
0
2,102
10,062
3,415
16
1,690
8,198
0
21,680
W
8,873
1,287
0
4,186
11,452
5,380
0
5,616
5,655
0
61,211
L
Terra
1,910
410
2,019
3,548
9,786
6,251
0
1,664
7,979
21,272
0
L
Janus
Rekt234
Janus
2,651
263
0
1,328
9,484
2,543
28
5,149
3,883
26,497
0
L
7,191
133
0
3,950
10,123
4,240
0
0
10,123
41,401
0
L
1,478
523
0
2,152
5,235
2,333
0
0
5,235
0
31,610
W
Bakasura
Skyleh
Bakasura
5,132
3,413
0
5,831
7,426
3,087
0
1,414
6,012
0
38,457
W
Janus
alaskito
Janus
9,052
1,385
0
841
5,286
2,181
252
1,987
2,983
55,535
0
W
Hachiman
itzsirexodia
Hachiman
5,233
2,908
0
3,754
5,185
1,593
729
586
4,538
0
49,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,051
Gold Earned
34,061
248
Minions Killed
454
0
Camps Cleared
0
1,082,063
Distance Traveled
1,160,275
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,466
588
53
5
0
271,044
0
L
Bakasura
5,542
504
51
5
0
273,529
0
W
Nike
7,292
663
117
11
0
211,512
0
L
Terra
6,031
548
36
3
0
242,284
4
L
Janus
4,997
454
43
4
0
190,615
3
L
Anubis
5,303
482
60
5
0
172,835
0
L
Neith
5,178
471
58
5
0
202,800
3
W
Bakasura
6,315
574
100
9
0
257,610
0
W
Janus
7,756
705
107
10
0
219,693
2
W
Hachiman
6,232
567
77
7
0
200,416
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role