Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ClaudiosMindset
Ah Muzen Cab
Level 14
God Stats
8W - 8L
1,607 SR
Queue Stats
75W - 86L
1,623 Elo+
Party 1
Xbalanque
Xbalanque
Fatalimpact1
Xbalanque
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 82L
1,575 Elo+
Party 1
Lancelot
Lancelot
Jahreyd
Lancelot
Level 153
God Stats
4W - 0L
1,857 SR
Queue Stats
85W - 85L
1,519 Elo+
Party 1
Cthulhu
Cthulhu
Sir SchuItz
Cthulhu
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
The Morrigan
The Morrigan
ashlynne002
The Morrigan
Level 119
God Stats
69W - 64L
1,407 SR
Queue Stats
429W - 432L
1,477 Elo+
Party 1
Team Averages
Level 107
1,574 SR
1,539 Elo+

VS

Team Averages
Level 141
1,619 SR
1,523 Elo+
Sol
Sol
Abrene
Sol
Level 162
God Stats
63W - 55L
1,599 SR
Queue Stats
439W - 405L
1,642 Elo+
Party 2
Maui
Maui
Brijex
Maui
Level 106
God Stats
2W - 1L
1,762 SR
Queue Stats
455W - 404L
1,728 Elo+
Party 2
Hercules
Hercules
Carlile
Hercules
Level 156
God Stats
11W - 13L
1,735 SR
Queue Stats
277W - 266L
1,420 Elo+
Party 3
Camazotz
Camazotz
RicksJymBagshf55
Camazotz
Level 141
God Stats
3W - 2L
1,500 SR
Queue Stats
134W - 112L
1,439 Elo+
Solo
Da Ji
Da Ji
polosportsman
Da Ji
Level 141
God Stats
0W - 3L
1,500 SR
Queue Stats
93W - 99L
1,383 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ClaudiosMindset
Ah Muzen Cab
14
9 / 2 / 1
9,222
615
14,076
12,782
5,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xbalanque
Fatalimpact1
Xbalanque
13
3 / 3 / 5
8,150
543
7,650
10,309
4,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
Jahreyd
Lancelot
14
8 / 4 / 4
8,799
587
11,858
15,645
6,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Sir SchuItz
Cthulhu
13
2 / 5 / 3
7,176
478
8,763
15,535
11,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

The Morrigan
ashlynne002
The Morrigan
14
1 / 2 / 6
8,405
560
3,681
6,691
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Abrene
Sol
13
5 / 2 / 4
8,025
535
14,595
11,556
5,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Maui
Brijex
Maui
9
2 / 4 / 6
6,501
433
4,056
13,183
13,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Hercules
Carlile
Hercules
14
3 / 3 / 5
8,381
559
8,943
14,048
7,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 8 / 0
6,275
418
5,297
15,623
5,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
5 / 6 / 4
7,518
501
8,429
13,203
5,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
34
23
Kills
15
16
Deaths
23
19
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sol
Abrene
Sol
5
2
4
3.5
L
Maui
Brijex
Maui
2
4
6
1.25
L
Hercules
Carlile
Hercules
3
3
5
1.83
W
Ah Muzen Cab
ClaudiosMindset
Ah Muzen Cab
9
2
1
4.75
W
Xbalanque
Fatalimpact1
Xbalanque
3
3
5
1.83
W
Lancelot
Jahreyd
Lancelot
8
4
4
2.5
L
0
8
0
0
W
Cthulhu
Sir SchuItz
Cthulhu
2
5
3
0.7
W
The Morrigan
ashlynne002
The Morrigan
1
2
6
2
L
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,028
Damage
41,320
60,962
Taken
67,613
31,141
Mitigated
37,848
17,044
Healing
16,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Abrene
Sol
14,595
6,273
0
6,123
11,556
5,589
0
4,303
7,253
63,177
8,579
L
Maui
Brijex
Maui
4,056
1,662
0
2,225
13,183
13,171
0
3,002
10,181
15,782
0
L
Hercules
Carlile
Hercules
8,943
3,415
0
2,961
14,048
7,990
0
4,034
10,014
0
63,380
W
Ah Muzen Cab
ClaudiosMindset
Ah Muzen Cab
14,076
6,241
0
5,337
12,782
5,136
582
858
11,924
0
65,940
W
Xbalanque
Fatalimpact1
Xbalanque
7,650
4,451
0
1,991
10,309
4,766
2,004
6,251
4,058
0
46,434
W
Lancelot
Jahreyd
Lancelot
11,858
3,492
0
3,468
15,645
6,982
0
1,826
13,819
0
61,817
L
5,297
1,577
0
4,617
15,623
5,613
0
0
15,623
0
44,995
W
Cthulhu
Sir SchuItz
Cthulhu
8,763
945
454
4,713
15,535
11,521
439
8,149
7,386
36,941
188
W
The Morrigan
ashlynne002
The Morrigan
3,681
856
0
1,081
6,691
2,736
713
854
5,837
55,451
319
L
8,429
1,640
0
1,033
13,203
5,485
0
598
12,605
0
43,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,752
Gold Earned
36,700
417
Minions Killed
389
0
Camps Cleared
0
1,510,198
Distance Traveled
1,425,994
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,025
535
111
7
0
277,603
3
L
Maui
6,501
433
22
1
0
278,904
1
L
Hercules
8,381
559
105
7
0
299,777
2
W
Ah Muzen Cab
9,222
615
109
7
0
301,623
2
W
Xbalanque
8,150
543
81
5
0
265,211
0
W
Lancelot
8,799
587
84
6
0
363,140
0
L
Camazotz
6,275
418
92
6
0
258,872
3
W
Cthulhu
7,176
478
44
3
0
286,964
0
W
The Morrigan
8,405
560
99
7
0
293,260
1
L
Da Ji
7,518
501
59
4
0
310,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role