Player Matchup

King Arthur
King Arthur
AKUxVILLAIN
King Arthur
Level 84
God Stats
5W - 7L
1,500 SR
Queue Stats
363W - 370L
1,457 Elo+
Party 2
Xbalanque
Xbalanque
ANBU SLAYE X
Xbalanque
Level 67
God Stats
3W - 1L
1,145 SR
Queue Stats
100W - 87L
1,434 Elo+
Party 2
Sol
Sol
Dazunagi
Sol
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 78L
1,414 Elo+
Party 2
Team Averages
Level 93
1,382 SR
1,435 Elo+

VS

Team Averages
Level 50
1,307 SR
1,235 Elo+
Nike
Nike
McGillicudi33
Nike
Level 9
God Stats
3W - 4L
1,159 SR
Queue Stats
18W - 20L
1,155 Elo+
Party 1
Nox
Nox
SHolcAholic
Nox
Level 60
God Stats
9W - 9L
1,262 SR
Queue Stats
460W - 492L
1,396 Elo+
Solo
Hou Yi
Hou Yi
ll Maverick Il
Hou Yi
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 28L
1,155 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AKUxVILLAIN
King Arthur
14
1 / 1 / 9
8,710
726
7,446
13,273
13,766
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
ANBU SLAYE X
Xbalanque
14
3 / 4 / 3
8,784
732
7,671
12,387
5,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
7 / 2 / 3
9,850
821
14,684
12,255
5,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 4
7,615
635
6,667
14,716
13,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 4 / 4
7,927
661
5,216
7,746
3,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 5 / 0
8,584
715
9,834
11,558
5,302
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
11
Kills
6
7
Deaths
11
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AKUxVILLAIN
King Arthur
1
1
9
5.5
W
Xbalanque
ANBU SLAYE X
Xbalanque
3
4
3
1.13
W
7
2
3
4.25
L
0
2
4
1
L
1
4
4
0.75
L
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,801
Damage
21,717
37,915
Taken
34,020
24,498
Mitigated
22,506
9,744
Healing
3,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AKUxVILLAIN
King Arthur
7,446
1,502
0
776
13,273
13,766
40
2,406
10,358
0
20,647
W
Xbalanque
ANBU SLAYE X
Xbalanque
7,671
3,184
0
3,010
12,387
5,030
981
1,491
10,702
0
29,220
W
14,684
5,437
0
5,958
12,255
5,702
1,348
1,374
10,715
50,512
5,912
L
6,667
806
0
1,973
14,716
13,314
0
6,275
8,441
0
16,466
L
5,216
437
0
0
7,746
3,890
0
2,692
5,054
23,441
0
L
9,834
4,596
0
1,124
11,558
5,302
0
5,117
6,441
0
30,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,344
Gold Earned
24,126
134
Minions Killed
105
0
Camps Cleared
0
622,023
Distance Traveled
627,961
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,710
726
14
1
0
227,613
0
W
Xbalanque
8,784
732
52
4
0
196,643
0
W
Sol
9,850
821
68
6
0
197,767
0
L
Nike
7,615
635
25
2
0
233,759
0
L
Nox
7,927
661
29
2
0
217,024
2
L
Hou Yi
8,584
715
51
4
0
177,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role