Player Matchup

Cernunnos
Cernunnos
AndrewApplePie
Cernunnos
Level 60
God Stats
0W - 2L
1,311 SR
Queue Stats
12W - 13L
1,162 Elo+
Party 1
Bacchus
Bacchus
GebWithTism
Bacchus
Level 14
God Stats
6W - 6L
1,400 SR
Queue Stats
7W - 6L
1,162 Elo+
Party 1
Kali
Kali
Timmer1989
Kali
Level 133
God Stats
3W - 8L
1,314 SR
Queue Stats
32W - 40L
1,383 Elo+
Solo
Hades
Hades
YoungHammie
Hades
Level 62
God Stats
17W - 14L
1,696 SR
Queue Stats
196W - 189L
1,434 Elo+
Solo
Surtr
Surtr
YummyThighs
Surtr
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,162 Elo+
Party 1
Team Averages
Level 63
1,444 SR
1,261 Elo+

VS

Team Averages
Level 50
1,442 SR
1,612 Elo+
Merlin
Merlin
AntmanFTW2016
Merlin
Level 51
God Stats
4W - 4L
1,500 SR
Queue Stats
30W - 32L
1,427 Elo+
Solo
Danzaburou
Danzaburou
Renslip306
Danzaburou
Level 101
God Stats
6W - 4L
1,212 SR
Queue Stats
50W - 39L
1,483 Elo+
Solo
Chronos
Chronos
ReportTheSupport
Chronos
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,744 Elo+
Party 2
Thanatos
Thanatos
SheriffWukong
Thanatos
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 4L
1,749 Elo+
Party 2
Shiva
Shiva
feelsbadmañ
Shiva
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
212W - 186L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AndrewApplePie
Cernunnos
10
0 / 1 / 0
5,554
555
1,345
5,891
2,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
GebWithTism
Bacchus
7
1 / 3 / 3
5,231
523
3,828
8,815
6,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
0 / 0 / 2
4,869
487
725
6,962
2,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

8
1 / 1 / 0
4,743
474
1,564
6,605
3,168
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 9 / 0
3,680
368
3,352
8,894
3,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
5,525
553
4,620
3,183
1,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Renslip306
Danzaburou
10
0 / 0 / 1
5,342
534
2,566
4,122
1,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
5 / 1 / 3
5,974
597
3,579
4,922
1,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
SheriffWukong
Thanatos
9
4 / 2 / 3
5,740
574
5,140
8,031
2,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

8
3 / 1 / 4
5,670
567
6,706
8,833
3,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
2
Kills
13
14
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AndrewApplePie
Cernunnos
0
1
0
0
W
1
0
0
1
L
Bacchus
GebWithTism
Bacchus
1
3
3
0.83
W
Danzaburou
Renslip306
Danzaburou
0
0
1
0.5
W
5
1
3
6.5
W
Thanatos
SheriffWukong
Thanatos
4
2
3
2.75
L
0
0
2
1
L
1
1
0
1
L
0
9
0
0
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,814
Damage
22,611
37,167
Taken
29,091
18,296
Mitigated
10,949
7,341
Healing
13,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AndrewApplePie
Cernunnos
1,345
0
0
1,444
5,891
2,138
405
535
5,123
0
44,298
W
4,620
193
93
498
3,183
1,031
0
1,354
1,829
32,647
0
L
Bacchus
GebWithTism
Bacchus
3,828
591
0
1,533
8,815
6,851
0
1,451
7,326
13,851
0
W
Danzaburou
Renslip306
Danzaburou
2,566
508
0
1,671
4,122
1,866
0
559
3,563
0
30,378
W
3,579
1,041
0
1,951
4,922
1,605
175
520
4,367
29,525
0
W
Thanatos
SheriffWukong
Thanatos
5,140
1,541
0
7,372
8,031
2,779
0
1,808
6,149
0
30,579
L
725
409
0
1,064
6,962
2,306
0
276
6,616
0
28,291
L
1,564
301
6
2,209
6,605
3,168
54
3,566
2,576
21,719
0
L
3,352
1,707
0
1,085
8,894
3,833
0
1,830
7,064
228
11,256
W
6,706
1,932
84
2,087
8,833
3,668
63
1,327
7,240
0
30,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,077
Gold Earned
28,251
206
Minions Killed
261
0
Camps Cleared
0
869,359
Distance Traveled
983,872
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,554
555
83
8
0
177,904
1
W
Merlin
5,525
553
54
5
0
178,861
3
L
Bacchus
5,231
523
19
2
0
195,614
0
W
Danzaburou
5,342
534
46
5
0
171,820
0
W
Chronos
5,974
597
60
6
0
213,793
0
W
Thanatos
5,740
574
58
6
0
212,232
0
L
Kali
4,869
487
47
5
0
154,599
0
L
Hades
4,743
474
47
5
0
162,800
0
L
Surtr
3,680
368
10
1
0
178,442
0
W
Shiva
5,670
567
43
4
0
207,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role