Player Matchup

Merlin
Merlin
Silver II
AntonioSL13
Merlin
Silver II
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,438 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold V
Dragonzjs
Morgan Le Fay
Gold V
Level 112
God Stats
2W - 7L
1,569 SR
Queue Stats
88W - 79L
1,602 MMR
Party 1
Chaac
Chaac
Gold V
YIZUSKI
Chaac
Gold V
Level 106
God Stats
0W - 3L
1,736 SR
Queue Stats
23W - 25L
1,599 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,602 SR
1,546 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 97
1,500 SR
1,539 MMR
Baron Samedi
Baron Samedi
Silver I
CinemaToTheMax
Baron Samedi
Silver I
Level 60
God Stats
4W - 1L
1,500 SR
Queue Stats
12W - 12L
1,557 MMR
Party 2
Bellona
Bellona
Bronze III
STA1K K1LL3R V2
Bellona
Bronze III
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 78L
1,459 MMR
Party 2
Ullr
Ullr
Bronze III
bananapie333
Ullr
Bronze III
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 11L
1,600 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
0 / 5 / 2
8,329
641
8,511
10,321
4,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
Dragonzjs
Morgan Le Fay
14
1 / 4 / 1
9,391
722
10,250
12,087
5,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
YIZUSKI
Chaac
14
2 / 4 / 1
9,186
707
7,376
16,014
10,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
AgniAchillesAtlasGuan YuThoth

VS

Bans
ChronosAresNe ZhaFenrirHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CinemaToTheMax
Baron Samedi
17
5 / 1 / 8
11,134
856
11,143
12,001
11,328
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
4 / 1 / 9
9,897
761
11,268
16,722
20,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 1 / 7
9,991
769
12,806
14,620
6,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
3
Kills
13
13
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
5
2
0.2
W
Baron Samedi
CinemaToTheMax
Baron Samedi
5
1
8
9
L
Morgan Le Fay
Dragonzjs
Morgan Le Fay
1
4
1
0.38
W
4
1
9
8.5
L
Chaac
YIZUSKI
Chaac
2
4
1
0.63
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,137
Damage
35,217
38,422
Taken
43,343
21,039
Mitigated
38,105
5,994
Healing
15,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
8,511
653
0
1,289
10,321
4,524
93
2,942
7,289
32,087
819
W
Baron Samedi
CinemaToTheMax
Baron Samedi
11,143
913
1,374
4,943
12,001
11,328
729
4,389
7,473
39,976
593
L
Morgan Le Fay
Dragonzjs
Morgan Le Fay
10,250
308
0
1,909
12,087
5,951
0
3,253
8,593
45,923
511
W
11,268
2,990
0
4,881
16,722
20,082
413
5,850
10,582
0
33,899
L
Chaac
YIZUSKI
Chaac
7,376
1,461
0
2,796
16,014
10,564
0
4,757
10,683
0
23,589
W
12,806
5,614
0
3,843
14,620
6,695
1,442
7,234
6,976
0
57,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,906
Gold Earned
31,022
163
Minions Killed
172
0
Camps Cleared
0
700,103
Distance Traveled
730,318
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,329
641
48
4
0
201,945
0
W
Baron Samedi
11,134
856
54
4
0
223,326
0
L
Morgan Le Fay
9,391
722
79
6
0
242,606
0
W
Bellona
9,897
761
36
3
0
264,567
0
L
Chaac
9,186
707
36
3
0
255,552
0
W
Ullr
9,991
769
82
6
0
242,425
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role