Player Matchup

Cabrakan
Cabrakan
DustinDynamite2
Cabrakan
Level 126
God Stats
1W - 4L
1,500 SR
Queue Stats
188W - 204L
1,084 Elo+
Solo
Da Ji
Da Ji
ItsCPTYeeYee
Da Ji
Level 141
God Stats
3W - 4L
1,500 SR
Queue Stats
210W - 233L
1,496 Elo+
Solo
Surtr
Surtr
ItsJosshh28
Surtr
Level 74
God Stats
2W - 3L
1,500 SR
Queue Stats
99W - 117L
1,348 Elo+
Solo
Maui
Maui
Jimboruiz032
Maui
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,593 Elo+
Party 1
Aphrodite
Aphrodite
xSquidwardx
Aphrodite
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,572 Elo+
Party 1
Team Averages
Level 110
1,500 SR
1,419 Elo+

VS

Team Averages
Level 96
1,547 SR
1,464 Elo+
Cu Chulainn
Cu Chulainn
Jahstins
Cu Chulainn
Level 121
God Stats
4W - 5L
1,733 SR
Queue Stats
577W - 508L
1,588 Elo+
Solo
Chernobog
Chernobog
SinXectra
Chernobog
Level 47
God Stats
2W - 5L
1,500 SR
Queue Stats
205W - 212L
1,442 Elo+
Solo
Hel
Hel
SunFireTiger
Hel
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
119W - 104L
1,465 Elo+
Solo
Chaac
Chaac
emptywraith
Chaac
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 15L
1,513 Elo+
Solo
Surtr
Surtr
petergrefon
Surtr
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
14
0 / 6 / 12
8,294
638
9,521
20,638
38,281
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
4 / 7 / 9
10,231
787
16,052
20,642
12,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
8 / 4 / 7
9,887
761
22,451
29,530
41,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
2 / 3 / 14
9,505
731
12,521
25,866
34,691
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Aphrodite
xSquidwardx
Aphrodite
16
3 / 4 / 10
9,325
717
17,337
24,616
27,462
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Jahstins
Cu Chulainn
17
7 / 6 / 7
10,760
828
23,419
18,952
10,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
SinXectra
Chernobog
17
2 / 4 / 10
10,119
778
20,010
15,150
7,668
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 2 / 17
10,084
776
20,524
10,827
7,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
9 / 3 / 14
11,743
903
24,711
25,084
28,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 2 / 15
10,628
818
20,822
25,514
28,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
87
17
Kills
24
24
Deaths
17
52
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
0
6
12
1
L
4
7
9
1.21
L
8
4
7
2.88
W
Cu Chulainn
Jahstins
Cu Chulainn
7
6
7
1.75
L
2
3
14
3
W
Chernobog
SinXectra
Chernobog
2
4
10
1.75
W
2
2
17
5.25
W
9
3
14
5.33
W
4
2
15
5.75
L
Aphrodite
xSquidwardx
Aphrodite
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,882
Damage
109,486
121,292
Taken
95,527
154,508
Mitigated
82,686
50,523
Healing
50,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
9,521
1,394
999
2,478
20,638
38,281
210
3,647
16,628
15,964
0
L
16,052
3,665
825
2,460
20,642
12,555
195
3,267
16,976
0
37,238
L
22,451
6,067
2,065
6,238
29,530
41,519
0
4,971
24,226
436
39,053
W
Cu Chulainn
Jahstins
Cu Chulainn
23,419
4,750
1,551
5,462
18,952
10,280
2,539
5,726
13,226
0
48,681
L
12,521
2,524
2,170
6,069
25,866
34,691
40
5,160
20,456
19,219
0
W
Chernobog
SinXectra
Chernobog
20,010
8,338
1,088
1,816
15,150
7,668
2,254
6,616
8,534
0
39,565
W
20,524
1,673
16,950
6,423
10,827
7,617
1,253
5,040
5,787
29,518
0
W
24,711
2,749
910
7,228
25,084
28,923
566
9,449
15,635
0
42,577
W
20,822
6,736
1,858
6,815
25,514
28,198
792
12,915
12,599
510
33,680
L
Aphrodite
xSquidwardx
Aphrodite
17,337
3,413
15,176
12,043
24,616
27,462
88
3,785
20,638
32,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,242
Gold Earned
53,334
154
Minions Killed
194
0
Camps Cleared
0
1,132,726
Distance Traveled
1,229,119
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,294
638
12
1
0
213,496
0
L
Da Ji
10,231
787
44
3
0
216,813
0
L
Surtr
9,887
761
34
3
0
240,194
0
W
Cu Chulainn
10,760
828
51
4
0
216,799
0
L
Maui
9,505
731
12
1
0
231,991
0
W
Chernobog
10,119
778
39
3
0
227,794
0
W
Hel
10,084
776
26
2
0
245,728
0
W
Chaac
11,743
903
43
3
0
267,648
0
W
Surtr
10,628
818
35
3
0
271,150
0
L
Aphrodite
9,325
717
52
4
0
230,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role