Player Matchup

Olorun
Olorun
 
Olorun
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
SGG Eagle5746
Chernobog
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 185L
1,445 Elo+
Solo
Khepri
Khepri
aSaltySpirit
Khepri
Level 93
God Stats
5W - 6L
1,570 SR
Queue Stats
112W - 108L
1,534 Elo+
Solo
Surtr
Surtr
mad2502
Surtr
Level 94
God Stats
0W - 3L
1,376 SR
Queue Stats
13W - 17L
1,351 Elo+
Solo
Hercules
Hercules
voettian
Hercules
Level 108
God Stats
2W - 3L
1,282 SR
Queue Stats
190W - 166L
1,386 Elo+
Solo
Team Averages
Level 92
1,446 SR
1,443 Elo+

VS

Team Averages
Level 116
1,592 SR
1,539 Elo+
Janus
Janus
 
Janus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
ChefDeihle1998
Kuzenbo
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,578 Elo+
Party 1
Ishtar
Ishtar
DIG10510
Ishtar
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Bakasura
Bakasura
lelo1183
Bakasura
Level 127
God Stats
15W - 16L
1,759 SR
Queue Stats
258W - 262L
1,454 Elo+
Solo
Baron Samedi
Baron Samedi
winegardner20
Baron Samedi
Level 126
God Stats
10W - 5L
1,703 SR
Queue Stats
37W - 22L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
2 / 2 / 1
6,356
578
7,685
11,261
4,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
SGG Eagle5746
Chernobog
9
1 / 2 / 1
5,518
502
4,370
5,173
1,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
9
0 / 2 / 0
4,888
444
2,240
8,023
6,786
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Surtr
mad2502
Surtr
8
0 / 3 / 0
5,169
470
2,135
10,729
4,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
voettian
Hercules
11
3 / 2 / 0
6,608
601
3,329
9,257
4,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
3 / 2 / 0
7,201
655
6,453
8,635
3,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
0 / 2 / 2
5,056
460
1,852
6,813
5,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
DIG10510
Ishtar
10
2 / 1 / 0
5,615
510
3,125
5,949
2,036
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
lelo1183
Bakasura
12
4 / 1 / 0
7,013
638
7,470
9,341
3,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
winegardner20
Baron Samedi
12
2 / 0 / 3
7,034
639
7,745
4,230
1,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
6
Kills
11
11
Deaths
6
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
2
1
1.25
W
Janus
 
Janus
3
2
0
1.5
W
0
2
2
0.5
W
Ishtar
DIG10510
Ishtar
2
1
0
2
L
Chernobog
SGG Eagle5746
Chernobog
1
2
1
0.75
L
Khepri
0
2
0
0
W
Bakasura
lelo1183
Bakasura
4
1
0
4
L
Surtr
mad2502
Surtr
0
3
0
0
L
Hercules
voettian
Hercules
3
2
0
1.5
W
Baron Samedi
winegardner20
Baron Samedi
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,759
Damage
26,645
44,443
Taken
34,968
21,868
Mitigated
16,634
11,959
Healing
9,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
7,685
2,952
52
5,910
11,261
4,542
0
6,682
4,145
40,872
5,559
W
Janus
 
Janus
6,453
411
0
2,009
8,635
3,355
62
4,660
3,975
57,963
0
W
1,852
762
0
546
6,813
5,648
0
2,693
4,120
9,544
0
W
Ishtar
DIG10510
Ishtar
3,125
1,911
0
1,564
5,949
2,036
0
852
5,097
0
25,653
L
Chernobog
SGG Eagle5746
Chernobog
4,370
3,196
112
522
5,173
1,938
214
515
4,328
0
49,288
L
Khepri
2,240
0
0
520
8,023
6,786
0
598
7,045
8,795
0
W
Bakasura
lelo1183
Bakasura
7,470
5,230
0
3,374
9,341
3,660
0
1,195
8,146
0
52,500
L
Surtr
mad2502
Surtr
2,135
558
0
3,337
10,729
4,326
0
6,430
4,104
221
28,016
L
Hercules
voettian
Hercules
3,329
745
0
1,506
9,257
4,276
0
1,455
7,572
0
47,956
W
Baron Samedi
winegardner20
Baron Samedi
7,745
299
284
1,863
4,230
1,935
273
211
4,019
48,603
1,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,539
Gold Earned
31,919
312
Minions Killed
326
0
Camps Cleared
0
1,114,765
Distance Traveled
1,115,162
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,356
578
75
7
0
214,130
0
W
Janus
7,201
655
88
8
0
236,709
1
W
Kuzenbo
5,056
460
8
1
0
206,580
6
W
Ishtar
5,615
510
44
4
0
206,990
2
L
Chernobog
5,518
502
97
9
0
202,028
0
L
Khepri
4,888
444
12
1
0
231,073
1
W
Bakasura
7,013
638
92
8
0
263,053
0
L
Surtr
5,169
470
54
5
0
202,517
0
L
Hercules
6,608
601
74
7
0
265,017
0
W
Baron Samedi
7,034
639
94
9
0
201,830
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role